自我娛樂 的英文怎麼說
中文拼音 [zìwǒyúlè]
自我娛樂
英文
entertain oneself- 自 : Ⅰ代詞(自己) self; oneself; one s own Ⅱ副詞(自然;當然) certainly; of course; naturally; willin...
- 我 : Ⅰ代詞1. (稱自己) i; my; me 2. (指稱我們) we; our; us 3. (""我、你"" 對舉, 表示泛指) 4. (自己) self Ⅱ名詞(姓氏) a surname
- 娛 : Ⅰ動詞(使快樂) give pleasure to; amuse Ⅱ名詞(快樂) joy; pleasure; amusement
- 自我 : 1 (自己) oneself; self 2 [心理學] ego; 自我保護 self protection; 自我評價 self assessment; self...
- 娛樂 : amusement; entertainment; recreation
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Reading was the only amusement i allowed myself.
讀書是我唯一允許自己享受的娛樂。The idea of entertainment value is also straightforward. while by cogitative value, it is initiated by the question of whether we can learn anything from a movie
我自己常常強調電影有三方面,一方面是要有藝術性,第二方面是娛樂性,第三方面是要有思想性。Entertaining ourselves by inflicting needless pain on a fellow creature dehumanizes us
通過其它生靈夥伴身上不必要的痛苦來娛樂自己,這讓我們失去人性。In today ' s cartoon david horsey makes fun of the explanation of " children ' s tv ", the special programme that uses entertainment to help children to learn and take their first steps in the world outside their family
在今天的漫畫中,漫畫家戴維?霍爾西嘲笑了"兒童電視節目"的自我標榜,這種特別的節目據說是用娛樂方式來幫助兒童學習認字,幫助兒童向家庭之外的大千世界邁出第一步。In today ' s cartoon david horsey makes fun of the claims of " children ' s tv ", the special programming that supposedly uses entertainment to help youngsters to learn to read and take their first steps in the big, diverse world outside their family
在今天的漫畫中,漫畫家戴維-霍爾西嘲笑了「兒童電視節目」的自我標榜,這種電視節目據說是用娛樂方式來幫助兒童學習認字,幫助兒童向家庭之外的大千世界邁出第一步。" we will introduce a slew of new own - brand products, including recreational vehicles and sport utility vehicles, in co - operation with foreign automobile design companies, " xu said
"我們將會介紹一個新自己-商標產品的回轉,包括娛樂的車輛和運動的實效車輛,在和外國的汽車設計公司的合作方面, "北越貨幣單位說。We have advanced the city construction sustainable developing strategy on studying socialized production and life service function ( hub of communication, information linking modern water supplying and draining, energy supplying, calamity preventing, environment preventing ) ; purify and beauty function ( gardens afforest landscape controlling ecology protection ) ; science and cultural function ( exhibition hall, science and technology center, conference service center, gymnasium, library, museum and other recreations ), environment quality controlling, etc. during the process of the city construction sustainable development, thinking manner and view, such as systemic view, natural view, resource view, value view, morality view, should be educated and abided
通過對城市基礎設施建設?交通樞紐功能、信息溝通功能、現代化給排水、能源供給、防災和環保設施為主體的社會化生產生活服務功能、高水平的園林綠化、景觀控制、生態保護為主要內容的城市美化凈化功能,由展覽館、科技館、會議服務中心、體育場館、圖書館、博物館及其它文化娛樂設施組成的科技文化教育交流功能,環境質量控制等等問題的分析與探討,提出我國城市建設可持續發展的各項對策。詳細分析城市規劃的價值觀和方法論。詳細分析研究城市建設可持續發展中的系統觀,自然觀,價值觀,倫理道德觀等新的思維方式。For your horrified amusement, see if you can dig up a print of something called scream or the blair witch project
如果你想自我驚嚇娛樂一番? ?試試能否挖到《尖聲驚叫》或《噩夜叢林》的電影拷貝吧。No one can imagine the compassion 1 have felt since then for the poor children whose parents have declared them geniuses, who make them sing for visitors, imitate birds, even lie in order to entertain
自那以後,沒有人能想象我對那些可憐的孩子的同情,他們的父母宣稱他們是天才,讓他們為來訪者唱歌,模仿鳥叫,甚至為了娛樂而撒謊。No one can imagine the compassion i have felt since then for the poor children whose parents have declared them geniuses, who make them sing for visitors, imitate birds, even lie in order to entertain
自那以後,沒有人能想象我對那些可憐的孩子的同情,他們的父母宣稱他們是天才,讓他們為來訪者唱歌,模仿鳥叫,甚至為了娛樂而撒謊。The superb range of amenities on offer, include sauna & massage, outdoor tennis court, gymnasium, billiard room, beauty salon and mahjong rooms
飯店休閑娛樂設施完善,有棋牌室、撞球室、桑拿中心、美容沙龍、室外網球場、健身房等,茶餘飯后您還可以到夜總會一展歌喉,釋放自我!The factors that can predict individual addiction include intrinsic leisure motivation, leisure constraints, leisure boredom, internet activity and the psychological need for the internet. 4
