行為控制知覺 的英文怎麼說

中文拼音 [hángwéikòngzhìzhījiào]
行為控制知覺 英文
perceived behavioral control
  • : 行Ⅰ名詞1 (行列) line; row 2 (排行) seniority among brothers and sisters:你行幾? 我行三。where...
  • : 動詞1 (告發;控告) accuse; charge 2 (控制) control; dominate 3 (使容器口兒朝下 讓裏面的液體慢...
  • : Ⅰ動詞1 (製造) make; manufacture 2 (擬訂; 規定) draw up; establish 3 (用強力約束; 限定; 管束...
  • : Ⅰ動詞1 (知道) know; realize; be aware of 2 (使知道) inform; notify; tell 3 (舊指主管) admin...
  • : 覺名詞(睡眠) sleep
  • 行為 : action; behaviour; conduct; deed
  • 控制 : control; dominate; regulate; govern; manage; check; cybernate; manipulate; encraty; rule; rein; c...
  • 知覺 : 1. (感覺) consciousness; esthesia; aesthesia 2. [心] (感性認識) perception; ken
  1. This paper from the research that supported by the prefect of the shenyang institute of automation ( sia ) of the chinese academy of science ( cas ) - - " research on robot behavior control based vision perception " ( no. rl200202 )

    本課題來源於中國科學院沈陽自動化研究所機器人學重點實驗室資助下的專項研究? ? 「基於視機器人技術研究」 (代號: rl200202 ) 。
  2. Under the support of " research on robot behavior control based vision perception " from shenyang institute of automation ( sia ) of the chinese academy of science ( cas ) ( no. rl2002002 ), this paper has a whole systemic research on the behavior control of mobile robot, and provides a robot behavior control system based vision and ultrasonic information

    在中科院沈陽自動化所機器人學重點開放實驗室「基於視的機器人技術研究」 (項目編號: rl2002002 )項目的支持下,本文對移動機器人的了較系統的研究,提出了基於視和超聲波信息的機器人策略。
  3. Presents the perception mechanism of virtual humans based on a dead - reckoning algorithm to overcome the drawback of the synthetic vision approach, promotes the study of perception techniques in behavioral animation, and lays the foundation for the behavior control study for virtual humans, and points out that with the development of behavioral animation in more than one decade, researchers have been more and more convinced of the importance of the behavior study for virtual humans ; perception mechanism is the core of the above study ; the perception mechanism for virtual humans has been generally founded by the sensory approach, not by the synthetic vision approach because the complexity of virtual human itself and the dynamic quality of environments make it difficult to transmit visual information between virtual humans in multi virtual human environment like a virtual war field

    近十幾年來,隨著對動畫研究的開展,研究者們越來越認識到研究對虛擬人研究的重要性.感是虛擬人研究的核心,迄今止研究者們一般採用傳感器方法而不是合成視方法建立虛擬人的感,這是因在象虛擬戰場這樣的多虛擬人環境中,虛擬人本身的復雜性、環境的動態性,使得虛擬人間可視信息的傳遞很困難.了解決這個問題,提出了基於位置推算演算法的虛擬人感.該項研究彌補了合成視方法的不足,豐富了動畫中感技術的研究,從而虛擬人的研究奠定了基礎
  4. In studying animal behavior and neurophysiology, this topic concentrates on hearing mechanisms, including the neural mechanism s of auditory precedence effect, the neural mechanism s of informational masking and energetic masking, the interaction between auditory cognitive processes and sensory gating processes, and the neurobiological mechanisms of auditory emotional learning

    本研究以動物和動物神經生理對象,重點探討如下四個問題:聽優先效應的神經生物學機;信息掩蔽和能量掩蔽的神經生物學機;聽過程與感過程之間的交互作用;聽情緒學習的神經生物學機
  5. This study aims at several aspects : exploring the situational factors which influence the creative performance of chinese employees, and develping a general scale to evaluate the creative situation ; exploring the characteristics of creative situation in different enterprises, and flying to reflect the different feelings of different employees about the creative support ; discussing the mechanics of the influence on the creative performance under the framework of intrinsic motivation reseach ; investigating the results of creative motivation through detervencing the motivational variables in lab. sticking to the open rules, we constructed 《 the scale of creative organizational situation - 1 》. data was obtained from 459 and 999 employees respectly

    本研究的目的在於探索影響我國企業員工創造性績效的主要情境因素,編對企業的創造性情境進合理、可靠評估的通用量表;以該量表研究工具,科學地探討不同類型企業的創造性組織情境特徵,並系統地揭示企業員工的不同亞群體對組織的創造性支持的差異;以內部動機的基礎研究理論背景,探討組織情境因素對員工創造性績效產生影響的動機機;最後,在實驗的條件下,對所建構模式中的動機變量加以干預,檢驗創造性的激勵所達到的效果,力圖企業中的創造性激勵提供具有實踐價值的指導。
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