直線相交法 的英文怎麼說
中文拼音 [zhíxiànxiāngjiāofǎ]
直線相交法
英文
intersection method- 直 : Ⅰ形容詞1 (成直線的; 硬挺的) straight; stiff 2 (跟地面垂直的; 從上到下的; 從前到后的) erect; v...
- 線 : 名詞1 (用絲、棉、金屬等製成的細長的東西) thread; string; wire 2 [數學] (一個點任意移動所構成的...
- 相 : 相Ⅰ名詞1 (相貌; 外貌) looks; appearance 2 (坐、立等的姿態) bearing; posture 3 [物理學] (相位...
- 交 : Ⅰ動詞1 (把事物轉移給有關方面) hand over; give up; deliver 2 (到某一時辰或季節) reach (a cert...
- 法 : Ⅰ名詞1 (由國家制定或認可的行為規則的總稱) law 2 (方法; 方式) way; method; mode; means 3 (標...
- 直線 : 1. (不彎曲的線) straight line2. (急劇的) steep; sharp
- 相交 : 1 (相交叉) intersect: ab與cd兩直線相交於e點。 the lines ab and cd intersect at e ; the line ab ...
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Construct two mutually orthogonal tangents of the deltoid. where do they meet
三角星形線的兩條互相垂直的法線的交點在哪裡The dissertation is mainly including four section : the first is the experiments done in the tank, which will supply the reliable information of imaging data ; the second is image edge detection by the use of the art of the zernkie moments, which is used to detect the liner and threaded edge of the object, the third is the underwater camera calibration technique, the forth is automatic positioning the location of the camera by used of the art of cross - ratio, the result of which is satisfied
本文工作分為四個部分:第一部分是水槽實驗部分,它為后續的工作提供了可靠的圖像數據信息;第二部分是基於zom距的直線、曲線邊緣提取技術及相關的與處理技術;第三部分,水下攝像機標定技術研究,基於改進的tsai演算法,採用逐步分解的標定策略。並探討了一種相對簡單的、靈活的標定技術;第四部分是攝像機定位技術研究,採用具有平移不變性的交比進行攝像機定位,模擬試驗的最大誤差不超過2 ,效果還是令人滿意的。Directly painting textures on top of 3d objects in 3d perspective viewport is a new issue of human - computer interface ( hci ). this paper presents a method to solve this issue. it converts the position information of the texture pixels of texture map into color information , and then transfers both the coordinates and the color of texture pixels into screen through texture mapping at the same time. only is the color information of texture pixels converted into illumination by calculating the normal and the angle of ray incidence of the screen pixel in the method. the texture coordinates are firstly converted into the color information by generating another texture map , which is called information map whose pixels ' color represents the coordinates information. and then the corresponding texture coordinates are mapped into screen reference frame by texture mapping and stored into information buffer for later use. so we can obtain the texture coordinates of screen pixels correspondingly by decoding from information buffer. after optimizing , we can paint textures on top of 3d objects in 3d perspective viewport in real time. the paper also gives some examples and related definitions of using additional information of 2d texture map for 3d graph generating
針對三維逶視投影視圖中對三維物體表面紋理直接進行噴繪,以獲得復雜紋理圖這一計算機圖形交互技術這一新問題,研究了一種將紋理圖的象素位置信息轉換成彩色信息,然後利用紋理映射將紋理坐標連同該點上的顏色值一起傳遞到與屏幕象素對應的可見點上的方法,其中顏色值依該點處的入射光線方向和表面法向被進一步轉換為光強值,而紋理坐標則被解碼后還原成與該可見點對應的紋理坐標,被存入信息緩沖器中,供以後使用,通過解碼,可根據屏幕點直接得到對應紋理象素點的坐標,經過演算法優化,實現了對三維物體表面紋理的實時噴繪;同時闡述了在三維圖象生成技術中使用附加紋理信息的應用實例以及相關定義However, df pre - processing is not required in a interferometer direction finder. it only makes use of the phase relations or differences of sensors disposed at different position. azimuth and elevation are caculated from the phase differences or displayed directly on a crt drived by the voltage or current from the phase differences
干涉儀測向不必進行測向信號預處理而是直接或間接求取在空間上分開的傳感器上感應電勢之間的相位關系,即干涉相位差,方位角或仰角是直接由干涉相位差計算得到,或將兩基線正交的天線陣的干涉相位差轉化為驅動電壓(電流)分別加到crt陰極顯示器的垂直偏轉線圈和水平偏轉線圈,模擬顯示出來波方位,干涉儀測向為典型的相位測向方法。In some time - critical situation, continuous ssi is computation bottleneck of some solid modeling system. conventional approach for solving continuous ssi often uses intersection algorithm iteratively without taking the characteristic of the surface into account to simplify computation. the dissertation analyzes the intersect curve structure of continue surface, from the point of intersect curve ' s evolution, it describes the relationship between topology of offset surface intersect curve and topology transmit point ( ttp )
