等點繪圖法 的英文怎麼說

中文拼音 [děngdiǎnhuì]
等點繪圖法 英文
raplot
  • : Ⅰ量詞1 (等級) class; grade; rank 2 (種; 類) kind; sort; type Ⅱ形容詞(程度或數量上相同) equa...
  • : Ⅰ名詞1 (液體的小滴) drop (of liquid) 2 (細小的痕跡) spot; dot; speck 3 (漢字的筆畫「、」)...
  • : 動詞(畫出圖形; 描寫) paint; draw
  • : Ⅰ名詞1 (繪畫表現出的形象; 圖畫) picture; chart; drawing; map 2 (計劃) plan; scheme; attempt 3...
  • : Ⅰ名詞1 (由國家制定或認可的行為規則的總稱) law 2 (方法; 方式) way; method; mode; means 3 (標...
  • 繪圖 : plot; draw; sketch; plotting; mapping繪圖板 drawing board; field plotter; plotting board; plottin...
  1. For this purpos, from the point of the log geology, aimed at the actuality of the current fractured reservoir log geology interpretation and evaluation, based on synthetical analysis of the current domestic and foreign fruit of fractal dimension investigation of reservoir fracture, using the method and technique of fractal dimension, through the further discussion of the fractal dimension characteristics of m index and n index in the log interpretation archie model in a sample way and through the theoretic reasoning to the fractal dimension dfa and m index of fractured reservoir interval ' s log curve, according to the geophysical signification of the fractal dimension dfa of fractured reservoir interval ' s log curve shape : the more complicated the change of the curve shape is, the larger the its dfa value is, then the more complicated space structure of fracture and pore, then the higher value of m index of space structure of fracture and pore, and so on, the text propounds an improved method, based on box dimension, of covering log curve with scale grid, and by programming computes the dfa and its m index value of fractured reservoir interval ' s log curve, for instance, ac and rt curve, ect, then further puts this technique into application investigation, and makes analysis of application effects in the reservoirs located in l area of qx oil field from three aspects : 1. the dfa and its m index value of fractured reservoir interval ' s log curve, for instance, ac and rt curve, ect, which are derived from computing, is used to identify reservoir type by crossplotting m index with the product df _ acrt of fractal dimension of acoustical wave log curve and restivity log curve and by experiential discriminance plate of reservoir type in l area of qx oil field

    因此,對該區裂縫性儲集層的類型識別、孔滲特徵的測井地質解釋以及儲層裂縫的發育和分佈規律進行深入的研究便成為本文研究的出發。為此,本文從測井地質的角度,針對當前裂縫性儲層測井地質解釋與評價的現狀,在綜合分析當前國內外儲層裂縫的分形分維研究成果的基礎上,利用分形分維方和技術,通過對archie測井解釋模型中的m指數、 n指數的分形分維特性的深入淺出的論述以及裂縫性儲層段測井曲線分維d _ ( fa )與m指數的理論推導,根據裂縫性儲層測井曲線形態分維值的地球物理意義? ?曲線變化越復雜,則其分維值d _ ( fa )越大、裂縫孔隙空間結構越復雜、裂縫孔隙空間結構指數m值越高特徵,提出了改進的基於盒維數的測井曲線網格覆蓋,編程計算了裂縫性儲層段常規測井曲線(如聲波和電阻率曲線)上分形分維值及其m指數值,進而從以下三個方面對qx油田l區塊的裂縫油藏進行應用研究,效果十分理想: 1將計算得到的可變的m指數與聲波和電阻率分維之積df _ acrt進行交,採用儲層分維值分類技術統計分析這些參數變化的規律,並結合qx油田l區塊儲層類型經驗判別版,從而實現qx油田l區塊下白堊統的裂縫性儲層的類型識別。
  2. Because of the huge memory space and rapd calculation speed that compuer possesses, we can manage the ekisted drawings central1y and search them rapidiy in conclusion, the high quality and low price product wtth the help of applytng the cad technology will not only satisfy the requiremen of the market but also help factory amer apply the compeer technology in the process of production ( for example, haher production managemen0 we has applied thes systetn in extuion embranchmen factory and obtained favorable effect wich reveds tha thes system has widely applytng prospect and uti1ity value

