射影圖形 的英文怎麼說

中文拼音 [shèyǐngxíng]
射影圖形 英文
projecting figure
  • : Ⅰ動詞1 (用推力或彈力送出) shoot; fire 2 (液體受到壓力迅速擠出) discharge in a jet 3 (放出) ...
  • : Ⅰ名詞1 (物體擋住光線后映出的形象) shadow 2 (鏡中、水面等反映出來的物體形象) reflection; image...
  • : Ⅰ名詞1 (繪畫表現出的形象; 圖畫) picture; chart; drawing; map 2 (計劃) plan; scheme; attempt 3...
  1. And understanding and studying the spectral features and variation rules of geo - targets in the experimental area, raising that it is the basis of geo - targets information collection with imaging spectrometer data to understand spectral features and variation rules of geo - targets, realizing that in a great extent spectral - integrated - form - based classification method can remove the phenomenon of " different spectrum with same objects " resulted from reflection ratio curve translation because of the angle change among sensor, targets and observation direction, and the average and variance images can be introduced to solve the problem of two kinds of geo - target with similar spectral forms and much different values of whole reflection ratio. it is suggested that " red edge " range bands of vegetation, which has close relationship with vegetation cover and biomass, is the main characteristic bands and important basis for careful vegetation classification and quantitative retrieval, and pixel - based derivative spectral analysis is very useful for removing the effects of soil background values and quantitatively retrieving vegetation biomass and cover. the remote sense quantitative retrieval model is developed for main appraisable factors of desertification monitoring assessment with imaging spectrometer data and then the applicability of model is analyzed

    研究結果如下:首先針對荒漠化地區的地物特徵,對高光譜數據不同波段的數據質量、波段組合進行了評價,提出了適用於荒漠化監測的基本波段選擇集;初步了解和掌握了研究地區的地物光譜特性及變異規律,進一步明確了掌握地物光譜特徵和變異規律是用成像光譜儀數據提取地物信息的基礎;發現了基於光譜整體狀的分類方法在很大程度上能夠消除由於傳感器、地物目標觀測方向之間的角度變化引起的反率曲線整體平移的「同物異譜」現象,對于譜相似而整體反率的值相差較大的兩類地物,通過引入均值和方差像參與分類得到解決;研究還表明在植被「紅邊」范圍內的波段是進行荒漠化監測的主要特徵波段,這些波段與植被生物量和蓋度都有密切的關系,是開展精細植被分類研究和植被定量反演的重要基礎;像元的導數光譜分析可以消除土壤背景的響,是進行植被生物量和蓋度定量反演的有力工具;建立了荒漠化監測主要評價因子的定量反演模型,並分析了模型的適用性。
  2. The main research advances can be summarized as follows : ( 1 ) study the signal processing ' s performances and methods of homing torpedo system comprehensively, in order to setting up a corresponding mathematical models ; ( 2 ) analyze the ocean channel ' s effects on the work of homing system, then found some models such as target echo signal, noise ( including background noise, target radiating noise, etc ), ocean reverberation. according to them, simulate the array signal ; ( 3 ) the system structure, every function blocks composing are studied and founded thoroughly. then, discuss methods of signal processing in time domain and airspace domain ; ( 4 ) program the simulation software of torpedo ' s homing system according to the simulation models and flow charts, which connected with torpedo ' s control part

    本文所作的主要工作及研究成果主要有以下幾個方面: ( 1 )對自導工作過程中的信號與信息處理的基本理論與方法進行了較為全面的研究,為建立一個較為完備的自導模擬系統提供了理論基礎; ( 2 )討論了自導系統工作過程中海洋通道對目標回波信號與目標輻噪聲信號等的響,建立回波信號的數學模型、環境場中的噪聲信號模型(包括海洋環境噪聲、目標輻噪聲與魚雷背景噪聲等)與海洋混響模型,模擬產生了聲自導系統基陣接收到的回波信號與噪聲信號; ( 3 )深入研究並建立了自導模擬系統的總體框架,給出各個具體功能模塊組成,討論了聲自導系統對信號的時域與空域處理,並結合模擬程序中陣列信號處理模塊,給出固定多通道波束成的模擬實現過程; ( 4 )根據系統的模擬模型與已建立的模擬流程編制了通用魚雷模擬器自導系統模擬軟體,通過網路與控制系統相連,組成完整的魚雷模擬器。
  3. Our experiments show that the photogrammetry with digital camera has a better precision and the large scale topographic map and orthograph can be produced with it

    試驗證明利用數碼相機進行攝測量精度很高,能夠用來測制大比例尺地和正
  4. The system stores spatial data and characteristic data into central database, and provides services to users in server / client mode. as the research emphases of this thesis, several key sub - systems are designed and realized. the digital map input and maintenance subsystem performs format conversion, editing and updating of spatial data ; the rail - track video playing subsystem uses video recording as reference data, then plays, inquires and traces the corresponding frames in synchronous to the scaled mileage, realizing the query of the active picture frames ; the digital map query subsystem fulfills the map query, preview and spelling of digital map orthograph

