真實圖表 的英文怎麼說

中文拼音 [zhēnshíbiǎo]
真實圖表 英文
true plot
  • : Ⅰ形容詞(真實) true; genuine; real Ⅱ副詞1 (的確; 實在) really; truly; indeed 2 (清楚確實) cl...
  • : Ⅰ形容詞1 (內部完全填滿 沒有空隙) solid 2 (真實; 實在) true; real; honest Ⅱ名詞1 (實際; 事實...
  • : Ⅰ名詞1 (繪畫表現出的形象; 圖畫) picture; chart; drawing; map 2 (計劃) plan; scheme; attempt 3...
  • : Ⅰ名詞1 (外面;外表) outside; surface; external 2 (中表親戚) the relationship between the child...
  • 真實 : true; real; authentic
  1. During the study the author use the literature technique, inquiry technique and graphology to sum up the reading instruction rules from reading practice. and these rules can instruct the reading instruction in a real sense

    本課題在研究、論證過程中綜合運用了文獻法、調查法、法等多種方法,力求從閱讀踐中總結閱讀教學的原則,而這些原則又可以給閱讀教學以正意義上的指導。
  2. In allusion to its blemish, we can see clearly that consists in two sides : inefficient as well as nullification. as a tentative schedule, uphill - gathering method was born. no other than put the axe in the helve, uphill - gather method was designed to enhance the efficiency of creating the combined financial statement and the quality of accounting information

    針對工作底稿法在際工作中效率低、效果差的弱點,筆者嘗試性地提出編制合併會計報的一種全新的方法:向上匯總法,試在保證會計信息性和提高合併報編制效率等方面提出自己的思路。
  3. A comparison between microphysical characteristics derived from 3 - d cloud model and the results from trmm tmi and pr products show that the selected cloud model gives a relatively realistic hydrometeor profiles

    由三維雲模式得到的微物理特徵與由微波像儀tmi和pr產品提供的結果之間的對比明,所選用的雲模式能夠給出相對的水汽凝結體廓線。
  4. However, one cannot get a satisfactorily realistic image even when the scene is depleted of the hidden facets. chapter 4 will be an introduction of the treatment of different lighting effects produced on the surface of an object, and of how to get a more realistic image by applying different shades of color, which determines the realistic effect of scenes and images

    但僅對場景進行隱藏面消除所得到的感是遠遠不夠的,在第四章中,介紹如何處理物體面的光照明暗效果,通過使用不同的色彩灰度,來增加像的感,這也是場景感的主要來源。
  5. The writer of the thesis intends to probe deep from the surface nostalgia into its essence and states the true identity of the nostalgial trend : it is in essence a consuming trend under the gentle disguise of nostalgia and it is against the essence of nostalgia under such a mask lies the venture the special class takes isolating the meditation towards values of history and the profound emotional involvement

    本論文意通過提取以上文化中的懷舊現象,並對其進行分析,由懷舊象深入懷舊本質,論述在九十年代文化發展的復雜語境下,懷舊傾向的身份:懷舊傾向質是懷舊的溫情面紗下的消費傾向,是反懷舊本質的。在這一掩飾中是特殊階層從根本上切斷懷舊對歷史的價值思索和對情感的深刻投入的冒險之行。
  6. In this report, we mainly covered the following aspects of " tissue organ regeneration and replication in situ " : 1 ) procedures of tissue organd regeneration and replication and replication in clnical practice ; 2 ) the discover and existence of potentiald regenerative cell ( prc ) ; 3 ) the proliferation, differentiation and regeneration law of potential law of potential regenerative cells ; 4 ) study procedure on tissue organ regeneration and replication from prcs in vitro based on the model of full skin organ regeneration in situ after extensive in vitro, set up the method and technology of searching life regenerative substance required in tissue organ regeneration and replication in situ. in this study, first, the whole human body is divided into 206 function units, which are the " tissue organ " in regeneration study. then the histology foundation of tissue organ regeneration and replication in situ is set up. in ordre to prove the existence of the potential regenerative cells and their potential baility and function, we established clinical tracking rechnique of skin organ regeneration in situ ; meanwhile, several tissue organ regeneration and replication in vitro models which represent different kinds of runctions were sucessfully set up, with all these techniques and models, we confirmed : 1 ) the existence, function and ability of pptemtoa regenerative cells ; 2 ) the importance of life regenerative substance ; 3 ) the feasibility of tissue organ regeneration and replication in situ ; 4 ) the big value of tissue organ regeneration and replication in situ in life science and medicine progerss. we also showed the possible foreground of capture cancer with this method and technologh. in this report, nearly 200 photographs of several tissue organ regeneration and replication in situ or in vitro demonstrated the whole process of tissue organ and big organ entities regeneration and replication from cells. the results of tissue organ regeneration and replication in situ mainly include : 1 ) whole skin organ regeneration and replication in situ ; 2 ) gastrointestinal mucosa tissue organ regeneration in vitro ; 3 ) hair follicle tissue organ regeneration in situ or in vitro ; 4 ) never tissue organ regeneration in situ ; 5 ) pancreas tissue organ regeneration and replication in vitro ; 5 ) marrow tissue regeneration in vitro ; 6 ) renal glomerulus and tubule tissue organ tugeneraation in vitro ; 7 ) heart muscle regeneration in vitro, etcl. in order to let more and more people know and understand this technology of tissue organd regeneration and replication in situ, herein, for the first time, we publicize the key points of actualizing this technology. also, we publicized the technology procedures and the frame constitute of life substances. we bilieve this is a big contribution to human science

