空間學習 的英文怎麼說

中文拼音 [kōngjiānxué]
空間學習 英文
space learning
  • : 空Ⅰ形容詞(不包含什麼; 裏面沒有東西或沒有內容; 不切實際的) empty; hollow; void Ⅱ名詞1 (天空) s...
  • : 間Ⅰ名詞1 (中間) between; among 2 (一定的空間或時間里) with a definite time or space 3 (一間...
  • : Ⅰ動詞1 (學習) study; learn 2 (模仿) imitate; mimic Ⅱ名詞1 (學問) learning; knowledge 2 (學...
  • 空間 : space; enclosure; room; blank; interspace
  1. A study on the spatial learning and memory ability after brain concussion in rats

    大鼠單純腦震蕩損傷后不同時期空間學習記憶功能的研究
  2. It ' s the author ' s micro or local observational view. by using different methods such as questionnaires, casestudy, interview and so on, the author mainly discussed four important educational topics : learners " living space, educators " discourse space, curriculum and knowledge, interaction between teachers and students. in the mean time, she tried to pay more attention to the students " confusion happened in their daily life

    這一部分是研究者的地方觀察視野,主要通過對四個重要教育主題:者的活動、教育者的話語、課程知識的張力和師生課堂互動的分析,詳細展開研究者通過切身觀察與體會而描述的具體生活圖景,通過以問卷調查、個案研究、藏族中生內地教育的跨文化研究?教育人類的觀察方式訪談等多種研究方式的綜合,試圖較為詳細深入真實地再現生的日常生活,同時對這一年齡階段生在高中業、生活、交友等方面遇到的困惑予以較多的關注。
  3. 8th joint symp. computational linguistics, nanjing, 2005, pp. 217 - 220. 54 wang j b, du c l, wang k z. study of automatic abstraction system based on natural language understanding

    國內研究者探索了基於實例無指導方法互信息計算詞匯向量基於依存分析與貝葉斯分類模型結合等各種方法。
  4. In the learning process it was very specific, like cubism, fauvism, abstract, but what i was studying was stage design, space, lighting, things to create a fake environment with

    的過程當中,是很具體的,比如說立體主義,野獸派,抽象主義,但是當時我的是舞臺設計,、光,創作一些假環境的東西。
  5. Virtual reality technology can provide " participants " with a feeling of being personally on the scene. as a main actor in the virtual environment, userscan control any objects in the virtual environment arbitrarily and can get reaction in time. in the hyperspace of the information, he can get acknowledge with their own percipience and cognition, and, seek the solutin, and form the new conception. the association of the virtual reality technology and java technology intensify the interaction between the users and viryual reality technology. with the interface provided by java, the user can control any objecs and change the attributes ( such as position, angle, color and etc. ). this paper formulizes application of the virtual reality technology in the system of the building seilling which uses the real three dimensions models to replace of static picture ' s and word ' s description. in the process of the practice, the paper analyses the difference between javascript, java claa and java applet, and formulize the their applications in this system

    用戶在多維信息中,依靠自己的感知和認知能力全方位地獲取知識,發揮主觀能動性,尋求解答,形成新的概念。虛擬現實技術與java技術的結合增加了虛擬現實技術與用戶的交互功能,用戶可以通過java提供的界面,操縱場景中的任何物體,並改變相應的屬性(如:位置,角度,顏色等等) 。本篇論文闡述了虛擬現實技術應用在售樓系統中,用真實的三維模型來代替原有的靜態圖片及文字描述,在實踐過程中,分析了javascript , java類,及javaapplet實現功能中的利弊,分別闡述了它們在本系統中的應用,從理論上講,本課題所研究的虛擬現實技術不只適用於售樓系統的電子商務中,同樣可用於軍事和演、醫、教育、娛樂和工程設計等領域。
  6. In addition, many other problems also exist in hardware neural network, including error problem, learning mode, parallel architecture, and also neural network inner linking problem, hidden layer and the realization of the multiplicator and etc. for instance, error problem : hardware neural network employs the limited precision, and will inevitably bring limited precision error

