視頻動畫系統 的英文怎麼說

中文拼音 [shìbīndònghuàtǒng]
視頻動畫系統 英文
vb video animation system
  • : Ⅰ動詞1. (看) look at 2. (看待) regard; look upon 3. (考察) inspect; watch Ⅱ名詞(姓氏) a surname
  • : Ⅰ形容詞(次數多) frequent Ⅱ副詞(屢次) frequently; repeatedly Ⅲ名詞1 [物理學] (物體每秒鐘振動...
  • : Ⅰ動詞1 (用筆或類似筆的東西做出圖形) draw; paint 2 (用筆或類似筆的東西做出線或作為標記的文字) ...
  • : 系動詞(打結; 扣) tie; fasten; do up; button up
  • : Ⅰ名詞1 (事物間連續的關系) interconnected system 2 (衣服等的筒狀部分) any tube shaped part of ...
  • 視頻 : [物理學] video frequency (v f ); vision frequency; visual frequency; video視頻變頻器[變換器] vi...
  • 系統 : 1. (按一定關系組成的同類事物) system 2. (有條理的;有系統的) systematic
  1. Dvb - t digital tv receiver can receive dvb - t digital tv program, decode in the pc and play mpeg - 2 video and audio signal which complied with high - definition tv or standard - definition tv duly. it can be used for televiewing in the microcomputer and mobile receiving

    基於usb2 . 0的dvb - t數字電接收可以接收dvb - t數字電節目,實現在個人電腦上解碼並及時播放高清或標清電質的mpeg - 2信號和音信號,適合運用微電腦收看電節目,並且可以移接收。
  2. Engineering drawing has always been labeled as a practical subject. a combination of geometrical, building. mechanical and electrical drawing, it relates between theory and the picture of reality. engineering drawing will provide an accurate and complete ptcture for every object tn terms of shapes and sizes. usually, it is taught using the face - to - face teaching mode even in an odl environment. due to its nature, some students may find difficulty in imagining and interpreting the drawings. however, the availability of sophisticated technology provides the opportunity for the learning of engineering drawing to be enhanced via online. a web - based system for teaching and learning engineering drawing was developed based on a constructivism model. the web - based system is tailored for several topics of engineering drawing such as orthographic projection, sectional view, isometric and oblique drawing at the secondary level. the learning strategy consists of multiple phases beginning with introduction, concept learning, engineering drawing method, application and exercises. during introduction, students will be exposed to an overview of the topic followed by learning of specific concepts. the system provides a learning environment that allows engineering students to view objects from different angles, such as third angle projection and first angle projection as well as views of plans, side and front elevations. after learning about the concepts, students wilt be guided through the various steps in drawing methods for each topic via animations and simulations. learners are able to view any section repeatedly. examples of real application of engineering drawings were also given using graphic, animations and video. to evaluate students understanding, exercises were given at the end of each session

    工程制圖一直被認為是一門實踐性學科,其整合了幾何學、建築、力學、電子制圖等,從而將理論與現實圖像聯起來,工程制圖能為每個不同形狀、尺寸的物體提供精確的、完整的圖像.通常,即使在開放與遠程教育環境中,工程制圖的教學也是通過面對面的教學模式來進行的.由於其特殊性,一些學習者可能難以想象並解釋這些圖像.然而,尖端的技術使得可以通過在線的方式加強工程制圖的學習.研究者基於建構主義模式開發了一個面向工程制圖教學和學習的網路.該適用於幾種工程制圖,例如展開圖、刻面圖、等角圖和斜角圖.學習過程包括導論、概念學習、工程制圖方法,以及應用與練習等階段.在導論階段,為學習者提供了專題簡介,然後是概念學習階段.所提供的學習環境允許工程專業的學生從三維透、一維透、平面圖、側立面、正立面等不同角度來觀察物體.經過概念學習階段后,將引導學生通過和模擬學習每個專題中制圖方法的不同步驟,學習者也能重復觀察任何剖面.另外,還通過圖像、等方式展示真實的工程制圖應用案例.最後,為了評價學生的理解能力,在每部分內容後面都附有相關的練習
  3. For example, hp ' s work for dreamworks animation skg, a film studio, required a highly sophisticated video - conferencing system so executives could regularly talk face - to - face without having to leap on an aeroplane

    例如,惠普的電影製作商夢工廠公司,曾需要一個高度尖端會議以便管理層能定期面對面交流而無需差旅勞頓。
  4. In this thesis, we present one prototype system of video based performance - driven facial expression animation, and describe in detail the relative content of face detection, feature extracting, feature tracking, special face modeling, expression animation and the like

    本文提出了一個的人臉原型,詳細介紹了構造該所涉及的人臉檢測、特徵提取、特徵跟蹤、特定人臉建模、表情等方面的技術。
  5. Vb video animation system

    視頻動畫系統
  6. The research on computer synthesis realistic human face is a foundation and meanwhile a difficulty in the area of computer graphics. since the pioneering work of frederic i. parke in 1972, the realistic facial synthesis is still a subject with great challenge and worth deeply researching to researchers in the computer graphics field

    自從70年代parke提出了世界上第一個人臉合成以來,對于計算機圖形學領域的研究者來說,具有真實感的人臉合成就一直是一個富有挑戰性並且值得深入研究的課題,而其又可被廣泛的應用於諸如電影、廣告人物、計算機游戲、會議、面部外科手術以及人機介面等多個領域中。
  7. It introduces digitized video as standard data type into the system, and it allows an easier handling of other continuous media like audio and animation

    它將數字化作為標準數據類型引入了,而且使音等其他媒體的處理更加簡便
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