    該系統將成組技術的分類編碼原理和計算機輔助設計技術應用於擠壓鋁型材的產品開發設計和產品紙的管理中,不僅可以極大地提高產品設計質量、縮短產品開發周期,還可以減少重復工作及規范制;同時,利用計算機存儲空間大、運行速度快的優,可實現對已有產品紙的集中管理和快速檢索。利用計算機輔助產品開發,不僅能以高質量、低成本的產品迅速滿足市場需求,還可為工廠進一步實施計算機應用工程(如后續生產管理)奠定良好的基礎。
  3. The paper presents several aspects in partition rectification and visualization of raster image. adopt technology of visualization for scientific calculation, vector diagram of deformation 、 contour chart of deformation and drawing of three - dimensional are realized. delaunay tin in view of deformation feature is constructed on base of selected grid control points and methods and mathematical models for partition rectification are realized based on the delaunay tin. software of geometric rectification for large scales are realized and applied in project

    本論文針對柵格影像的變形可視化及分塊糾正展開研究,取得了以下幾方面的研究成果:一、採用科學計算可視化技術,制變形矢量、變形值線和三維效果,實現了柵格影像變形特徵的可視化;二、提出了在格網控制( gcp )數據基礎上選擇性構造顧及變形特徵的delaunay三角網,並基於構造的三角網實現了分塊糾正的方和數學模型;三、採用vc編制了影像幾何糾正軟體,實現大比例尺掃描地形的糾正,並在工程中得到應用。
  4. When catchment area, average channel gradient and catchment shape factor of designed culvert or bridge are known, a user can be convenient to get local parameters c, e and b from standard contour charts and easy to calculate flood flow just by a calculator. design period of flood flow is enormously shortened as well as a high precision. estimated flood flow through culvert or small bridge by new calculation model is generally less than by traditional methods, so that much cost is cut down a s reducing the span of culvert or small bridge

    以75000km ~ 2的川中丘陵地區為試研究區,制了該地區新模型的參數值線,率定了不同設計頻率的改正系數,使設計者只需在地形上獲取集水面積,河道平均坡降和流域形狀系數,在參數值線上查得橋涵所在地的相應參數,使用計算器即可迅速計算出設計流量,大大縮短了設計周期,且精度較高,設計的洪水流量一般低於傳統方,從而可減小橋涵跨徑,節省投資。
  5. This thesis primarily makes below the work of a few aspects : ( 1 ) the method that measuring and solution of the control point ' s coordinate, calculation of the point, solution of intersection with polygons, and calculation the quantity of ore reserves in a drawing file by computer technology ; ( 2 ) the theory and the method to draw the diagram of the equivalent line by establishing the abnormal triangle net, and ore blending with the diagram of the equivalent degree ' s line ; ( 3 ) the principle and method to automatically divide the ore, and the method to adjust to the quantity of ore and search the ore ' s information ; ( 4 ) adoption the line program to beg to solve the problem to ore blending, and establish the linear programming model and the simplification model with ore blending. ( 5 ) establish the control model with ore degree based on modem control theories

