插入網格線 的英文怎麼說

中文拼音 [chāwǎngxiàn]
插入網格線 英文
insert grid-lines
  • : 動詞1. (把細長或薄的東西放進、擠入、刺進或穿入; 插上; 插進) stick in; insert 2. (中間加進去; 加進中間去) interpose; insert
  • : Ⅰ動詞1 (進來或進去) enter 2 (參加) join; be admitted into; become a member of 3 (合乎) conf...
  • : Ⅰ名詞1 (捕魚捉鳥的器具) net 2 (像網的東西) thing which looks like a net 3 (像網一樣的組織或...
  • : 格象聲詞rattle; gurgle
  • : 名詞1 (用絲、棉、金屬等製成的細長的東西) thread; string; wire 2 [數學] (一個點任意移動所構成的...
  • 插入 : insert; infix; run in; break in; patch; insertion; plug in; intercalate; intercalation; intromiss...
  • 網格 : cancellus
  1. Secondly, the effort is made to develope new type of transition element for multi - scale fatigue damage simulaton of long - span structures for the transition between elements for the hot spot stress analysis and the structural element. the linear and piecewise linear interplotion function for displacement interplotion are used for the transition element formulation according to the displacement compatibility requirement between element interfaces

    在綜合已有的構造過渡單元模型關于位移值形式的基礎上,通過採用分段性位移值模式和性位移值方式,並在位移模式中引非協調位移模式,強迫構造單元通過分片試驗,構造了一種用於疏密單元連接過渡單元。
  2. Later on, after elaborating the disadvantages of the old methods in detecting and recognizing moving objects, a series of corresponding approaches are proposed, such as grid scan, local tracking bug and dynamic window in object tracing to reduce the huge data needed to be processed, maximum and minimum for selecting a proper segmentation threshold and improved conversion from rgb model to hsv and so on to decrease the influence of inhomogeneous lighting and the color noise, a bilinear interpolation in each quadrant to eliminate the bad effect on the recognition precise because of the distortions of the camera. after that, much emphasis is given on application study in pattern recognition with a feed - forward neural network. both the basic bp algorithm and improved bp algorithm in the study process are described in detail, and the later is used to quicken convergence speed and improve validity of the network

    然後,分析和闡明了傳統的運動目標檢測方法的不足,並在此基礎上結合研究中的實際實驗環境,提出了一系列解決方法,包括針對降低龐大數據量而提出的掃描、局部「跟蟲」追蹤和動態窗口掃描等目標檢測方法,針對實驗環境中光照不均和顏色干擾提出基於人機交互的最大最小值閾值選取方法和引改進的rgb模型到hsv模型的轉換方法,為消除圖像畸變對識別精度的惡劣影響而採用的通過控制點進行雙值進行畸變校正的方法;緊接著,概述了神經路的發展歷史和幾種常用神經路模型的特點,重點研究了前饋型神經路在模式識別中的應用問題,詳細闡述了基本的bp演算法和學習過程中bp演算法的改進,從而使路收斂速度更快,解決問題更有效,並在此基礎上,設計了一個基於bp神經路的運動目標識別系統,給出了實驗結果。
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