等距曲面和運動曲面在cad cam領域中有著重要的應用,在一些時間敏感場合例如數控加工動態模擬,等距曲面和運動曲面等連續變化曲面求交運算已成為這些系統的計算瓶頸,連續變化曲面求交問題的通常解法是採用曲面求交演算法反復迭代計算交線,沒有考慮連續變化曲面交線之間的相似性進行求交簡化,效率上一直不能有很大的提高。An accelerated direct rendering algorith of isosurface for 3d data sets is presented. the problem for calculating the intersections of the ray and the bounding cells pierced by the isosurface can be viewed as the problem of sampling alonga 3d discreteray. it is shown that the algorithm is better on memory requirement and speed than traditional algorithm through its realization on pc
提出等值面直接顯示演算法,充分利用數據空間的相關性,把體素分為邊界體素和內部體素,並採用體數據邊界表示法,降低了內存.繪制等值面時,將視線與邊界體素的求交運算轉化為對離散視線上點的掃描,避開對整個體數據空間的遍歷,從而減少了計算量。Most current algorithms only work well in special conditions, because of the abnormity of signals in the real world. now, the research in the ica arises much passion and the ica has brought about many applications. the primary results the writer has got are as the following : after a whiting process, it is a key to find an orthogonal matrix to throw away the high - order redundant information between components
由於現實生活中信號十分不規則,目前提出的演算法大多隻能針對某類信號分離,鑒于目前在ica方面極大的研究熱情和強大的背景支持,作者對ica離線演算法做了一定研究,主要內容和工作包括如下: ica問題經過白化處理后,尋找去除高階相關的正交矩陣成為問題關鍵,而正交矩陣具有特殊的空間結構,組成它的每個列向量可視作rn中單位超球表面上一點,當這些點彼此垂直時,整體就組成一個正交矩陣。Taking the bending stiffness, cable sag and cable inclination into consideration, the space vibration control of the cables using the visco - elastic dampers in cable - stayed bridges is investigated by joining the center difference method and the state space strategy. both the maximum modal damping ration and the optimal damper size are obtained, then the practical suggestions are proposed for the design of the dampers. the space nonlinear vibration equations of the cable - damper system are derived, and a new hybrid method for solving the cable - damper system is presented by combing the newmark method and pseudo - force technology
綜合考慮了拉索抗彎剛度、垂度的影響,研究了粘彈性阻尼器對斜拉橋拉索的空間振動控制,聯合中心差分方法及狀態空間法,得出了拉索麵內、外振動各階模態可能達到的最大阻尼比及相應的最優阻尼器系數,並對斜拉橋拉索的阻尼器設計提出了參考建議:考慮拉索抗彎剛度、垂度及幾何非線性,導出了索-阻尼器系統的空間振動非線性方程組,結合newmark方法及偽力( pseudo - force )方法,創新地提出了求解非線性方程組的雜交方法,根據拉索-阻尼器系統的阻尼特性,在各種荷載作用下,對索-阻尼器系統的非線性瞬態振動響應進行了研究,從系統響應的角度更加直接地驗證了阻尼器的控制效果。Based on the computer geometrical models of straight bevel gears built, a iso - parametric tool path algorithms which was fit for the machining of multiple surfaces has been designed. the algorithms can solve the problems which exist in machining multiple non - rectangle parameter surfaces and avoid the calculation of sufaces intersection
在建立直齒圓錐齒輪計算機模型的基礎上,提出了適于多曲面加工的等參數線刀軌生成演算法,避免了在對多張相鄰非矩形參數域齒面進行加工時所產生的干涉問題,而且曲面無需求交,使得計算成本下降。We consider all kinds of plane line representations of a plane line, and a simple and practical line coordinate system is suggested. we also present a new 3 - d line representation model. the new representation model is based on the geometry theory : the intersection of two arbitrary planes in the 3 - d space is a line in a plane
本文提出了直線坐標的概念,通過分析各種平面直線的表示方法,提出了一套簡單而實用的直線坐標表示方法,提出了一種新的空間三維直線表示法,這種表示空間三維直線方法是根據空間相交兩平面一般交於一條空間直線的思路而提出的。During this paper, definition of the measure enter - cover - probability is given, andthree - dimension detection space are transformed to level detection circles on differentheights. aiming at the most normal situation of symmetric line, cross - to line and cross - awayline taken by the carrier, probablely - enter - cover - target - distribution are analysed in relativemovement method on the premise that targets fly perpendicular to the flying direction of thecarrier. mont - cario method is used to simulate uniformly - distributed - targets situation and getthe measure, and results are used to analyse the influence of line - landscape - orientation - ratio, line - portrait - ratio, and speed - ratio on the measure. for further research, influences of height and blind space are also discussed on base ofradar level detection range, and situations of non - uniformly - distributed targets are alsoresearched