其他的影響因素依序為虛擬情感、休?桃戰、結構阻礙、休?娛樂、自主需求、休?自我決定及資訊使用。It makes an effort on analysis on some certain tendency of mass media consumerism, such as the individualism of tv media channel and programmers styles orientation ; media has become the instrument for profit perusing ; mass media services the public with mass entertainment contents ; mass communication make people at loose ends and rely more on news media in the information explosion times ; worship towards mass media makes people lose themselves in some degrees
著重對一些典型的大眾傳媒的消費主義傾向作分析,諸如電視媒體頻道的個性化包裝和節目的風格化定位;媒體成為追求利潤的工具;傳播內容以大量娛樂內容服務于受眾;信息爆炸時代的大眾傳播讓受眾無所適從,日常生活中對新聞媒體依賴程度加重,大眾傳媒崇拜導致不同程度的「自我」喪失等等。Why do you think some people are attracted to dangerous sports or other dangerous activities ? use specific reasons and examples to support your answer
觀點:自我娛樂,征服自然和賺錢是人們被危險活動吸引的主要原因I see millions denied education, recreation, and the opportunity to better their lot and the lot of their children
我看到數百萬人得不到教育,娛樂以及改善自己和子女的境遇的機會。The gym news recreation appearance is the result of the development of market economy, is natural property of the gym regression. the gym news recreation ought to be thawed into the whole world of vision, heighten community history sense of responsibility, and has undertake the heavy responsibility to develop vigorously nationality gym, display the objective spirits of responsible mass media
體育新聞娛樂化現象是我國市場經濟在特定發展階段的產物,是體育自然屬性的回歸,在當前的體育新聞報道中,它占據著相當重要的地位,並已成為當今中國體育新聞報道的發展趨勢,但它不可能成為市場經濟條件下的媒介主流。Combining the hotspots, key points and difficulties in the development of it industry and informationalization, we will leverage our advantages, organize a host of brand conferences and activities, and build a high - quality communication platform and service bridge for both sides in the it industry in the fields of technology discussion, it application in the industries, it channels and digital entertainment
結合信息產業和信息化發展的熱點、重點、難點, 2005年,我們將發揮自身強項,有針對性地組織系列化的品牌會議活動,在技術研討、行業信息化、 it渠道、數字娛樂等領域為信息產業雙方搭建高質量的溝通平臺和服務橋梁。As one feature of that system, the swedish government has provided youth activity centers and material resources with the aim of encouraging and assisting youth in learning about themselves and arranging their recreational activities
其中,為了鼓勵與協助青少年自我學習與安排休?娛樂,瑞典政府也提供了青少年中心的活動場所與器備。Based on the findings above, more conclusions are presented in the following : 1 ) adolescents have a lower, general evaluation on internet environment and they are not satisfied with it ; adolescents have positive behaviors rather than negative behaviors on internet ; adolescents have a higher self - evaluation on internet ; the commonly and frequently negative internet behaviors are cheating, legpulling and adventuring, etc ; the internet use motivations are chat on - line, amusement, information reception, correspondance, emotional modulation, etc. internet use only has a negative influence on a few numbers of the adolescents ;. 2 ) adolescents most frequently use chat on - line, which is sequently followed with amusement, general information browse, e - mail, etc. in addition, there is no gender significant difference between internet use and user ' s surfing time
研究發現: 1 )青少年對網際網路環境的總體評價較低;在網際網路中積極的行為多於消極的行為;對自我網際網路行為的評價高於對他人的行為評價;常見的消極網際網路行為依次是欺騙、惡作劇與冒險,且對他人構成的消極影響較小;網際網路使用動機依次是在線聊天、娛樂休閑、獲得信息、與親朋好友聯系和調節情緒;網際網路使用只對少數青少年個體造成負面影響; 2 )青少年在網際網路上使用最多是在線聊天,其次為娛樂、聽音樂、看電影、一般的信息瀏覽、收發郵件和搜尋網上資源等。It appears that the public are seeking a kind of " infotainment edutainment " from museums, i. e. a combination of information education and entertainment. visitor not only want museums to furnish them with intellectual gains for self - improvement or enhancement, but also to offer leisure attraction by making their museum experience interesting and fun
換句話說,公眾希望博物館能夠滿足他們對資訊教育與娛樂消閑並重的需求,在讓公眾增進知識、自我增值之同時,也可令他們感受到參觀博物館是充滿樂趣的。分享友人