方位投影 的英文怎麼說

中文拼音 [fāngwèitóuyǐng]
方位投影 英文
azimuth projection
  • : Ⅰ名詞1 (方形; 方體) square 2 [數學] (乘方) involution; power 3 (方向) direction 4 (方面) ...
  • : Ⅰ名詞1 (所在或所佔的地方) place; location 2 (職位; 地位) position; post; status 3 (特指皇帝...
  • : Ⅰ名詞1 (物體擋住光線后映出的形象) shadow 2 (鏡中、水面等反映出來的物體形象) reflection; image...
  • 方位 : position; bearing; direction; points of the compass; placement
  1. This is called an azimuthal projection.

    這種稱作方位投影
  2. Azimuthal orthomorphic projection

    正形方位投影
  3. Azimuthal equidistant projection

    等距方位投影
  4. Lambert ' s azimuthal projection

    蘭勃特方位投影
  5. Azimuthal equidistant chart

    等距方位投影地圖
  6. Azimuthal equal area projection

    等積方位投影
  7. Conformal azimuthal projection

    正形方位投影
  8. The multi - projection histograms are proposed to segment the code in the line and row, and it also solves interference and conglutination problems, achieves accurate location of the number

    運用多圖分割法對鋼材區的編號進行行、列分割,並解決了干擾、字元粘連等問題,實現了編號的精確定分割。
  9. The space location is determined on the basic principle that some projective planes intersect with each other in non - parallel space and their locations can be solved by geometric projection

    該系統利用線陣像機的快速性與高解析度的特點,採用了非平行空間面相交定的基本原理,利用幾何關系定求解的法,實現了多線陣像機視覺系統的空間定
  10. The third, after theoretically analyzing, the following practicable methods are put forward : 1 ) automatically pick - up the synchronous information by analyzing the spectrum of intercepted video - leaking information ; 2 ) realizing the phase lock and the electronic image stabilization by integral - projection and differential - positioning ; 3 ) improving the effect of accumulation mean filter and the pectination filter by using electronic image stabilization ; 4 ) automatically adjusting image acquisition parameters by detecting the image entropy, therefore the quality acquired image is improved ; 5 ) to realize the quantitative test of a leaking extent, a standard test picture was designed. finally, a proto type for leaking information processing based on our techniques mentioned above and the virtual instrument principle was designed and tested

    在理論分析的基礎上,提出了以下的實用技術: 1 )用譜分析法從截獲的信息中自動提取同步信息; 2 )用積分、微分定法進行相檢測,實現可靠的鎖相和電子穩像; 3 )將電子穩像技術用於重加濾波和梳狀濾波的濾波法,改進了濾波效果; 4 )通過檢測圖像信息熵實現圖像採集參數的自動調整,改進了圖像採集的質量; 5 )設計了用於儀器定標的標準測試圖,可以對泄漏信息進行定量檢測。
  11. All of above presents the data to study the algorithm which will be used to detect the targets against the broadened bragg lines. eigenstucture - based algorithms are used to realize bearing resolution on the basis of synthetically comparing several classical algorithms. first sea echo ’ s bearing prior knowledge is utilized to constitute project operator to constraint the noise subspace estimation with the use of constrained music algorithms, which largely increases the resolution and doa estimated accuracy

    為檢測海上目標的信息,在綜合分析比較各類演算法的基礎上,本文採用特徵結構類演算法來實現空間分辨中的constrainedmusic演算法,此法充分利用了海浪的先驗信息來構造運算元約束噪聲子空間的估計,大大提高了目標解析度和估計精度。
  12. This rotation can be simplified by plotting the positions of the principal sections and principal axis on a stereographic net as described by jessop and wells from the rotations recorded.

