擬并行處理 的英文怎麼說

中文拼音 [bīnghángchǔ]
擬并行處理 英文
quasi-parallelprocessing
  • : 動詞1. (設計; 起草) draw up; draft 2. (打算; 想要) intend; plan 3. (模仿) imitate
  • : 行Ⅰ名詞1 (行列) line; row 2 (排行) seniority among brothers and sisters:你行幾? 我行三。where...
  • : 處名詞1 (地方) place 2 (方面; 某一點) part; point 3 (機關或機關里一個部門) department; offi...
  • : Ⅰ名詞1 (物質組織的條紋) texture; grain (in wood skin etc ) 2 (道理;事理) reason; logic; tru...
  1. Through the simulation of large - scale circuit simulation proved that use the crossover tearing technology could detailed network structure, simplify the diagnostic process, and the neural network can parallel deal with the diagnosis information, and the logic operation can judge the information of the multi - fault. the illustrative simulation shows that it can increase the diagnosis speed and decrease the workload before test

    通過對大規模模電路的模證明,使用交叉撕裂明細網路結構,簡化診斷過程,且運用神經網路組對信息進,邏輯分析運算對多故障信息進判斷,大大提高了故障診斷速度,減小了測前工作量。
  2. Chapter 4 studies scheduling algorithm of the core node to implement on single adsp2191. the result shows that a single adsp2191 chip can ’ t satisfy the bhp processing delay request and parallel processing is inevitable. chapter 5 primarily studies the core node ’ s scheduling algorithm with many dsp parallel process. details of lauc - vf scheduling algorithm analysis data flow organization and mission distribution are argued. the results of software simulation and hardware debugging indicate that many dsp parallel processing is effective and coincident with the system ’ s demand

    結果表明單片adsp2191晶元不能夠滿足核心節點對bhp的實時要求,必須多dsp。第五章研究了核心節點調度演算法的多dsp。對多bhp批調度演算法的實現進分析,探討了多bhp任務的的劃分和分配方案;多dsp間數據通信和傳輸的dma實現;最後對多時間進測試分析。
  3. The function of the software use pc - computer to dispose the output signal which is produced by the device as following steps : ( 1 ) to input data by parallel interface ( 2 ) to record and form a file ( 3 ) to demonstrate results step by step ( 4 ) the results could be compiled ( 5 ) it can synthesis in the permitted error scope, substituted original dot for line or arc, finally we could get a graph that is described by some simply curve. ( 6 ) to convert these graph into a program, which used in the cutting process of numerical control. ( 7 ) the software also includes some protective methods

    而系統軟體的作用是:利用pc兼容機,將上述裝置的輸出信號( 1 )通過口輸入( 2 )記錄成文件( 3 )逐點顯示出來( 4 )可人工進化簡,編輯(刪、改點)等( 5 )可在給定誤差范圍內進人工合,用直線和圓弧取代原來的點,得到一個與原圖形的誤差在規定范圍內,又消除跟蹤過程中因受到各種干擾而造成的缺陷,由盡可能少而簡捷的數學曲線描述的圖形( 6 )把這些圖形轉化成用於編制數控線切割加工程序及autocad能夠識別的文件(主要指dxf格式) ( 7 )該軟體還有一定的加密措施。
  4. Genetic algorithm, as a computational model simulating the biological evolution process of the genetic selection theory of dar - win, is a whole new global optimization algorithm and is widely used in many fields with its remarkable characteristic of simplicity, commonability, stability, suitability for parallel processing, high - efficiency, and practibility. on the other hand, there are many op - timization problems in the field of digital image processing, such as image compression, pattern - recognition, image rectification, image segmentation, 3d image recovery, image inquiry, and or so. in fact all these problems can be generalized as the problem of searching for a global optimal solution in a large solution space, which is the classic application field of genetic algorithm

    遺傳演算法是模達爾文的遺傳選擇和自然淘汰的生物進化過程的計算模型,是一種新的全局優化搜索演算法,具有簡單通用、穩定性強、適于以及高效、實用等顯著特點,在很多領域得到了廣泛應用,另一方面,在圖像領域有很多優化問題如圖像壓縮,模式識別,圖像校準,圖像分割,三維重建,圖像檢索等等,實際上都等同於一個大范圍搜索尋優問題,而最優化問題是遺傳演算法經典應用領域,因此遺傳演算法完全勝任在圖像中優化方面的計算。
  5. How to collect and dispose data is stated simply. with this base above, the real - time control and monitoring system is developed. and the computer control and panel control based mornitoring are realized. with using this system, the electromagnetic forming machine ' s operation parameters can be holded real - timely and output

    利用mcgs ( monitorandcontrolgeneratedsystem )組態實現了plc和上位機的串口通信,在實現數據採集和功能的基礎上,開發了低電壓電磁成形機實時控制和監視系統,實現了電磁成形機面板開關、按鈕控制與上位機「模開關」控制兩種控制方法,系統可根據需要對加工參數進保留和輸出。
  6. The results fairly agree with the classical one. further, simulation of flow around groups of cylinders is presented. all of the results show that the method for curvilinear boundary is effective and the performance of parallel computation is efficient

