指令緩沖區 的英文怎麼說

中文拼音 [zhǐlìnghuǎnchōng]
指令緩沖區 英文
command buffer
  • : 指構詞成分。
  • : Ⅰ形容詞1 (遲; 慢) slow; unhurried 2 (緩和; 不緊張) not tense; relaxed Ⅱ動詞1 (延緩; 推遲) d...
  • : 區名詞(姓氏) a surname
  • 指令 : 1 (指示; 命令) instruct; order; direct2 (上級機關對下級機關的指示) instructions; order; direc...
  1. Before the connectting between moden and other equipments, it works at the cammand mode, the cammand that is send to moden is used to set or manipulate the mode, after the connectting between moden and other equipments, it works at connectting mode, at that time, the cammand send from the computer is send to another computer which will pass the moden and telephone line. the moden control cammand is called " at " cammand, all the control manipulation is realized by sending the ascii character to moden, after the moden received the " at " cammand, it firstly judges the cammand, secondly, it analyses and executes the cammand, finnally, it executes a response by sending back a ascii character, during the deseign of below - computer, we introduce in detail the deseign of system hardware and system software, below - computer system hardware and system software, below - computer is made up of microchip collecting and controlling system, which finish the strobe and water level data collection, display and disposal, deal with the communication with the above - computer, the microchip is the centre of data dealing with, the peripheral equipments are made up of data collecttion module, control cammand input module, display module, execute output module, and long - distance communication module

    在moden控制軟體的設計中,詳細敘述了moden正常工作時的幾個重要函數:初始化函數、撥號處理函數、應答處理函數、掛機處理函數,設計並調試了四個函數的通信程序,數據機工作時存在兩種模式,命模式與連線模式,命模式是針對功能設置的模式,連線模式是數據傳輸的模式。當數據機未與其他設備連接時,其處于命模式,這時候下達給數據機的是作為數據機本身設置或操作用的;當數據機已經與其他設備連接時,其處于連線模式,所有在此時由計算機送至數據機的信息都將經由電話線傳送到另一部計算機上。專門使用於控制數據機的集被稱為「 at集」 ,對moden的所有操作(如撥號、應答、掛機等)都可以通過給moden發送ascii字元串來實現, moden在收到at命后,先對命進行判斷,接著分析和執行命中的命,最後以自身的ascii字元對命作出響應。
  2. By default mmus are implemented and they are constructed of 64 - entry hash based 1 - way direct - mpped data tlb and 64 - entry hash based 1 - way direct - mapped instruction tlb

    默認的存儲器管理單元實現由基於64個散列入口的單通道直接映射的數據后備式轉換和基於64個散列入口的單通道直接映射的后備式轉換組成。
  3. In response to the branch target buffer detecting a taken branch that crosses multiple cache blocks, the fetch address is increased so that it points to the next cache block to be fetched but the search address is maintained the same

    分支目標器會查出是否有預測會發生的分支跨過多個快取塊,則讀取位址會到下一個快取塊而搜尋位址則會保持不變。
  4. Abstract : in a network system, overflow or overwrite of message buffer will cause missing of messages. for a timed token network, message transmission time and the message buffering space allocation in a node are very important issues on network real time capability. this paper analyses the message buffering mechanism, describes the relationship of message buffering space and message transmission bandwidth allocation, and proposes a space determination method of message buffer for ltpb network. the maximum space redundancy avoiding buffer overflow for “ send ” and “ receive ” buffers has been derived. it is found that the space of “ send ” and “ receive ” buffers is equal to the message size under condition that the message gap time is greater than message latency and node response time

    文摘:在網路系統中,節點內消息發生覆蓋或溢出會造成消息的丟失,對于限時牌網路,節點消息發送時間和消息容量的分配是影響消息實時性的重要因素.針對牌傳遞網路分析了節點消息機制,說明了消息容量的確定與網路帶寬分配方法的關系,並提出了消息容量的確定方法,導出了避免消息覆蓋或溢出所需的最大發送和接收容量余度.出在消息的產生間隔大於該消息的最大允許的延遲時間和接收節點響應時間的條件下,發送和接收端的消息容量等於被消息的長度
  5. In a network system, overflow or overwrite of message buffer will cause missing of messages. for a timed token network, message transmission time and the message buffering space allocation in a node are very important issues on network real time capability. this paper analyses the message buffering mechanism, describes the relationship of message buffering space and message transmission bandwidth allocation, and proposes a space determination method of message buffer for ltpb network. the maximum space redundancy avoiding buffer overflow for “ send ” and “ receive ” buffers has been derived. it is found that the space of “ send ” and “ receive ” buffers is equal to the message size under condition that the message gap time is greater than message latency and node response time

    在網路系統中,節點內消息發生覆蓋或溢出會造成消息的丟失,對于限時牌網路,節點消息發送時間和消息容量的分配是影響消息實時性的重要因素.針對牌傳遞網路分析了節點消息機制,說明了消息容量的確定與網路帶寬分配方法的關系,並提出了消息容量的確定方法,導出了避免消息覆蓋或溢出所需的最大發送和接收容量余度.出在消息的產生間隔大於該消息的最大允許的延遲時間和接收節點響應時間的條件下,發送和接收端的消息容量等於被消息的長度
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