    其中,地輸入與維護實現了數字地的格式轉換、編輯處理以及空間數據的更新操作,解決了不同格式空間數據的互相轉換問題;線路錄象播放將線路錄像數據作為系統的一種索引數據,活動像的畫面與里程相對應,實現了基於線路錄像的播放、查詢和檢索的功能,實現了基於活動畫面的查詢檢索功能;數字地子系統完成了查詢、數字地與線路正像瀏覽、幅拼接等功能。
  5. Abstract : a new method for determining proximity parameters, and in electron - beam lithography is introduced on the assumption that the point exposure spread function is composed of two gaussians. a single line is used as test pattern to determine proximity effect parameters and the normalization approach is adopted in experimental data transaction in order to eliminate the need of measuring exposure clearing dose of the resist. furthermore, the parameters acquired by this method are successfully used for proximity effect correction in electron - beam lithography on the same experimental conditions

    文摘:在電子散能量沉積為雙高斯分佈的前提下,提出了一種提取電子束光刻中電子散參數,和的新方法.該方法使用單線條作為測試.為了避免測定光刻膠的顯閾值,在實驗數據處理中使用歸一化方法.此外,用此方法提取的電子散參數被成功地用於相同實驗條件下的電子束臨近效應校正
  6. Modeling : this thesis develops a method different from traditional techniques that begins with the cylindrical projection of a generic model and its seamless global texture map using multiresolution technique, and then automatically fit the unwrapped cylindrical projected mesh to the texture map with an improved algorithm that based on 2d morphing to specify corresponding feature points ( or lines ). finally, we propose a formula of inverse cylindrical projection to recompose the deformed mesh, and after the texture mapping a photo - realistic individual facial model is created

    採用多解析度技術構造紋理無縫拼接,然後把三維網格模型投到圓柱面上並展開,根據二維象變技術中特徵點匹配演算法的數學思想,將匹配公式進行改進后應用於模型網格點的適配,在作了一定假設后推導出逆向圓柱映的計算公式,再將適配后的柱面網格映回去,最後進行紋理映生成真實感的特定人臉的三維模型。
  7. In this paper we also designed the computer optical elements based on the scalar quantity diffractive theory, which can change the laser beam into a square frame. we mainly refered to the one of those improved algorithms of gerchberg - saxton ( gs ). with the computer simulation and drawing program, the simulated diffraction patterns were gotten in this paper, the results agreed with the anticipated diffraction patterns ; in the paper we also design the computer optical elements that can shape the laser beam into a double circle shape, a lamp shape and so on

    計算機模擬成像結果與預期得到的衍樣相符合;文中還討論了設計參數對成像質量的響規律。同時,本文還用標量理論設計了把高斯光束整為雙圓斑光束的計算機光學元件,文中主要是參考改進的gs ( gerchberg - saxton )演算法;通過計算機模擬,得到了計算機光學元件表面的相位浮雕
  8. The simulation results are compared to the normal dipole antenna in order to observe the influence of fractal and investigate the effect of antenna miniaturization. the relationship between miniaturization and fractal dimension is researched. the koch and 3 / 2curve fractal unit are applied to yagi - uda antenna, the performance like impedance characteristic and radiation pattern is simulated by cst microwave studio ?

    對其阻抗特性及輻方向進行了模擬計算,並分別與未應用分的普通半波振子天線相比較,觀察分對天線性能的響,以檢驗分天線小型化的效果,研究了尺寸縮減性與其分結構的分維數之間的關系。
  9. Theoretical and experimental research of minimum incidence angle of prism

    離子束刻蝕入角對側壁陡度響的研究
  10. Directly painting textures on top of 3d objects in 3d perspective viewport is a new issue of human - computer interface ( hci ). this paper presents a method to solve this issue. it converts the position information of the texture pixels of texture map into color information , and then transfers both the coordinates and the color of texture pixels into screen through texture mapping at the same time. only is the color information of texture pixels converted into illumination by calculating the normal and the angle of ray incidence of the screen pixel in the method. the texture coordinates are firstly converted into the color information by generating another texture map , which is called information map whose pixels ' color represents the coordinates information. and then the corresponding texture coordinates are mapped into screen reference frame by texture mapping and stored into information buffer for later use. so we can obtain the texture coordinates of screen pixels correspondingly by decoding from information buffer. after optimizing , we can paint textures on top of 3d objects in 3d perspective viewport in real time. the paper also gives some examples and related definitions of using additional information of 2d texture map for 3d graph generating

    針對三維逶視投中對三維物體表面紋理直接進行噴繪,以獲得復雜紋理這一計算機交互技術這一新問題,研究了一種將紋理的象素位置信息轉換成彩色信息,然後利用紋理映將紋理坐標連同該點上的顏色值一起傳遞到與屏幕象素對應的可見點上的方法,其中顏色值依該點處的入光線方向和表面法向被進一步轉換為光強值,而紋理坐標則被解碼后還原成與該可見點對應的紋理坐標,被存入信息緩沖器中,供以後使用,通過解碼,可根據屏幕點直接得到對應紋理象素點的坐標,經過演算法優化,實現了對三維物體表面紋理的實時噴繪;同時闡述了在三維象生成技術中使用附加紋理信息的應用實例以及相關定義
  11. Graphic technology and photography - certified reference materials for reflection and transmission metrology - documentation and procedures for use, including determination of combined standard uncertainty

