塊匹配法 的英文怎麼說

中文拼音 [kuāipèi]
塊匹配法 英文
bma: block match algorithm
  • : 名詞(古時佩帶的玉器) penannular jade ring (worn as an ornament in ancient china)
  • : Ⅰ動詞(比得上; 相當; 相配) be equal to; be a match for Ⅱ形容詞(單獨) lone Ⅲ量詞1. (用於馬、騾等) 2. (用於整卷的綢或布)
  • : Ⅰ動詞1 (兩性結合) join in marriage 2 (使動物交配) mate (animals) 3 (按適當的標準或比例加以...
  • : Ⅰ名詞1 (由國家制定或認可的行為規則的總稱) law 2 (方法; 方式) way; method; mode; means 3 (標...
  • 匹配 : 1. [書面語] (婚姻配合) mate; marry 2. [電學] matching
  1. By using the presupposition and the contrast images of front views of joints positions in orderly images, and matching the sports joints in front and back views, the positions of body joints could be exactly located and some parameters needed could be calculated

    該方用序列圖像前幀圖像中關節位置的先驗知識和差異圖像判斷運動關節,對運動關節在前後幀中進行,得到后幀圖像中人體關節的精確位置,繼而計算出需要的運動參數。
  2. Experiments show that the efficient motion estimation algorithm proposed can further reduce block matching distortion computations relative to conventional fast motion estimation algorithms with neglectable coding efficiency loss ( within 0. 1db )

    提出一種基於節點模型的可變形運動估計演算來搜索最佳運動矢量。實驗表明,在編碼性能損失很小的條件下,可以使得運動搜索的運算量在通常快速運動搜索演算的基礎上下降61 % 。
  3. The first facet is to put forward four - step block matching algorithm which can deduce the time of motion estimation and improve the coding efficiency, based on the traditional motion estimation algorithms. the second facet is to propose a new rate control algorithm, that is average - reaction rate control algorithm, based on the rate control of mpeg2. the new rate control algorithm can achieve rapid and efficient adaptive coding

    首先在對傳統的運動估計演算進行研究和改進的基礎上,提出了四步搜索的運動估計演算,減少了運動估計的時間,提高了編碼效率;其次在分析mpeg2比特率控制的基礎上,提出了一種新的比特率控制演算? ?平均響應比特率控制演算,該演算能夠快速有效的實現自適應編碼。
  4. At last, the vlsi implementation complexity of motion estimation in video encoding is analyzed. furthermore, a fast block matching algorithm based on hardware implementation and its vlsi architecture are presented

    最後,本文對實時視頻編碼器中運動估計的vlsi實現方進行了研究,提出了一種易於硬體實現的快速演算及其vlsi結構。
  5. To reduce the runtime of the software, fast algorithms are adopted in the motion estimation and dct modules. moreover, this paper introduces early detection of zero motion vector and all zero coefficients to optimize the coding process

    為了提高軟體運行速度,對運算時間較長的運動估計和dct模採用快速演算,並對編碼過程進行優化,採用了零運動矢量和零系數提前判決的方,節省了很大一部分搜索和dct運算時間。
  6. A new difference measure for texture synthesis, intensity structure difference ( isd ), is presented

    提出了一種基於結構性信息的判斷紋理誤差的新方:顏色結構差異演算
  7. A genetic search algorithm for motion estimation

    一種遺傳搜索運動估計演算
  8. A new fast search algorithm for block motion estimation

    一種新的快速運動估計演算
  9. A fast non - iterative global motion estimation ( gme ) algorithm is disclosed for estimating the perspective transform global motion parameters from the motion vectors ( mv ) obtained from the block matching process that includes grouping a plurality of motion vectors in the input video stream into a predetermined number of groups of motion vectors, calculating a set of global motion parameters from each of the predetermined groups of the motion vector, and processing the set of global motion parameters generated from the calculation to obtain a final estimation

    本發明系關於一種快速非反覆式全域移動估測方,以由區程序中所獲得的移動向量去估測一透視轉換全域移動參數,其包含一分組步驟,將該輸入影像資料流中的多個移動向量區分成具有預定數目的移動向量之群組?一計算步驟,系依據每一群組中之移動向量,求取該等群組之全域移動向量參數值?一處理步驟,系處理計算步驟中所計算出的每一群組之群組全域移動向量參數值,以獲得一最後之全域移動向量。
  10. As a straightforward method, the full search algorithm ( fs ) is widely used because of its high performance. usually, fs is computationally expensive in a video encoder. as a result, in order to reduce the heavy computational load of fs, active research has focused on fast bmas for a long time and several sub - optimal search algorithms for block - based motion estimation have been developed. these include : three step search ( tss ), four step search ( fss ), two - d logarithmic search, orthogonal search, cross search, etc