    本論文主要完成了以下幾方面的工作: ( 1 )利用計算機技術直接在一張現狀中,實現了控制的測量與求解、坐標展計算、多邊形求交以及爆堆礦巖量的計算; ( 2 )提出了通過建立非規則三角網的方值線的理論和實現方,通過品位線指導配礦工作; ( 3 )提出了配礦塊段自動劃分的原理和方,並在此基礎上實現礦塊礦量調整和礦塊信息查詢; ( 4 )採用線性規劃的方求解配礦問題,建立了配礦問題的線性規劃模型和簡化模型; ( 5 )建立了基於現代控制理論的品位控制模型。
  6. The paper mentions the design of three - dimensional graphics modeling in the mine such as shaft, laneway, and equipment of transport and mining. human - computer interaction and viewpoint rambling in the demo system are realized so that the simulating staff may look at circumstances from different viewpoint and positions. under the precondition of limited resources holding, the contradiction between the fidelity of image display and real - time feature of system interaction process is better resolved with using of display list and model culling technology

    論文中採用了opengl形庫的基本函數進行三維形的模型設計,並詳細給出了立井、拱形巷道、梯形巷道以及工作面支架和井底運輸巷道設備的三維形設計方;並著重分析人機交互與視漫遊功能的技術在系統中的實現;在佔用有限資源的前提下,為了提高場景實時顯示速度,論文中採用顯示列表和模型淘汰技術,並編制出了一個虛擬礦井實例。
  7. By taking advantages of epipolar line features and depth discontinuities in reference 中國科學院 軟件 研究所 博士 學位 論文 基于 圖 象 的 快速 繪制 技術 的 研究 images , an efficient inverse wmping algorithm is pfoposed in chapter 3 for gcnerating nagcs of novel views by combining multiple eference images 帆 enhm different vie 呷 oints because continuous segnents determi 。 d by pairs ofedge pixels at co 。 spending epipolar lines are order kept , only pairs of edge pixels in the reference 渝 明 e e necess 叨 口 cowute to obtain generalized disparity of all points in the desired image as a result , sighficant acceleraion could be made in the endering pfo 比 鴕 two accelerating techiq 此 s e presented in this algori 山 mb accelerate the hole illing process his algorithm extends the reference images rom projection of single col : ii ’ ected surface in previously developed nvnverse w 出 下 er to ima 驢 s captured rom complex scene in chapter 4 , an 《 dent ibr method is prese 庇 仙 y takn ull 訕 antage of 呷 bies c 咖 the method can simulate the 3d details on sllri : ace of object successfully he 。 叩 proach , called rered ature mopmp consists of two pans at fst , an origi 。 ltexture with orthogonal displacements per pixel is deco 啊 osed into a series of new t6 刀 mfcs with each 他 lug a given displacement per pixel , called ae , ea atures , or lt hen hese lt e used to render the novel view by conventional texture mapping d avoid gaps n the endered hlla 驢 , some phels are to be interpolated nd extended in the 廠 kaccoding to the depth differe eee between two neighbor pixels in the original texture as these ltlt fc … e much storage nd therefore much time is equired to install ltlt into the text ’ ufc buffec an 舊 thod is pfoposed to co 呷 fcss the ltlt , nd the cottcspondingfclldering method is given experimental esults show that the new method is efficient , especially n rendering those objects with a smaller depth rnge compared withtheir size , such as relief surfaces of building

    與己有的三維變換方相比較,該方不但成功地填補了由於投影區域擴張而產生的第一類空洞,而且成功地填補了由於空間深度非連續物體相互遮擋而產生的第二類空洞,從而方便地實現了虛擬環境中的漫遊;基於物體表面深度的連續性,本文提出了一個位移預測方? ?此方可以從單幅參考象獲得逆映射過程中所需要的目標象的位移信息,從而大大提高了演算的效率:與通常的正向映射演算相比,此演算克服了多幅參考象所帶來的計算量成倍增長問題,而且誤差較小。 2 )基於極線幾何的快速逆映射演算。利用參考象的邊界信息與隱含的遮擋關系,以及極線幾何的性質,本文第三章提出了一個基於極線幾何的快速3 『一中國科學院軟體研究所博士學位論文基於象的快速制技術的研究逆映射演算,從多幅參考象精確合成當前視目標象。
  8. We obtained the uniform data distribution from discrete data points by inserting spatial dots and then set up digital elevation model ( dem ) of correlative area through constructing mutual linked triangle net. the isoline graph was implemented based on this model. during the processes, we combined the technology of stratification computing when inserting special dots in fault area with the technology of stratification triangle net in fault area for dealing with thrust data