    本研究報告,重點報道了組織器官的原位再生復制的臨床程序,報道了組織潛能再生細胞的發現和存在,以及該細胞的增殖分化和形成組織器官的變化規律.以燒傷后皮膚組織器官的原位再生復制為模型,研究出了體外組織潛能再生細胞復制組織器官的培養方法;以體外組織器官的復制為模型,建立了尋找原位組織器官再生復制所需生命物質的方法和技術.本研究,首先按人體的器官功能,分解為206個功能單位,確立了所復制的人體器官中的組織功能單位為組織器官,從而建立了原位組織器官再生復制的組織學基礎.為了驗證組織潛能再生細胞的再生潛能,建立了皮膚器官原位再生的體臨床跟蹤技術,同時又建立了能代有關器官功能類別的代組織器官的原位和體外復制模型,以多組織器官的成功復制確定潛能再生細胞的作用,確定生命研究再生物質的重要性,確定組織器官原位再生復制的可行性,確定了組織器官原位再生復制的生命科學研究和醫學進步的重大應用價值,同時展示了用此方法和技術攻克癌癥的前景.本研究報告,以近二百幅多個組織器官原位和體外再生復制的片,展示了潛能再生細胞復制的組織器官和大器官司體;展示了細胞再生復制器官的全過程.的報告了組織器官原位再生復制的成果.所公布的主要成果為:皮膚器官的原位再生復制;胃腸黏膜組織器官的原位和體外再生復制;毛囊組織器官的原位和體外再生復制;神經組織器官的原位復制;胰腺組織器官的體外復制;骨髓組織的體外復制;腎小球小管組織器官的體外復制;心肌的體外復制等.為了讓更多的人學會和掌握組織器官原位再生復制技術,本報告首次公布施技術的重要環節和技術流程;首次公布了生命再生物質的框架和組成.作者自費研究成果對人類生命科學的一大貢獻
  7. The main results in this paper as follows : first, a prototype of a shape - based image database retrieval system is completed, it can receive the query mode both by giving an example image and by sketching the desired object on the screen, second, five shape - based image retrieval methods are realized ; third, an algorithm based on triangulation for shape - based image retrieval is brought forward. in this algorithm, firstly, the edge of the original image is followed and the candidate corners in the original image are detected. then the counterpoints of the candidate corners in the result of edge follow are found, and the boundary corners whose counterpoints have been found are queued in the order of their counterpoints in edge follow

    同時本文中主要完成了以下三方面的工作:完成了一個基於形狀特徵的象檢索的原型系統,可現例子象或徒手繪草兩種查詢方式;現了五種利用形狀特徵進行象檢索的具體方法,並對其進行了分析比較;並且在繼承將三角剖分引入形狀檢索的思想基礎上提出了利用三角剖分進行形狀檢索的一種新演算法:先對原象進行邊界跟蹤和角點檢測;然後尋找初始角點在邊界跟蹤中的對應點,並對找到對應點的角點按其對應點在邊界跟蹤中的順序進行排序;再對排序后的角點進行德洛內三角剖分,得到能示目標形狀的三角形序列;最後計算三角形序列的角度直方作為形狀特徵,並進行相似性匹配。
  8. The system covers 3d gis, virtual reality, and visualization in scientific computing. with the combination of the electric grid information and the 3d geographic information, this system can provide the real image of the electric grid and the environment around it. using this system we can get all - round analysis results and obtain comprehensive information