    按照傑索普和威爾士所論述的法,根據記錄下來的轉動角,把主截面和主軸的置畫到一個極射赤平網上,可使上述過程簡化。
  13. Research on the gridding methods for biochip arrays, then the automatic gridding algorithm of biochip image based on projection is presented

    對生物晶元圖象樣品點陣列的定法進行了具體的分析,建立了基於的生物晶元圖象樣品點陣列自動定演算法。
  14. By taking advantages of epipolar line features and depth discontinuities in reference 中國科學院 軟件 研究所 博士 學位 論文 基于 圖 象 的 快速 繪制 技術 的 研究 images , an efficient inverse wmping algorithm is pfoposed in chapter 3 for gcnerating nagcs of novel views by combining multiple eference images 帆 enhm different vie 呷 oints because continuous segnents determi 。 d by pairs ofedge pixels at co 。 spending epipolar lines are order kept , only pairs of edge pixels in the reference 渝 明 e e necess 叨 口 cowute to obtain generalized disparity of all points in the desired image as a result , sighficant acceleraion could be made in the endering pfo 比 鴕 two accelerating techiq 此 s e presented in this algori 山 mb accelerate the hole illing process his algorithm extends the reference images rom projection of single col : ii ’ ected surface in previously developed nvnverse w 出 下 er to ima 驢 s captured rom complex scene in chapter 4 , an 《 dent ibr method is prese 庇 仙 y takn ull 訕 antage of 呷 bies c 咖 the method can simulate the 3d details on sllri : ace of object successfully he 。 叩 proach , called rered ature mopmp consists of two pans at fst , an origi 。 ltexture with orthogonal displacements per pixel is deco 啊 osed into a series of new t6 刀 mfcs with each 他 lug a given displacement per pixel , called ae , ea atures , or lt hen hese lt e used to render the novel view by conventional texture mapping d avoid gaps n the endered hlla 驢 , some phels are to be interpolated nd extended in the 廠 kaccoding to the depth differe eee between two neighbor pixels in the original texture as these ltlt fc … e much storage nd therefore much time is equired to install ltlt into the text ’ ufc buffec an 舊 thod is pfoposed to co 呷 fcss the ltlt , nd the cottcspondingfclldering method is given experimental esults show that the new method is efficient , especially n rendering those objects with a smaller depth rnge compared withtheir size , such as relief surfaces of building

    與己有的三維變換法相比較,該法不但成功地填補了由於區域擴張而產生的第一類空洞,而且成功地填補了由於空間深度非連續物體相互遮擋而產生的第二類空洞,從而便地實現了虛擬環境中的漫遊;基於物體表面深度的連續性,本文提出了一個移預測法? ?此法可以從單幅參考圖象獲得逆映射過程中所需要的目標圖象的移信息,從而大大提高了演算法的效率:與通常的正向映射演算法相比,此演算法克服了多幅參考圖象所帶來的計算量成倍增長等問題,而且誤差較小。 2 )基於極線幾何的快速逆映射演算法。利用參考圖象的邊界信息與隱含的遮擋關系,以及極線幾何的性質,本文第三章提出了一個基於極線幾何的快速3 『一中國科學院軟體研究所博士學論文基於圖象的快速繪制技術的研究逆映射演算法,從多幅參考圖象精確合成當前視點目標圖象。
  15. In this study, two geometric correction methods are introduced. based on the characteristics of modis data, geo - location of the experimental area, and the error distribution patterns of different projections, we conclude that the albers conical equal area projection is feasible for the geometric correction

    並對製作我國modis遙感像圖時的式選取問題進行了討論,通過分析modis數據的特點和用途、根據應用區域的地理置以及各種式的誤差分佈模式,確定在幾何校正的過程中使用亞爾勃斯( albers )等積圓錐
  16. Only on this projection are two points on the map at correct compass course from one another.