    目前運動估計演算有很多,如全搜索、三步、共軛方向搜索、二維對數搜索、交叉搜索、鉆石搜索以及四步搜索等,它們各有優缺點,全搜索精度高,但計算量大,三步搜索和交叉搜索搜索速度較快,但搜索誤差較大,容易陷入局部最小值。
  11. Simulation results show reconstructed image of this technique has good overall visual effect and has no block profile which may exist in block matching motion estimation method. mrme ' s time requirement approximates that of block logarithm search algorithm

    模擬結果表明,該方重建的解碼圖像整體感好,無搜索輪廓,而編碼速度和對數搜索相當。
  12. In single - object detection and tracking experiment system can track the object continually and credibly, because of the use of block matching algorithm in background matching, the system run time is reduced. in the object coherence judgment experiment, object ' s 3d

    在單目標的入侵檢測及跟蹤實驗中,對運動的目標能夠進行連續而可靠的跟蹤,並且由於在背景中運用了演算,減少了系統運行時間。
  13. With the complexity decrease of integer pixel accuracy motion estimation, the complexity of sub pixel accuracy motion estimation is comparative to that of integer pixel accuracy motion estimation, so the research of fast sub pixel accuracy motion estimation algorithms is rising. a fast half pixel accuracy motion estimation algorithms based on mathematical prediction models is proposed in this paper

    隨著整象素級運動估計復雜度的降低,亞象素級運動估計的復雜度顯得和整象素級運動估計復雜度相當,快速亞象素運動估計演算的研究正在興起,本文介紹了提出的基於數學模型預測的快速半象素演算
  14. For in general the motion in the sequences is small and the new three step search is especially effective for capturing the small motion

    此外,該演算簡單易行效率較高,尤其對于捕捉較細小的運動更為有效。
  15. Through testing many different block matching algorithms in the motion estimation, the new three step search algorithm is chosen, which can fulfill the requirement of the system

    在運動估計中通過對多種演算進行實驗,選擇了一種可以滿足系統要求的演算? ?新的三步搜索
  16. Then based on the idea of predictive motion vector, using of spatial correlation of adjacent block and global minimum points probability distribution characteristic, predictive diamond searching ( pds ) and its advanced mode : adaptive pds ( apds ) are introduced. finally the algorithm of pds and apds and its simulation results comparing with conventional me algorithm are given

    然後基於預測性運動矢量的概念,利用相鄰運動矢量的相關性和全局極值點概率分佈特性,提出了預測性菱形搜索演算和它的改進演算:自適應預測性菱形搜索,設計出具體演算,並給出了與傳統快速塊匹配法比較的計算機模擬結果。
  17. The edge of a group of blood is visible and easy to track. there is little distortion of the shape of a group of blood between two frames. there are many methods to measure blood velocity such as optical flow techniques [ 40, 44, 45 ], using fluorescent images [ 42 ], template matching method [ 17 ] and so on [ 43 ]

    大血管的情況復雜一些,第一類血管的血液和周圍的組織都很復雜(見圖3 . 1 ) ,這類血管有些血液和組織還很相似,特徵是流速比較低,細胞團邊緣清晰,在一定時間內的形變較小,本文用模板,較好的測量出這類血液的流速。
  18. In mrme, coding of intra - frame and inter - frame are done in wavelet decomposition domain. mrme costs much less time to perform motion estimation operation compared to block matching motion full search algorithm ( fsa )

    該方可保證幀內、幀間編碼過程始終在小波分解域內進行,運動估計運算量比全搜索小得多。
  19. Following are detailed steps of this system : in the segmentation section, we use three successive frames to detect the motion infomation of the pictures, by using blockmatching algorithm in two successive frames twice, we can get two pictures composed of motion blocks of the moving object, then we find out the common motion blocks of the two pictures, experiments prove these blocks approximately compose the moving object. after getting the motion blocks, we calculate the center of these blocks as the center of the moving object, thus we can use the center point as the origin, construct n straight linesjoining the boundry of the image and the center. on each line, we can find out a proper point near the object contour according to some criteria, then we use these n points as the initial points of the snake and let the snake converge on the object contour, thus finish the segmentation of the moving object

    本方案的實現過程為:分割部分:對運動目標的前後三幀進行兩次運動檢測,通過找出兩個結果中運動圖像的公共部分,獲得組成運動目標的圖像;求出運動目標圖像的形心作為運動目標的中心,以此中心為端點,向四周發散出角度間隔為的n條射線,射線的另一端終止於圖像的邊緣;在每條射線上按照一定的準則(點的梯度和與目標中心的距離在一定閾值范圍內)找出n個初始輪廓點;以這些初始輪廓點作為主動輪廓模型( snake )的初始點,用改進的貪婪演算使snake收斂到待分割的運動目標輪廓上。
  20. According as the base principle of digital video motion parameter estimating, placed emphasis on discussing the block - matching method in motion estimation, gave a intact n - search method, simulated in computer according to the s - vga standard of digital video, and got a accurate motion vectors

    依據數字視頻運動參數估計的基本原理,重點討論了運動參數估計中最常用的塊匹配法,給出了一個完整的n步搜索方案。以數字視頻演播標準s - vga為標準,採用計算機模擬得到了正確的運動矢量。
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