螺旋槳平面 的英文怎麼說

中文拼音 [luóxuánjiǎngpíngmiàn]
螺旋槳平面 英文
propeller plane
  • : 1. [動物學] (軟體動物) spiral shell; snail; conch 2. (螺旋形的指紋) whorl (in fingerprint)
  • : 旋Ⅰ動詞1 (旋轉) whirl 2 (用車床切削或用刀子轉著圈地削) turn sth on a lathe; lathe; pare Ⅱ名詞...
  • : 名詞1. (劃船用具) oar; paddle 2. (螺旋槳) propeller
  • : Ⅰ形容詞1 (沒有高低凹凸 不頃斜) flat; level; even; smooth 2 (高度相同; 不相上下) on the same l...
  • : Ⅰ名詞1 (頭的前部; 臉) face 2 (物體的表面) surface; top 3 (外露的一層或正面) outside; the ri...
  • 螺旋槳 : [機械工程] screw propeller; propeller; screw; blade; airscrew; propeller screw; propelling screw...
  • 螺旋 : 1 (具有螺紋的圓柱體 屬于斜面類的簡單機械) corkscrewspin; screw; spiral; helix 2 (螺旋現象;尾旋...
  1. In this dissertation, through computer simulation, the problems of modeling, control and guidance of auvs are presented. the first part of this dissertation addresses the problem of dynamically modeling of auvs, and derives thrusters " two - dimension nonlinear dynamic model, which has axial flow speed and propeller rotational velocity as two state variables, voltage or current of motor as inputs, and thruster force and torque as output. the second part focuses on the nonlinear adaptive sliding mode control of auvs in diving plane and steering plane

    本論文系統研究了自主式水下航行器的建模、非線性自適應滑模控制、以及深度調整和水導引方法等問題,具體成果和創新點如下1 、根據流體力學理論,建立了推進器的動態模型,它以來流速度v _ p和轉速n為狀態變量,以電機施加轉矩為輸入,推力t和轉矩q為輸出。
  2. A part or surface, such as a wing, propeller blade, or rudder, whose shape and orientation control stability, direction, lift, thrust, or propulsion

    翼剖;機翼;翼一個部件或,如機翼、葉、方向舵等,其形狀或方位控制穩定性、方向、抬升、沖擊或驅動
  3. In this thesis we have get the profile of the shroud, the shroud is simulated by circle source and sink series, and the propeller is simulated by a actuating disk

    在計算與函道的相互影響時,只考慮在函道表任一點上誘導速度的均值,即軸對稱。
  4. As the basic concept, the first step is to modeling by ug. there is different model between propeller and commonly hardware, so we must be use curve modeling, at the same time, characteristic modeling and entity modeling in the whole process. first, we apply offset data for spline fit curve, then scanner smooth curve face

    首先在三維繪圖軟體ug中對及葉片進行三維建模,由於的造型不同於一般零件的cad造型,故在造型過程中同時採用了曲造型,特徵造型和實體造型幾種方法,先由型值數據生成樣條曲線,再由樣條曲線掃掠生成滑的曲,最後通過圓整?延伸得到的三維模型。
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