    本系統以三維地理信息技術、虛擬現技術和科學可視化技術為支撐,地再現了輸電線路周圍的地形地貌、輸電設備,現了輸電線路信息和地理信息很好的結合,從而現了輸電線路、電力設備的瀏覽、編輯、管理、查詢和的顯示輸出等功能。
  9. Scientific computation visualization interactive virtual reality computer dynamic simulation etc., to study thoroughly and carefully on critical technologies such as mixed - language programming simplification of scene models displaying realistic image and animation of 3d scene models and so on in this dissertation, the methods to build scene models were studied and applied to develop a dynamic simulation system of 3d railway scene based on this idea, the major study contents and results can be summarized as follows : 1 ) mixed - language programming can complement each other between different programming languages and the method has a general significance and can become popular many computation models including development of dtm optimum of dtm and reorganization of dtm were developed with fortran language in order to use the ripe codes, the dissertation succeeded in integrating the developed fortran codes to the visual c + + environment and achieving the course of mixed - language programming 2 ) the methods to build scene models for 3d location design were discussed in the dissertation and the development and animation of scene models had been realized by applying synthetically those technologies such as computer graphic computational geometry and geometrical modeling and computer dynamic simulation etc, and adopting opengl 3d graph library then achievement was got by using the technology of 3d visualization to livingly express design results 3 ) combing with the concerned study and development projects, adopting vc + + as development tools and in the light of those theories and algorithms stated in this dissertation, a software, which could build scene models with realism for 3d railway location design, in the name of " the dynamic simulation system of 3d scene of railway " was developed., the correctness was proved by using the software to build the 3d scene models and achieve their animation of suining - chongqing railway and yunnan - xizang railway

    本文綜合利用計算機形學、科學計算可視化、人機交互、虛擬現、計算機動態模擬等理論和技術,針對混合語言編程、形繪制以及三維景觀模型的動畫驅動等關鍵技術,進行了深入細致的研究,從而探討了建立逼景觀模型的方法,並基於本文提出的方法研製了一個鐵路線路三維景觀動態模擬系統。基於這一思想,本文主要研究內容及研究成果如下: 1 )混合語言編程可以現語言優勢互補,具有普遍意義。針對數字地面模型的建立、優化、重組等計算模塊是成熟的fortran程序代碼,本文成功現了vc + +與fortran語言的混編; 2 )緊緊圍繞三維選線設計中景觀模型的建立方法展開研究,綜合利用計算機形學、計算幾何及幾何造型學以及計算機模擬技術,採用opengl三維形庫,現了景觀模型的建立以及動畫驅動,使得三維可視化技術成功應用於選線設計成果的三維直觀達; 3 )結合有關科研課題,利用vc + +開發工具,以本文所述的理論和演算法為基礎,研製和開發了一個建立三維選線設計逼景觀模型的系統軟體- - 「鐵路線路三維景觀動態模擬系統」 。
  10. The structural framework of the on - line test system has been built in the paper, based on j2ee and xml. uml is integrated into the development of web application in virtue of rose to get visual system model. the system requirements and design models are defined by uml diagrams such as use case diagram, class diagram, sequence diagram, collaboration diagram, component diagram, and deployment diagram. web pages, component objects, data tables and databases are all regarded as a class or an object. the modeling process bases on the views of real world. the design and development process is established according to the views of software engineering. the online examination system which bases on j2ee can fully use the jsp 、 javabean 、 servlet 、 xml, flexibility of three - tier model to optimize the system performance and to enhance. the development value

    同時藉助rose工具將uml語言和web應用開發結合起來,進行可視化建模,利用uml的用例、類、時序、合作、組件和部署等,定義系統需求,描述系統設計,將web頁面、組件對象、數據和數據庫都作為類或對象,按照世界的觀點進行建模,依據軟體工程學的觀點制定設計開發步驟。本系統以j2ee體系結構為基礎,充分利用jsp 、 javabean 、 servlet 、 xml組件和三層模式的靈活性來簡化開發過程,優化系統性能,從而提高了系統的開發價值。
  11. First, the system builds the model of the bank and bottom of river, according to the river ’ s information and the information of the scene on the two side of the river. second, i read and preprocess the model file data and implement the organization and encapsulation about the space data of the virtual river. in the end, adopting to use these rending technology, such as show list, priority texture, and level of detail, i realize the real - time and vivid showing of the three dimension river ’ s virtual scene and provide abundant ways of people ’ s interacting with the virtual scene, on base of sufficiently making use of the memory of vision card and the cpu of the computer

