渲染視圖 的英文怎麼說

中文拼音 [xuànrǎnshì]
渲染視圖 英文
render view
  • : 動詞[書面語] (渲染, 中國畫的一種畫法) wash (a piece of drawing paper) with watercolours
  • : Ⅰ動詞1 (用染料著色)dye 2 (感染) catch [contract] (a disease) 3 (沾染) acquire (a bad hab...
  • : Ⅰ動詞1. (看) look at 2. (看待) regard; look upon 3. (考察) inspect; watch Ⅱ名詞(姓氏) a surname
  • : Ⅰ名詞1 (繪畫表現出的形象; 圖畫) picture; chart; drawing; map 2 (計劃) plan; scheme; attempt 3...
  • 渲染 : 1. (國畫的一種畫法) apply colours to a drawing2. (比喻誇大的形容) play up; exaggerate; pile it on
  1. Computer rendered illustrations can be merged with real photography or video to create very convincing photomontage images or movie

    計算機的插可以與實際的片或者頻相結合來創建出非常令人信服的剪輯合成的照片或者電影。
  2. The software can not only build and assign material to simple objects but also implant 3d rendering engine in four views. using the engine, 3d model created with other software is

    該軟體除了可以進行簡單的物體建模和材質指定外,還實現了一個四式的三維引擎,利用該引擎可以將其他軟體建立的三維模型直接導入到該軟體中進行和控制操作。
  3. First, the system builds the model of the bank and bottom of river, according to the river ’ s information and the information of the scene on the two side of the river. second, i read and preprocess the model file data and implement the organization and encapsulation about the space data of the virtual river. in the end, adopting to use these rending technology, such as show list, priority texture, and level of detail, i realize the real - time and vivid showing of the three dimension river ’ s virtual scene and provide abundant ways of people ’ s interacting with the virtual scene, on base of sufficiently making use of the memory of vision card and the cpu of the computer

    它主要融合虛擬現實技術、三維數據可化技術、面向對象的設計和編程技術,在vc + +平臺上,利用opengl三維形開發庫,以真實的城市河道現狀信息和周邊景物信息為依據,對河道、河底的三維空間數據進行三維幾何建模;然後通過讀取和預處理模型文件數據,實現虛擬場景空間數據的組織和封裝操作,並對空間數據進行優化;最後採用顯示列表、紋理優先級、細節層級模型( lod )等技術,利用opengl的特性,在充分發揮顯卡內存、處理器等各種軟硬體資源的基礎上,實現三維河流實時逼真的真實感虛擬場景顯示,並提供豐富的人機交互手段。
  4. The theory of scene simulation was introduced first. then the object - oriented graphics rendering engine ( ogre ) was studied and the proper style was selected. the methods of the real time and vivid scene creation are discussed in detail based on the engine

    本文針對這種景模擬技術,重點研究了ogre ( object - orientedgraphicsrenderingengine )引擎,探討了在該引擎下實時、逼真的景生成技術和方法,並在火箭景模擬系統中得到了應用。
  5. In the disposal of view scene, directx graphic interface and direct3d retained mode are used to support the render engine of visual scene system, and multi - view - port displaying disposal is used to simulate three view ports of the car in the virtual scene, which enhance the verisimilitude in the visual simulation

    在場景處理中引入directx形介面和direct3d保留模式支持實現了景系統的引擎,利用多口顯示處理技術來模擬車輛前後多個野,增強了景模擬的逼真性。
  6. Media with good adaptability can adapt all original materials and be compatible with many print materials. auto - separate print, the largest breadth is centiares

    可將gl2和eps矢量形與gis和建築點陣疊加同時輸出,覺效果更佳。
  7. Which is used to render and present the model to the user in the case of web applications, the view is generally rendered as html ; and the

    ,用來和向用戶呈現模型(在web應用程序中,一般為html ) ;
  8. This paper concludes the following items : the mutual transform between the graphics data and attribute data of 3d model and database the theory of 3d modeling based on discrete algorithm and techniques dealing with bifurcation orebody the technique of model render based on opengl the theory and algorithm of model interaction and division according to these theories, the built model can be used to realize the visualization of production designing, extraction of slices in any orientation and production index calculations

    論文從工程應用的角度出發,主要進行了以下幾個方面的工作:三維模型的空間數據和屬性數據與數據庫的相互轉換基於離散演算法的三維建模原理和分歧礦體處理技術基於開放形庫( opengl )的模型技術模型交互、剖切原理與演算法實現基於該原理和方法建立的三維模型可用來實現生產設計可化、任意方位剖面的剖切、各種生產指標的精確計算等。
  9. Gis technology such as shading thematic mapping, geostatistical method, spatial analyzing, is beneficial to analyze project data, gain and manage urban ecology geochemistry analyzed information, and visualize these data

    採用各類專題、地理統計、空間分析等gis技術,對項目數據進行地球化學分析,統計和管理了城市生態地球化學分析信息,並對其相關數據實現地化。
  10. Parallex bump mapping is a new technology to archive the target that renders wrinkle surface of high quality with a relatively low cost. it uses a much smart way that offsets the surface ' s texture coordinates than the ordinary displacement bump mapping technology that offsets the surface ' s geometry vertex instead. we will propose a bulk of idea to improve this technology ' s performance and quality

    差紋理映射技術是新近提出的實現物體表面粗糙感的一種凹凸映射技術,它是對目前因計算量過大而無法應用於實時系統中的位移映射技術的改進,這種技術不是對物體表面的頂點進行偏移,而是藉助于高度對紋理坐標進行偏移,從而近似達到位移映射技術的效果。
  11. Is a plug - in that handles the render response and restore view phases of the jsf request - processing life cycle for different response - generation technologies, including facelets

    是個插件,為不同的響應生成技術(包括facelets )處理jsf請求處理生命周期的「器響應和恢復」階段。
  12. The main duty of image manipulation module is to deal with the patient ' s foot picture captured by camera and then mapping final clear outline to main client. the model displaying module ' task is to display the orthosis on the main client and translate, rotate, zoom and mirror the orthosis. it also can change the viewport of the orthosis. the model modication module has a serial of function which can be modified the orthosis according to the situation of different patients. this article expound the wanton smooth area ' modification in detail from two aspects

    象處理模塊主要是把攝像頭獲取的病人足底信息進行像處理,最終把明顯的輪廓信息映射到主窗口;模型顯示模塊主要是顯示矯形器,並且可實現對矯形器的平移、旋轉、縮放、鏡像、變換等;模型修改模塊是針對千差萬別的病人情況而確定的一組修型功能,本文對模塊中的任選區域修型功能從區域選定及區域編輯兩方面作了較為詳細的論述。
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