    另外,硬體實現神經網路還存在誤差問題,方式,并行結構等方面的問題,還有神經網路內部的連接問題,隱層及乘法器的實現等等。如誤差問題,硬體實現神經網路使用的是有限精度,不可避免的會產生有限精度誤差,選取合適的精度,才能既適合的要求,又避免對網路的實現產生一定的影響。
  7. Concurrent evolution is a form of evolution in which all time space continuums evolve and learn together

    同步進化是一個進化形式,其中所有的時連續體一起進化和
  8. Altobeam has excellent learning and self improvement opportunities and attractive benefits for its employees

    致力於為員工提供廣闊的發展機會及優厚的福利待遇。
  9. Take time to be friendly, it is the road to happiness

    出時友善,這是幸福之路。
  10. Reduce the paper work, so that teachers can devote their energy to teaching, which is what they are supposed to do in the first place

    教改須循序漸進,讓校長和教師可以有及消化新做法,並盡量減少文書工作,教師才可專注教工作。
  11. To address this question, we investigated the effects of the ( - adrenergic agonist l - isoproterenol or antagonist dl - propranolol on in vivo ltp of area ca1 and spatial learning in morris water maze

    為此,我們觀察了-受體激動劑異丙腎上腺素( isoproterenol )或拮抗劑心得安( propranolol )對在體ca1區ltp的調控作用以及對大鼠在morris水迷宮中空間學習的影響。
  12. Analyzing on the problems and reasons of the medical college students information literacy education, suggesting that basing on the constructivism theory, we should make plurality and opening tactics on the information literacy education, and finally construct a three dimensions cultivation system with knowledge 、 studying and teaching 、 living space for information literacy

    摘要本文分析了目前醫生信息素養教育存在的問題及成因,提出以建構主義為理論依據,實施多元、開放的信息素養教育策略,構建一個知識、生活三維醫生信息素養教育體系框架。
  13. The quot; kriging quot; model of spatial genetic structure in human population genetics

    海馬驚厥閾下電刺激對大鼠情感行為及空間學習記憶的影響
  14. Effect of xiao yao san on capability of learn and remember of space about rats under chronic psychological stress model

    逍遙散對慢性心理應激大鼠空間學習記憶能力的影響
  15. Influence of d - galactose on rat spatial learning memory behavior as well as cerebral hippocampal electrophysiology and synaptic morphology

    半乳糖對大鼠空間學習記憶行為與腦海馬結構電生理以及突觸形態的影響
  16. Effects of calcitonin gene - related peptide and nerve growth factor on spatial learning and memory abilities of rats following focal cerebral ischemic - referfusion

    降鈣素基因相關肽和神經生長因子對局灶性腦缺血再灌注大鼠空間學習記憶能力的影響
  17. Breteler mm, claus jj, grobbee de, et al. cardiovascular disease and distribution of cognitive function in elderly people : the rotterdam study [ j ]. bmj, 1994 ; 308 ( 6944 ) : 1604 - 8

    秦英,王碩仁,王偉東,等大鼠心肌梗死心衰后空間學習和記憶能力變化特點的研究[ j ] .中國行為醫, 2005 ; 1 : 8 - 11
  18. The dentate gyrus of hippocanpus which takes on near1y relation with spatial learning and memory, has amazing specia1ity in that subgranu1e zone persist having neuronal precursors, can pro1iferate and differentiate, produce new neurons

    海馬齒狀回,是與空間學習與記憶密切相關的腦區,在齒狀回持續保存有神經元祖細胞,並能分裂增殖,產生新的神經元。
  19. Part i involvement of ( - adrenoceptors in hippocampal ca1 region in in vivo long - term potentiation and spatial learning in rats activation of ( - adrenoceptors in area ca1 of the hippocampus facilitates in vitro long - term potentiation ( ltp ) in this region

    第一部分大鼠海馬ca1區-受體參與長時程增強和空間學習在離體海馬腦片上,激活ca1區( -腎上腺素能受體( -受體)易化這一區域突觸傳遞的長時程增強( ltp ) 。
  20. In the second part, the author has defined concepts of campus e - learning and summarizes e - learning characteristics. the author also contrasts e - learning with school study and finds out the integrative point between them. by this way, the author expects to construct the double - space learning system in web age

    第二部分,重點對校園網路進行了界定,總結了網路的基本特徵,並將網路與在校進行了比較,尋找網路與在校的整合點,以期構建網路時代的雙空間學習系統。
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