    它主要融合虛擬現技術、三維數據可視化技術、面向對象的設計和編程技術,在vc + +平臺上,利用opengl三維形開發庫,以的城市河道現狀信息和周邊景物信息為依據,對河道、河底的三維空間數據進行三維幾何建模;然後通過讀取和預處理模型文件數據,現虛擬場景空間數據的組織和封裝操作,並對空間數據進行優化;最後採用顯示列、紋理優先級、細節層級模型( lod )等渲染技術,利用opengl的渲染特性,在充分發揮顯卡內存、處理器等各種軟硬體資源的基礎上,現三維河流時逼感虛擬場景顯示,並提供豐富的人機交互手段。
  12. In this paper we use the color auto - correlogram as the similarity metrics of images in low - level feature space, and change the bandwidth function. then we propose the semantic relevance feedback. the system react differently to the positive and negative user ' s feedback so that the system can go on learning after the annotation process by updating the probabilities of the list of attributes of the relevant images and reaching the real values

    本文引入顏色自相關特徵作為像在底層特徵空間相鄰的度量,並修改了框架中帶寬的計算函數,然後引入反饋機制,對于用戶的正反饋和負反饋分別作不同的處理,以便在使用過程中,系統能夠繼續學習,根據反饋更新像的概率鏈,使之逐漸接近情況。
  13. " the map offers, to date, for the mediterranean, and more generally for western civilisation, the oldest map of a real space, " the university said recently

    蒙彼利埃大學日前示, 「對于地中海地區乃至整個西方文明,這是迄今為止最早一塊反映空間的地」 。
  14. The new method can decrease the cost of computation because of its simpler algorithm and smaller number of points in shape - profiles. moreover, interpolation based on such smoothed profiles was also improved for higher accuracy. the comparison was performed through matlab platform in a series of cases, and the results show that both of two improvements are successful

    通過matlab編寫的試驗程序,在多個算例中分別對本文提出的輪廓線光順演算法和基於輪廓線插值的新演算法進行了檢驗,處理結果的對比分析明兩部分新方法都是成功的,放大處理后的像輪廓清晰光順、像色彩過渡自然。
  15. However, it is a red line penetrated the manuscripts that " the two logics " coexisting and " two textual situations " interweaving, it is also a key to grasp the whole philosophical spirits, in order to deepen the understanding of logic functions and the specific presentations in the manuscripts, restore the complex, real cognitive prospects under the concrete historical perspective, it clarifies deeply the expressive way and the existing forms to the two logical clues and the contradictory words on the base of the careful reading of the manuscripts texts

    為更進一步理解《手稿》的邏輯作用和「復調語境」的具體呈現,復原青年馬克思在具體歷史背景下復雜的、的認識景,文章在對《手稿》的文本進行仔細分析基礎上,對這兩條邏輯線索和矛盾話語的達途徑與存在形式進行深入闡釋。
  16. Experimental results of both simulated data and real - world data show that this method has a high accuracy and practical values

    模擬驗和驗結果明該方法具有較高的求解精度,同時也有一定的應用價值。
  17. Experiments with real images indicate that the proposed algorithm performs better than the support vector machine and the relevance vector machine while requiring less training time than the relevance vector machine

    基於像的明所提演算法優于支持向量機和相關向量機且其訓練時間小於相關向量機。
  18. We experiment with real image applying the calibrated camera parameters and using way of three - dimension reconstruction in threedimensional vision ~ experimental result shows that the methods have some feasibility in real application

    應用已標定攝像機內參數,使用立體視覺的三維重建方法,對像進行驗。驗結果明,本文所給的攝像機自標定方法在際應用中具有一定的可行性。
  19. After introducing the characters of the facial expression, the head frame including facial modeling is discussed in detail first, then we construct the parameterization of the head frame, as well as the transform, shading, li ghting of the facial model. the frame of the eyes and the mouth are mainly introduced. based on the theory of the facial action unit, we propose a simplified muscle movement model, in which the movement of the control points reflects the transform of the action units

    其中重點介紹了嘴巴和眼睛的線框以及臉部線框的局部細分方法;然後介紹了臉部情運動單元的規則,並且分析了國內外學者提出的各種肌肉運動模型,根據情製作的需要,提出了一種簡化的肌肉運動模型,即用控制點的位移來反映運動單元的變形,因為控制點的位移比較容易從像分析的過程中提取;最後介紹了情製作中用到的紋理映射演算法,運用au產生情動畫的方法,並給出了驗結果。
  20. Through the discussion of property, architecture and work model of vrml, the detail analysis and research of 3d product construction, the dynamic presentation and publish of the product based on web, exploration of the model in the real sense based on vrml, using the multimedia function of the vrml, we simulate the product surface based on picture curving

    通過對vrml的特點、體系結構、工作模式以及對三維產品的構建技術的深入分析和研究,支持基於web的產品動態展示和發布;並對基於vrml的模型現方法進行了探討,利用vrml的多媒體功能? ?面貼功能對產品的機加工面進行了模擬模擬。
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