    技術和攝.反和傳輸計量學用認證的標準物質.包括組合標準不確定度測定在內的使用文檔和規程
  12. In order to represent the six direction shape of the part, according to the national standards, the principle views are the projective views of basic projective planes, putting the part into the three - dimensional box, which six planes as the basic projective planes

    為了表達機件上下、左右、前後的狀,制標準中規定,以正六面體的六個面作為基本投面,將機件置於正六面體內,分別向各個基本投面投所得的稱為基本視
  13. Furthermore, by using the database with increased quantity and details need to handle the datasets which do not fit in ram ( out - of - core datasets ). meanwhile, advances in shading and image quality in general have raised the bar for image quality we would like to achieve in terrain rendering a in this thesis, we propose an efficient hardware - friendly framework - chunked lod, for large - scale terrain real - time rendering. within this framework, the approach for integrating multi - resolution representations of terrain geometry and terrain texture data is presented

    變換和光照( transform & lighting ) 、立方環境材質貼( cubicenvironmentmaps ) 、頂點混合( vertexblending ) 、紋理壓縮( texturecompression )和凹凸映( bumpmapping ) 、雙重紋理( dualtexture )四像素256位渲染等均可以在gpu中完成,大大減輕了cpu的壓力,對實時渲染產生了深遠的響,這其中包括實時地渲染。
  14. This paper gives a new 3d spatial object model, iont which the 3d vector spatial data, digital elevation model and digital ground image data are integrated, and introduces com to the implementation of the spatial object model

    摘要提出了一種新的基於3d矢量、數字高程模型與數字正像相結合的空間對象模型的設計思想,並將com組件技術引入到該模型的實現中。
  15. It is constructed that radial impact and rubbing dynamics differential equations of the rotor system having the nonlinear rigidity on the unsteady and non - linear oil film. the bifurcation and chaos behavior of impact and rubbing fault rotor system caused by the parameters of nonlinear rigidity, rotor rotating speed, eccentric mass is analyzed, in the numerical value analysis method. the bifurcation diagrams, maximum lyapunov exponent diagrams, poincar maps, phase plane portraits, trajectories of journal center, time - history curve, amplitude spectra diagrams of the rotor motion are used

    ( 2 )建立了具有非線性剛度的轉子系統在非穩態非線性油膜力作用下的徑向碰摩動力學微分方程,並應用含高階余項的非線性動力方程的線性化數值法研究了此類系統響應的復雜動力學行為,利用轉子響應的分岔、最大lyapunov指數曲線、 poincar截面映、時域波、相軌線、軸心軌跡、幅值譜等分析了系統響應的周期運動、擬周期運動、倍周期分岔、混沌等運動式的轉化與演變過程,重點研究了非線性剛度、轉子轉速、偏心質量等系統參數對碰摩故障轉子系統的分岔和混沌行為的響。
  16. Supposed a cutting plane is passed through the object, removing the part between the observer and the cutting plane, the projective view of the rest part is called a section

    假想用一平面剖開機件,將位於觀察者與剖切面之間的部分移去,剩餘部分向投面投所得的稱為剖視
  17. This paper is composed of two parts including 5 chapters. in the first part ( including chapter 2 ^ 3 ), this paper explains an improved geometry - model method to eliminating eclipse shadow, using satellite imaging theory and projection theory to convert plane rectangular coordinates into rectangular spherical coordinates. otherwise, through studying eclipse ' s shape and size, this paper uses a math - function - model to eliminating eclipse shadow

    本文共有五章,主要內容分為兩部分;第一部分包括第二、三章的內容,利用可見光雲成像原理以及點的投法,將平面雲到三維直角坐標的球面上,對用於雲訂正的原幾何模型法加以改進,得到改進的幾何模型法,並進行日食陰訂正實驗;本文還利用數學函數模型法,通過研究月球在地球表面投狀及其受響程度,從另一方面進行可見光雲日食陰的訂正實驗研究。
  18. An approach to track dynamic coronary arteries in x - ray angiogram sequence based on deformable model is developed

    摘要本文提出一種採用變模型對x線造像序列中的冠狀動脈血管進行運動跟蹤的方法。
  19. The research on plane measurement and homography has many other applications, such as rectifying images, registering image sequences, etc. image rectification can resume the true geometric figure of the object by removing the projective distortion from images

    平面測量以及平面單應問題的研究還有很多其他的應用,如矯正象的失真、實現旋轉象序列的整合等等。失真的矯正技術較圓滿地消除了象的失真,恢復了物體的真實幾何狀。
  20. Designating a property of a geometric figure that does not vary when the figure undergoes projection

    的指定幾何屬性的,以便當這個經受時不發生變化
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