丟包率 的英文怎麼說

中文拼音 [diūbāo]
丟包率 英文
frame loss rate
  • : losemislaybe missing
  • : 率名詞(比值) rate; ratio; proportion
  1. A new dynamic adaptive aqm ( active queue management ) scheme based on network loss ratio is proposed

    摘要提出了一種新的基於網路丟包率的動態自適應的主動隊列管理的改進演算法。
  2. Finally, the paper gives an example of the system used in the automatically spinning control system in the machine. many essential parameters were tested, which includes communication speed, the percentage of errorness or lost packet, and the response time etc. all prove that the system has very good performance and great value in application

    測試表明系統具有極好的性能,能夠在100米左右的范圍內掛接100個以上的控制節點並以500kbps的速通信,系統響應時間小於lins ,出錯丟包率均低於萬分之一,囚此該系統在工業自動化中具有很大的應用價值。
  3. It is hard to get the important parameters such as link delay and loss rate directly, because the internet has becomes massive, distributed and heterogeneous. network tomography is now a hotspot for inference the internal link delay and loss rate with the end - to - end measurement data. we call current network tomography as unconstraint network tomography for its not adding any constraint condition and all of them nearly are based on some likelihood algorithm

    由於網路日益向著大型化、異構化、分佈化發展,通過直接進行網路測量的方法,來獲得網路內部鏈路的時延和丟包率參數就變得越來越困難,網路層析成像方法作為一種通過端到端的測量數據來推斷網路鏈路性能參數的技術正成為研究的熱點之一。
  4. A qos - support protocol, m - dcf, and its schedule model are proposed. by providing different contention window for different classes, the higher class frames the higher access probability. the simulation proves that m - dcf has better performance than dcf protocol on system throughput, discard ratio, frame discard ratio of higher classes, average access delay of different classes

    提出了為不同等級幀提供不同競爭窗口的改進型dcf : m - dcf協議,並給出了m - dcf的調度模型,通過採用不同的競爭窗口,為不同n西安電子科技大學博士學位論文:無線局域網和ip服務質量關鍵技術的研究的應用提供了不同的接入概,保證了qos ;模擬結果證明了m一dcf在系統吞吐丟包率、高等級業務丟包率、不同等級業務的平均接入時延等方面都優于dcf協議。
  5. What flow is that, we use model simulation to analyze the em algorithm contraction ratio. through network simulating, we analyze the factors which can influence loss inference algorithm accuracy like measurement strategy or routing algorithm. we analyze the accuracy and contraction characteristic of multicast - based direct algorithm and em algorithm, and compare the error factor between them

    實驗中通過網路模擬模型,確定了em演算法的收斂速;研究了不同測量策略和路由器擁塞避免演算法對丟包率推理演算法準確的影響;分析了單點多播的de和em演算法準確性、收斂性等特徵,通過比較兩種演算法的統計誤差,得出em演算法略優于de演算法的結論。
  6. If the system is stable, the packets loss can be avoided. moreover the system can quickly use the increasing available bandwidth and the throughput of networks is increased. in this paper, chapter one presents a general introduction to the network congestion control

    具體來說,系統穩定性時,可獲得更好的網路吞吐量和資源利用,保持較高的鏈路利用,同時能夠減少丟包率和排隊延遲,提高整個網路的服務質量( qos ) 。
  7. 4. a formula for calculating receiving buffer length was proposed, based on the analysis and research on network parameters, such as jitter, average speed and packet loss fraction

    4 .在分析研究延時抖動、平均速丟包率等網路參數的基礎上,給出客戶端接收緩沖區長度估算公式。
  8. In this paper, at first we introduce the purpose, significance, domestic and foreign research present situation of network tomography. we give a detailed presentation on tomography and measure methods by different classified method. after introduced the elementary knowledge about tomography, we elaborate in detail the derivative process of multicast - based direct estimator algorithm, expectation maximum algorithm and unicast - based loss inference method

    本文首先介紹了網路透視的目的、意義和研究現狀,按照不同的分類方法介紹了幾種主要的網路測量和網路透視方法;在介紹了網路透視技術的基礎知識后,詳細闡述了多播透視演算法中直接估計演算法( directestimator )和最大期望演算法( expectationmaximum )的推理過程,以及單播透視的丟包率推理演算法。
  9. Transmission of real - time video typically has bandwidth, delay, and loss requirements

    實時流的傳輸通常對網路帶寬、時延和丟包率有較高要求。
  10. The results indicate that the packet loss probability of spc is the limit of spl and spn

    結果表明: spc結構的丟包率是spl和spn結構丟包率的極限。
  11. Compared with blue, it can improve link utilization and decrease packet loss rate at the same time

    和blue相比,它在提高鏈路利用的同時可以降低丟包率
  12. This paper proposes a new adaptive rate control scheme for h. 264 video, which based on packet loss decision

    現提出了一種新穎的基於丟包率判決來自適應控制h . 264視頻流量的傳輸方法。
  13. Some key techniques, such as monitoring and identifying a data package, analyzing a data package, reducing lost package rate have been used in this system

    該系統採用了監聽與識別數據、分析數據、減小丟包率等關鍵技術。
  14. Theory analyse indicate that the mdf algorithm can get the minimum packet loss probability that is same with faa, and meanwhile it can greatly reduce the number of lrwcs

    理論分析表明該演算法在達到faa最小丟包率的同時能夠更好的節約波長轉換器的數目。
  15. Taking the network life and the packet drop rate as the performance matrix, the simulation performance of imp - ea is analyzed and compared with other three rooting protocols

    以網路壽命和丟包率作為評價指標,對改進的能量多路徑路由協議和其它3種路由協議進行了模擬實驗。
  16. Real - time transport with dynamic error correction code utilizes error correction methods that vary with current packet loss rate and packet error rate of network

    該技術是在多媒體數據的實時傳輸中,依據網路丟包率錯誤情況,動態的使用不同糾錯編碼方案的實時傳輸技術。
  17. Simulations confirm compared with faa, the mdf can save more lrwcs and fewer packet loss probability, especially in the condition of high load. using mdf algorithm, the number of lrwcs in the condition of high load is more than in the condition of low load when the packet loss rate approaches to a fixed value

    通過模擬實驗驗證了該演算法在低、中和高負載情況下,比faa演算法更節約波長轉換器和更小的丟包率,而且在低負載時mdf演算法的優勢更加明顯。 mdf演算法在高負載下,丟包率到達穩定值所需要的lrwcs數目比低負載多。
  18. As the critical technology of ops, optical buffers can reduce loss probability and enhance switching efficiency, especially while dealing with the problem of contention resolution

    光緩存技術是光分組交換的關鍵技術之一,尤其是對于交換中的競爭沖突解決,引入光緩存可以有效的降低丟包率,提高交換效
  19. Sending rate could be adjusted according to the rate scheme in the end host. simulations showed that etcc can adjust sending rate smoothly, decrease delay and packet loss ratio while maintaining good tcp - friendliness

    模擬實驗表明etcc機制可以在保證tcp友好的前提下平滑調節多媒體流的發送速,同時降低網路的延時和丟包率
  20. This method may effectively improve the quality of real - time transport of multimedia data with a little cost of computation under the situation of limited bandwidth, high packet loss rate and high packet error rate

    這個技術可有效的改善多媒體應用在帶寬資源緊缺的網路及丟包率錯誤較高的網路中的傳輸質量。
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