    然後介紹了在本研究中構造逆斷層地質值線的基本思路:從離散數據結構出發,採用空間數據內插方進行數據的均勻化,通過三角剖分構造出相互連接的三角形網路結構來建立起相關區域內的數字高程模型,利用該模型構造出相應的地質值線,其中使用擴展與斷層區的關系屬性進行斷層區分層空間插值計算處理和斷層區域的分層三角形網格化處理相結合的技術,實現逆斷層數據的處理和值線制。
  9. In general, graphics and image software only can copy, cut, delete, compose and art design pictures input computers by digital cameras or scanners. the fractal theory gets over this flaw and pictures can be drew by pure mathematical methods

    常用像軟體以復制、剪切、刪除、合成和藝術加工為其主要手段,就必須藉助于數碼相機、掃描儀工具把片輸入計算機,利用分形理論形則克服了這一缺,可以用純的數學方來模擬造型。
  10. Meanwhile, we built models of data collection, soeciai point ' s altitude handling, grid point ' s altitude handling, designed a method which can rapidly collect and process terrain data by descripting the contour line with mouse, and designed corresponding software by c + + builder5. 0. therefore, military digital maps can be facilitly and quickly made and computer - aided terrain analysis can be realized, thus the system can effectively help the commanders or staffs make their decision

    同時建立了數據採集、特殊高程處理、網路交高程處理模型,設計了一種可通過鼠標器描高線而實現地形數據的快速採集、處理和賦值的方,運用c + + builder5 . 0設計了相應的軟體,能夠方便、快捷地生成數字化軍用地並進行計算機輔助分析地形,從而能夠有效地幫助指揮員或者參謀人員進行決策。
  11. The main results of this paper are as follows : ( 1 ) the operation chart for individual and associated operation of new and old units, is plotted by using series of multiyears flows and the associated charts is advised to direct the reservoir operation. ( 2 ) on the basis of analysis on the characteristics of hydro - information observation system and flood forecasting system, some key problems in flood operation such as dispatching period of time, decision - making method and so on are studied. ( 3 ) the study and development of flood - dispatching simulation model

    論文取得的研究成果如下: ( 1 )採用長系列徑流資料,制了新老機組單獨運行和聯合運行調度,通過對比分析,建議採用聯合運行調度來指導水庫運行; ( 2 )在對石泉水庫水情測報系統和洪水預報系統的特進行分析的基礎上,研究了洪水調度中的幾個關鍵問題,如調度時段、決策方; ( 3 )洪水調度模擬模型研究與開發。
  12. The result shows that the sufficient and necessary condition of the quadratic rational b - spline curve ' s curvature monotony is similar to the quadratic rational bezier curves ", but its condition is some different from the quadratic rational bezier curves " curve ' s rendering algorithm is an important content in computer graphics, cad

    曲線的生成演算是計算機形學的重要內容。對於一些基本曲線,如直線,圓,橢圓,都有快速生成演算,如畫直線的bresenham演算, dda演算,畫圓的bresenham演算,中,正負, pitterway的橢圓及拋物線制演算
  13. According to the logical relationship between processes, and by means of determining the common arrowhead nodes between processes, the conditions under which void processes and new initial nodes are added, are expounded ; and a new drawing method with strong regularity, easy mastery and convenience for later check and arrangement, is proposed

    根據工作之間的邏輯關系,通過確定工作之間的共同完成節,論述了增加虛工作和新增開始節的條件,提出了一種新的,該方具有規律性強、易於掌握和便於後期的檢查和整理
  14. In order to obtain the digital base map of the field, different mapping techniques were compared. single point repeat positioning - average and continuously positioning - moving average methods were designed for gps mapping