    100圓柱繞流進了計算,計算結果和經典結果一致。進一步,對柱群間復雜流場做了模,結果表明,此方法在復雜邊界是有效的,並且具有較好的效率。
  7. It is well known that ann is a kind of information processing system, utilizing physical realizable equipment to simulate the structure and function of a neuron

    眾所周知, an 』 n是一種信息系統。它採用物可實現的器件來模人腦神經網路的結構和功能,它是一種大規模的非線性動力學系統。
  8. The operating system is responsible for simulating parallelism by parceling out the processor " s time

    操作系統通過分配器時間來模方式。
  9. It suits in 220 500kv voltage rank ’ s electrical power system breakdown recording. uses 32 - bit embedded microprocessor arm and the high speed dsp multi - tasking ; designs the fpga hardware data sampling controller to produce the control signals, and guarantee sampling precision ; may record 36 groups analog signals and 80 groups switches signals ; uses distributed and modular design distributionally, may dispersely install in the screen cabinet, also may be linked to a management computer or transfer data to the far control center through the 10m / 100m ethernet

    它適合於220 500kv電壓等級的電力系統故障錄波。採用32位嵌入式微器arm與高速dsp工作;設計了fpga硬體數據采樣控制器產生控制信號,保證采樣精度;可以記錄36路模量和80路開關量;採用分散式、模塊化設計,可以分散安裝在屏櫃中,也可以通過10m / 100m以太網級連到一臺所級計算機或遠傳到調度中心。
  10. Pulse compression performances of many pulse compression signals are analyzed in frequency domain. and the methods to design kinds ok range sidelobe suppression filters are proposed. this dissertation produced the method to improve parallelism of fft calculation in vliw architecture and a pulse compression procession system in frequency domain based on adsp2106x which had been emulated by using visualdsp + +, and the result is meet the theory

    本文主要介紹了使用越來越廣泛的頻域數字脈壓技術,分析了各種脈壓信號的頻域脈壓性能及其旁瓣抑制濾波器設計,設計了一個基於adsp2106x晶元的頻域數字脈壓系統,針對adsp2106x晶元的vliw指令結構,利用晶元的運算能力提高fft效率,並使用visualdsp + +對系統進了模測試,結果與論相符。
  11. The 80c196kc single chip microprocessor, electronic switch array, cpld, large capacity ram were integrated into the interface card. the detection operation is intelligent and automatic. the control software and the virtual instrument panel were designed in visual c + +, different messages were sent through serial port

    在檢測系統中設計了具有高速數據採集及功能的介面卡,介面卡上採用80c196kc單片機、電子開關陣列、大規模門陣列( cpld ) 、大容量存儲器等器件,實現了智能化、自動化檢測;在微機軟體設計上,運用visualc + +語言編制了虛儀器面板程序和控製程序,通過微機串口向單片機發送各種信息。
  12. The discussion includes : fast real - time simulation algorithms ; real - time combining algorithms and real - time parallel algorithm on net parallel computers ; real - time simulation algorithms and real - time simulation parallel algorithms for differential - algebraic system ; real - time discontinuity treatment ; information transference error of simulation model ; investigation of spurious solutions of digital simulation for dynamic systems, etc. some new ideas and methods of constructing real - time simulation algorithms are given

    討論包括:快速實時模演算法研究;實時組合演算法與網路計算機上的實時演算法;微分代數系統的實時演算法與實時演算法;實時間斷;模模型信息傳輸誤差估計;動力學系統模假解研究等一些新的思想和方法。
  13. By studying the discrete fourier transform properties of the band - limited digital signal, the authors introduce alternating projection neural networks into the paper, expand apnn ' s application scope from real field to complex field, and present several important conclusions on apnn. analyzing and discussing network ' s tolerance to noise, convergence rate and the spectral leakage problem of the truncated signal expected to be extrapolated by using these conclusions, the paper presents an extrapolation algorithm for band - limited signals based on alternating projection neural networks. a lot of simulation experiments show that the algorithm is effective. in addition, the algorithm is also effective to spectrum extrapolation. owing to adopting network structure, the algorithm is prone to parallel computation and vlsi design, and consequently can satisfy real time military processing needs

    本文通過對頻帶受限數字信號的離散傅立葉變換特性的研究,引進了交替投影神經網路,並將其應用范圍從實數域拓廣到復數域,且給出了在復數域仍然成立的若干結論.運用這些結論,在對網路噪聲抑制、網路收斂速度及待外推信號因截斷而造成頻譜嚴重外泄問題的分析與討論的基礎上,提出了一種基於交替投影神經網路的外推演算法.模實驗表明該方法是之有效的.另外,該演算法對頻譜外推同樣適用;由於它採用全互連神經網路結構,易於計算和vlsi實現,從而可滿足軍事上實時的需要
  14. Firstly, it summarized the basic conceptions of image compress processing, parallel processing technique and parallel algorithm briefly. then it emphasized on the network parallel computing environment and logp model of parallel computation. at last, this paper described the methods of developing parallel algorithm and applications through the designing, analyzing, optimizing, and implementing of digital image coding parallel algorithm, include intra - frame coding, inter - frame coding, entropy coding, etc