為了分析主動探測空間動態性能,本文首先提出以「目標進入雷達覆蓋區概率」 (簡稱為「覆蓋率」 )作為評價指標;然後將三維探測空間轉換為不同高度層對應的水平探測圓,針對載機採用雙平行航線、交叉相向航線和交叉同向航線的最一般情形,採用相對運動的方法,分析目標垂直入侵時可能進入雷達覆蓋區的目標分佈情況;再運用蒙特卡洛法進行模擬計算,分析並比較目標服從均勻分佈時航線橫比、航線縱比及速度比對性能的影響。The article does a lot of researches of theory and examination. applying the kindred theorem, the screen ' s physical model has been established and experiments on such a model have been done in applying orthogonal means. the mathematical model based on model has been established and the dynamic simulation has been implemented in mat lab. we have gained lots of datum of experiment on such a model
本文對液壓直線振動篩進行了理論研究和大量的實驗研究,依據相似定理建立了液壓激振振動篩的物理模型,應用正交試驗法進行了物理模型試驗,建立了相應的數學模型,應用matlab軟體平臺進行了計算機模擬試驗,獲得了大量的試驗數據。The method is better than others. firstly, the system sets up several models to assist detection work, such as road model, illumination model, shadow model and relationship model among them ; secondly, it introduces hue. saturation degree information to distinguish vehicles from shadow ; thirdly, it makes use of binary decision tree to analyze pressing line of vehicles to improve the reliability of the system ; fourthly, it puts forward a way of one dimension video tracing to resolve the problem of vehicle velocity detection
該方法通過設置在每條車道中的兩條相互垂直的虛擬檢測線來檢測交通流信息(如車流量、車速等) ;設計一種彩色分段檢測技術來提取運動車輛的尺寸信息和色彩信息,再利用分類決策樹和濾波演算法確定運動車輛存在與否,增強了車輛、陰影、噪聲和背景之間的區分能力;設計了一種車速視頻檢測方法。On the basis of the loess distribution, engineering geology and specific properties of road use in gansu province, this paper divides traffic volume grade according to the conditions of transportation of all high - grade highways which are being built and have already finished. besides, it analyses the relativity of three different test methods, establishes the related relations, and divides their strength grade after measuring rebound module of subgrade of the representative high - grade highways in gansu loess area. furthermore, it recommends the common semi - rigid and asphalt concrete design parameters by comparing the experiment in doors to outdoors, and draws up the optimized design program aga - lq based on advanced genetic algorithm and solves the non - liner optimization design model of asphalt pavement construction by computer
本文基於甘肅黃土分佈、工程地質及路用特性研究,對該黃土地區在建和已建的全部高等級公路交通狀況進行了詳細調查和分析,劃分了交通量等級;對甘肅黃土地區代表性的高等級公路,利用三種不同方法實測了土基回彈模量,分析了各測試方法的相關性,建立了相關關系,對土基回彈模量進行了強度等級劃分;通過室內外試驗比較,推薦了常用的半剛性材料和瀝青混凝土設計參數值;利用計算機編制了基於改進遺傳演算法的優化設計程序aga ? lq ,並成功求解了瀝青路面結構非線性優化設計模型;最後經計算提出了甘肅黃土地區高等級公路瀝青路面典型結構,並編制了查詢圖庫軟體cx ? lq ,供設計單位直接選用,科學簡便地解決了甘肅黃土地區的路面設計問題。Ijcc workshop 2006 on digital engineering, phoenix park hotel, pyeongchang - gun, gangwon - do, korea, feb 8 - 9, 2006. 8 lee j - h, park h. geometric properties of ribs and fans of a b ezier curve
由於bernstein多項式的全局影響性,對於一個階數相對高的bezier曲線,通過改變每個控制點的位置來交互的控制曲線形狀的方法並不直觀。Because his motor required two alternating currents and four wires, it could not be merely dropped into existing single - phase ac systems ; one would need to install additional wires to the network
因為他的馬達需要兩道交流電與四條導線,所以沒法直接用在現有的單相ac系統;電力網上還得再加裝導線。If a source poly is perpendicular to you, or pointing away from you, it won ' t be captured on the normal map
如果源多邊形和你的目光垂直相交,或是指向遠離你的方向,此時是無法捕捉到法線貼圖的。In chapter 5, considering an ac / dc system that includes two dc lines. based on feedback linearization in the nonlinear systems and linear quadratic optimization control theory in the linear system, two new nonlinear additional controllers are designed in the same time
第五章針對包含兩條直流傳輸線路的交直流互聯系統,採用狀態反饋精確線性化方法與線性系統的二次最優控制相結合的方法,同時設計了兩條直流線路的非線性附加控制器。There is short of specific and simple calculating method to obtain the cavity axis ' orientation, especially for the rocks with many fractures
然而如何設計洞室軸線走向與破裂面走向大角度相交,一直缺乏具體而簡易的計算方法,尤其在破裂面較多且產狀明顯不同時,這個問題更為突出。分享友人