    比較分析了農田電子地的主要測技術,設計了gps測中單重復定位? ?求平均,以及連續定位? ?移動平均定位數據的處理方
  15. Especially, when the isocline of x is monotone decreasing in 0 < x < 1, the svstem has no limit cycle and is globally stable ; next, we construct a saddle bifurcation at the boundary equilibrium and a degenerated bogdanov - takens bifurcation at the interior equilibrium by choosing appropriate parameter values in the following two sections, where our work are based on the theory of central manifolds and normal torms. we prove that is a codimention 3 focus - type equilibrium. system ( 6. 1 ) will have two limit cycles at some appropriate bifurcation parameter values, and have homoclinic or double - homoclinic orbits at some other appropriate bifurcation parameter values ; at last, we study the qualitative properties of the system at infinite in the poincare sphere

    因為系統在( 0 , 0 )處沒有定義,這給研究其在( 0 , 0 )附近的動力學性質帶來了困難,我們應用文獻[ 17 ]中關于研究非線性方程奇的系列理論和方,圓滿解決了這一問題,給出了第一象限內當t +或t -時,在全參數狀態下系統的軌線趨于( 0 , 0 )的所有可能情況,其相也得以描;並且,系統不存在極限環的幾個充分條件我們也予以列出,當x的傾線在0 x 1范圍內遞減時,系統不存在極限環,全局漸近穩定;然後,我們以中心流形定理和正規型方為主要工具,巧妙選擇參數,分別構造了一個余維2的鞍分岔和一個余維3退化bogdanov - takens分岔,證明了平衡是余維3的焦型平衡,存在參數, m ,的值使得系統( 6 . 1 )有兩個極限環,還存在參數, m ,的另外值使得系統( 6 . 1 )有同宿軌或雙同宿軌。
  16. The fifth, it has presented that the opengl technique may extend the three - dimensional methods of show. it has summarized of the features, functions, working flow, drawing flow, output process of three - dimensional graph and the setting of illumination and material in opengl

    然後又介紹了可以利用opengl技術來擴展gis中的三維表示方,其中概述了opengl的特、功能、工作流程、流程,三維形的輸出過程以及opengl中的光照和材質的設置
  17. Compared with virtual reality systems realized by computer graphics, the virtual scene built using the technology is independent of scene complexity and has the advantages of high painting quality, strong image reality sense and rapid speed, so the technology causes many researchers " attention this paper studies a constructing model for image - based virtual scene and realizing technology for walkthrough system

    和用計算機形學方實現的虛擬現實系統相比,利用該技術生成的虛擬場景獨立於場景復雜度,具有制質量高、象真實感強、速度快,因此引起了廣大研究人員的關注。本文研究了基於象的虛擬場景的構造模型和漫遊系統的實現技術。
  18. The present research status and some methodologies about the 3d reconstruction and visualization are introduced in this paper, while three important contents, i. e., image pre - processing, 3d reconstruction and 3d reveal are more concerned. image pre - processing includes interpolating, filtering, gray adjusting, rotating, zooming, selecting voi and reducing elements which are very important for the next step. the work of this paper use marching cubes ( mc ) algorithm to reconstruct the 3d object after analyzing the volume rendering method and the surface rendering method

    在二維像預處理方面討論了濾波、灰度修正、旋轉和縮放、感興趣區域voi ( volumeofinterest )的提取、減少體數據集中象素的數目、層間插值,這些處理可以減少噪聲的干擾,使物體的特徵更加突出、需要處理的數據大大減少、節省存儲空間、加快制速度,這些處理對於後一步的三維重建是非常必要的;在三維重建方面,分析了面制和體制各自的優和缺,選取了面制中經典的mc演算實現三維重建;在三維顯示中實現對體數據的顯示、剝離顯示、旋轉、值面顯示、沿x 、 y軸的剖切顯示、光照顯示效果。
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