虛幻游戲 的英文怎麼說

中文拼音 [huànyóu]
虛幻游戲 英文
mazes and monsters
  • : Ⅰ名詞1 (空虛) void; emptiness 2 (政治思想等方面的道理) guiding principles; theory 3 (二十八...
  • : 形容詞1. (沒有現實根據的; 不真實的) unreal; imaginary; illusory 2. (奇異地變化) magical; changeable
  • : Ⅰ動詞1 (人或動物在水裡行動) swim 2 (各處從容地行走; 閑逛) rove around; wander; travel; tour 3...
  • : Ⅰ動詞1 (玩耍; 游戲) play; sport 2 (開玩笑; 嘲弄) make fun of; joke Ⅱ名詞1 (戲劇; 雜技) dram...
  • 虛幻 : unreal; illusory; imaginary
  • 游戲 : 1. (娛樂活動) recreation; game 2. (玩耍) play
  1. Below are some of the organizers that have invited her to perform : ministry of foreign affairs, ministry of home affairs, south east cdc, people ' s association, national university of singapore, nanyang technological university, nanyang junior college, singapore scouts association, singapore conference hall, lions club international, national kidney foundation, tcs channel 8, axn, the president charity challenge, the heritage board, cdans, duck race, chingay, world cyber game etc

    它也曾為以下團體服務:新加坡外交部、內政部、東南社理會、人民協會、新加坡國立大學、南洋理工大學、南洋初級學院、童軍總部、大會堂、國際獅子會、全國腎臟基金、新傳媒第8頻道、 axn頻道、總統挑戰慈善基金、文物局、國際世界大賽等等。
  2. In games with a first - person perspective, such as “ unreal ” or “ half - life 2 ”, the monitors can then be arranged to mimic peripheral vision

    在例如「」和「半條命」這樣的第一人稱視角中,三個顯示器可以分三面擺放以模仿周圍的視覺。
  3. Please never messed up real life and games. in games, we walk in our happy path, in real life, we walk stably step by step

    永遠不要把現實和混為一談,在中快樂地走,在現實中穩健地走。
  4. Since about the middle of the trip from stockton, the debate had raged over whether to make the game world realistic and historically accurate or to construct a fantasy world that included mermaids, sea monsters, giant whirlpools, and the like

    因為在從stockton回家的途中,我們就進行了激烈的爭辯,是使世界符合現實和歷史,還是構造一個的世界,它包括美人魚、海妖、巨大的旋渦以及類似的東西。
  5. Animation tool enables artists to import models, skeletons, and animations, and to tie them to in - game events such as sounds and script notifications

    編輯器中還為美術製作人員提供了完整的模型,骨骼和動畫數據導出工具,並將它們連同編輯事件所需要的聲音文件,劇情腳本進行統一的編輯。
  6. Networking framework suitable even for the world ' s most competitive action games

    引擎的網路架構甚至可以滿足世界上最激烈的動作的傳輸要求
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