    本文概述了技術和圖像壓縮技術;並詳述了演算法、圖像壓縮演算法的基本概念和模型;著重討論了網路logp模型及計算的開發環境;並通過fft編碼演算法、 dct編碼演算法、幀間運動估計和補償的演算法、遊程編碼演算法等圖像壓縮編碼演算法的設計、分析、優化及模實現,較全面、形象地展示了演算法的開發方法及其應用。
  15. On the basis of summarization of the simulating technology of sonar signal, the paper brings forward the mathematics models of radiate noises of ships and torpedo, and simulates in computer ; tests the correctness of some pivotal methods through the simulation, on the basis of which, system scheme being brought out ; a parallel processor with twelve sharcs, combining with parallel processing theory and topographic configuration, is used to realize the algorithm of noise simulation on the basis of research on optimum distribution of algorithm and method of embedment in real time ; at last, gui, realized with vc + + language, is used to set parameters and control the whole parallel system flexibly and conveniently

    本文在綜述聲納信號模技術的基礎上,首先提出艦船和魚雷輻射噪聲的模數學模型,並進了計算機模實現;通過計算機模驗證了一些關鍵技術的正確性,並由此提出系統實時實現方案;構造了一個12個器的機? sharc陣列,結合併論和sharc陣列的拓撲結構研究了有關模演算法的最優分配及其嵌入整個聲納系統的方法,實時實現了噪聲模演算法。最後,使用vc + +語言編寫人機界面,靈活、方便地進參數設置以及對整個系統進控制。
  16. This design can provide a high - speed path to a set of sharc parallel array processor. between this parallel processor and an analog signal acquisition module, the designed system can realize real time transmission

    本設計的目的在於為一套sharc陣列機提供高速的數據通道,使其能與模信號採集模塊進實時的數據傳輸。
  17. Discuss the sar imaging theories and sar echo signal processing, simulate the single - point target echo and multi point target echo imaging in software method , realize the parallel processing algorithm of bearing pulse compression on hhpc and also study its real time performance

    3 .討論了sar成像的基本原及其信號,對點目標和多點目標回波成像進了軟體模,並在hhpc上實現了數據轉置和方位脈壓演算法,對方位脈壓的實時性進了研究。
  18. Second, a parallel adaptive ray - casting algorithm for graphic rendering of cfi is developed. in the computational model of cfi, the line - of - sight integration is difficult to obtain for 3d complicated flow field, because curvilinear grids, multizone curvilinear grids, and other irregular grids that are commonly used in computational fluid dynamics ( cfd ) present interesting challenges, such as the complex shapes of cell regions defined by grid points ; the wide variation in the sizes of cells in different regions of the grid ; and the intersecting or overlapping nature of multi - grids. the parallel adaptive ray - casting algorithm is extremely efficient to solve these problems

    自適應光線投射法繼承了光線投射法適合於任何形式網格的優點;光線與計算網格的交點自適應地反映了原來網格點物量的分佈,能夠與數值計算的精度保持一致;圖像平面的自適應演算法使我們不必從每一個像素發出射線,既提高了光線投射法的計算效率,同時又保證重采樣后激波這樣的高頻信息不會損失;將技術引入計算光學流動圖像生成過程,解決了大規模數值模結果的對計算速度和內存容量的需求。
  19. Artificial neural network ( ann ) is one kind of ai method which is stood up by imitating person ' s brain nerve delivering information. it is one kind of distributed parallel processing system, the acquired results save in the matrix with weight values distributed

    人工神經網路是一種模人腦腦神經傳遞信息的方式而建立起來的一種人工智慧的方法,它是一種分散式的系統,其結果以權值形式分佈存儲在矩陣中。
  20. Taken the poyang lake region as test site, we firstly build the lod models ( including terrain and culture feature data ) based on viewpoint. secondly, we adopt active surface definition, a real - time framework, to manage the terrain data, and then apply clip texture to efficiently manage the high - resolution textures. thirdly, the parallel processing technology is used to deploy the scene database dynamically and optimize real - time simulation graphics, which result in higher fidelity and better simulation effects in the virtual scene we finally built up

    首先建立基於視點的lod模型(包括地形和地物) ,然後採用活動表面定義( activesurfacedefinition )這一實時架構來管地形數據的調度,並結合剪切紋( cliptexture )技術對高解析度紋數據進有效的管,以及利用技術對場景數據庫進動態調度管和實時模圖形優化,從而建立真實感強、模效果佳的大規模虛場景,有效地解決了這一問題。
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