娛樂產業 的英文怎麼說

中文拼音 [chǎn]
娛樂產業 英文
entertainment industry
  • : Ⅰ動詞(使快樂) give pleasure to; amuse Ⅱ名詞(快樂) joy; pleasure; amusement
  • : Ⅰ動詞1 (人或動物的幼體從母體中分離出來) give birth to; be delivered of; breed 2 (創造財富; 生...
  • : Ⅰ名詞1 (行業) line of business; trade; industry 2 (職業) occupation; profession; employment; ...
  • 娛樂 : amusement; entertainment; recreation
  1. A secondary market for the entertainment industry would be closer, perhaps, to the reinsurance market of lloyd ' s of london or, frankly, to a secondary market in junk bonds

    娛樂產業的次級市場,可能比較類似倫敦洛依德再保險集團的再保險市場,或者坦白講,比較像垃圾債券次級市場。
  2. It is a golden opportunity for our professional attendees both home and abroad to exchange their opinions on the present situations and the development of digital entertainment industry in mainland china. chinajoy wishes that every participating company benefit from this exhibition and our considerate services

    歷屆中國國際數碼互動品及技術應用展覽會充分展示國際最前沿的數碼互動品和技術,同時,全球界的專人士也將針對中國數碼互動娛樂產業的現狀及未來發展趨勢各抒己見。
  3. Also, overseas associations such as international game developers association ( igda ), interactive software federation of europe ( isfe ), computer entertainment supplier s association ( cesa ), entertainment software association ( esa ), korea game development & promotion institute ( kgdi ), and korea amusement machine manufacturers association ( kamma ) have provided their great support from all aspects. following the e3 in u. s., and the tokyo game show in japan, chinajoy is designed to become another great event of the world s game industry

    同時,國外數碼互動娛樂產業相關行協會組織,如國際游戲開發商協會( igda ) 、歐洲互動軟體聯盟( isfe ) 、日本計算機軟體協會( cesa ) 、美國軟體協會( esa ) 、韓國游戲開發院( kgdi )和韓國游戲機製造商協會( kamma ) ,都積極地從不同角度、不同方面支持此項活動。
  4. Chengdu to build digital entertainment industrial base

    成都擬建數碼娛樂產業基地
  5. Nowadays, 3d modeling and computer animation have got widely applications, such as entertainment industry, man - machine interaction, multimedia, communication etc. the third dimension head portrait has been applied to correlative areas, for examples, movie special effects, virtual conference call, internet increment business, mobile internet increment business and software operation interface etc. in the fields of geometric modeling and computer animation, the deformation technology is an important tool

    今天,在娛樂產業、人機交互、多媒體、通訊等領域中三維建模和動畫獲得了越來越廣泛的應用。真實感的三維頭像可以應用於諸如電影特技、虛擬電話會議、網際網路增值務和移動網際網路增值務以及軟體操作界面等相關領域。在幾何造型和計算動畫領域中,變形技術已經成為一種越來越重要的工具。
  6. This essay that aims to definite the leisure - entertainment industry and analysis the developing mold, industry joint, construct, supplying and replacing elasticity of leisure - entertainment industry completed by applying the theories of industry economy, the 3th. industry economy and west economy and sociology under the background of xiaokng society. at last, author gives several countermeas. ures that correspond to the problems existing in the leisure - entertainment industry

    本文的研究就是在小康社會這個大背景下,運用經濟學、三經濟學以及西方經濟學、社會學等學科中的相關理論對體育休閑娛樂產業進行界定,並對體育休閑娛樂產業的發展模式、關聯、結構的「低度化」和「同構化」以及該品的某些供給彈性和替代彈性等問題進行分析、探討,並且有針對性的提出相應的對策。
  7. International traders & importers of manufacture items and components for the building and leisure industy

    加工項目和建築及娛樂產業部件品的國際貿易和進出口商。
  8. The business revolves around dai biao ' s web properties, digital music, events / parties and this experience will provide an excellent opportunity for the right candidate to gain first hand experience and contacts in the hip hop and entertainment industry