    只在這種之下地圖上相互兩點的羅盤才是正確的。
  17. Directly painting textures on top of 3d objects in 3d perspective viewport is a new issue of human - computer interface ( hci ). this paper presents a method to solve this issue. it converts the position information of the texture pixels of texture map into color information , and then transfers both the coordinates and the color of texture pixels into screen through texture mapping at the same time. only is the color information of texture pixels converted into illumination by calculating the normal and the angle of ray incidence of the screen pixel in the method. the texture coordinates are firstly converted into the color information by generating another texture map , which is called information map whose pixels ' color represents the coordinates information. and then the corresponding texture coordinates are mapped into screen reference frame by texture mapping and stored into information buffer for later use. so we can obtain the texture coordinates of screen pixels correspondingly by decoding from information buffer. after optimizing , we can paint textures on top of 3d objects in 3d perspective viewport in real time. the paper also gives some examples and related definitions of using additional information of 2d texture map for 3d graph generating

    針對三維逶視視圖中對三維物體表面紋理直接進行噴繪,以獲得復雜紋理圖這一計算機圖形交互技術這一新問題,研究了一種將紋理圖的象素置信息轉換成彩色信息,然後利用紋理映射將紋理坐標連同該點上的顏色值一起傳遞到與屏幕象素對應的可見點上的法,其中顏色值依該點處的入射光線向和表面法向被進一步轉換為光強值,而紋理坐標則被解碼后還原成與該可見點對應的紋理坐標,被存入信息緩沖器中,供以後使用,通過解碼,可根據屏幕點直接得到對應紋理象素點的坐標,經過演算法優化,實現了對三維物體表面紋理的實時噴繪;同時闡述了在三維圖象生成技術中使用附加紋理信息的應用實例以及相關定義
  18. Aim to analyze the problems in the course of the exploitation and utilization of water resources and offer some references to the sustainable utilization of water resources in baoji city, shaanxi, china in the future. methods beginning with the restrained factors that affects the sustainable exploitation of water resources, the main problems is systematically analyzed that exposed in the course of the exploitation and utilization of water resources : utilization ratio of water resources is low, water waste is serious ; groundwater is exploited excessively, water level drops continuously ; water pollution is serious, water quality worsens obviously ; management system of water resources is imperfect, the facilities of irrigation works wear out seriously. results it is suggested that pursue saving water all - round to build a water - saving society, and perfect the paid - use system of water resources to implement the industrial management of water resources, and strengthen the protecting consciousness of water resources together with controlling groundwater exploitation strictly, and increase the fund investments to enhance the irrigation works abilities of adjusting, holding and preventing the flood, and strengthen the network management of water resources besides improving the official specialized quality. conclusion the reasonable exploitation and utilization of water resources plays a key role in the sustainable development of economy and society in baoji city, shaanxi, china

    目的分析寶雞市水資源開發利用中存在的問題,為今後水資源的可持續利用提供參考依據.法從響寶雞市水資源可持續利用的制約性因素入手,系統分析了在水資源開發利用中存在的主要問題:水資源利用率低,浪費嚴重;地下水開采過度,水持續下降;水污染嚴重,水質明顯惡化;水資源管理體制不健全,水利工程設施老化嚴重.結果提出了相關的解決對策:全面推行節約用水,建立節水型的社會;完善水資源有償使用制度,實現水資源的產業化管理;強化水資源保護意識,嚴格控制地下水開采;加大資金入力度,提高水利工程的調蓄防洪能力;加強水資源網路化管理,提高管理人員的專業素養.結論水資源的合理開發和利用是實現寶雞市經濟社會可持續發展的關鍵
  19. Recently, with the development of our reformation and quick expand of international company, the foreign capital merge and acquisition has become one of the most important method of foreign capital investment. it makes great influence and has great need for laws

    近幾年,隨著我國改革開放進程的不斷深入以及跨國公司的迅速擴張,外資並購已經成為外商對華直接資的重要式,對我國產生了全響,急需法律制度予以規范。
  20. Put forward the technology that locating the defects with spherical surface freewill triangle, estimating the validity of located points with the method of projection the first time

    開展球面任意三角形定技術研究。首次提出球面任意三角形定判斷定點有效性的定法。
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