    代表」的務為網站,數字音,活動/派對,對於此職位合適的人選, 」代表」給你一個極好的機會將你帶入街舞音娛樂產業
  9. The leisure and recreation ( l & r ) industry is the product of modern society

    休閑娛樂產業是現代社會的物,它發端于歐美,十九世紀中葉初露端倪。
  10. Ccsic has emerged as a major wave of success in china s media and entertainment sector, with century hero being dubbed the country s pioneer in the film industry

    世紀英雄被譽為國內電影的先峰英雄,中信文化亦成功在中國媒體及娛樂產業中領風騷。
  11. Macau gaming and entertainment group greek mythology macau entertainment group limited today announces its intention to submit a proposal to the government of singapore in response to its call for potential investments in an integrated resort project with casino gaming

    澳門主要博彩及娛樂產業集團希臘神話澳門集團有限公司今天公布,集團有意向新加坡政府提交計劃書,參與競投附有賭場設施之綜合消閑渡假發展項目。
  12. Macau gaming and entertainment group greek mythology ( macau ) entertainment group limited today announces its intention to submit a proposal to the government of singapore in response to its call for potential investments in an integrated resort project with casino gaming

    澳門主要博彩及娛樂產業集團希臘神話(澳門)集團有限公司今天公布,集團有意向新加坡政府提交計劃書,參與競投附有賭場設施之綜合消閑渡假發展項目。
  13. Firm of bright and beautiful weather is china first at the same time over or across digital recreation and the omnibus large company with safe network, development strategy involves network game to make safety of operation, network the respect such as media of high end of recreation of institute of industry of entertainment of operation of research and development of product of form a complete set of education of entertainment of software research and development, number, mobile recreation, number, number

    錦天公司是中國首批同時橫跨了數字和網路安全的綜合性大型企,發展戰略涉及到網路游戲製作運營、網路安全軟體研發、數字教育配套、移動品研發運營、數字娛樂產業研究所、數字高端媒體等方面。
  14. Dave murphy, director, trade and investment of ctot, and dr. chin - sheng chang, director general of bicer, co - chaired the working group, facilitating an exchange of views on cooperation in this important sector

    其visualeyez動作捕捉系統提供包括虛擬實境,生物力學,遠端遙控,運動分析,與工測量等科學用途亦廣泛使用於娛樂產業,諸如游戲開發,電影特效,動畫製作等領域。
  15. Macau, may 29, 2005 - leading macau gaming and entertainment group greek mythology casino today reported strong performance for its new casino in macau since its opening on december 23, 2004

    澳門主要博彩及娛樂產業集團希臘神話澳門集團股份有限公司今天公布,集團自二零零四年十二月二十三日開以來,績表現非常理想。
  16. Hk filmart is the leading trade platform for the film and entertainment industry in asia and is shaping to be an important showcase for film products in the run - up to the market at the cannes film festival in may

    Hkfilmart是亞洲電影娛樂產業領先的商平臺,配合即將開幕的戛納電影節,這是一次重要的電影品展示會。
  17. Leading macau gaming and entertainment group greek mythology entertainment group " greek mythology " or the " group " today signs a memorandum of understanding " mou " with b. o. p. entertainment group for the joint construction and operation of a resort and casino

    澳門主要博彩及娛樂產業集團希臘神話集團今天公布,集團於今天在柬埔寨駐港總領事thay vanna先生見證下,與柬埔寨b . o . p .集團簽訂一項合作建設及經營場之諒解備忘錄。
  18. Microsoft says, this also is recreational industry history go up the biggest make a good beginning

    微軟稱,這也是娛樂產業歷史上最大開門紅。
  19. They are very familiar with the pop music world, as they are amongst the world leaders in the entertainment industry

    他們非常熟悉流行音世界,原因是他們在娛樂產業中是世界領先者。
  20. Before the supreme court ruling, the entertainment industry had taken other legal action to stop file - swappers

    在最高法院干涉之前,娛樂產業已經採取了其他法律訴訟來阻止文檔交換者的行為。
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