認知技術 的英文怎麼說

中文拼音 [rènzhīshù]
認知技術 英文
cognitive techniques
  • : 動詞1 (認識; 分辨) recognize; know; make out; identify 2 (建立關系) enter into a certain rela...
  • : Ⅰ動詞1 (知道) know; realize; be aware of 2 (使知道) inform; notify; tell 3 (舊指主管) admin...
  • : 名詞(技能; 本領) skill; ability; trick; technique
  • : 術名詞1. (技藝; 技術; 學術) art; skill; technique 2. (方法; 策略) method; tactics 3. (姓氏) a surname
  • 認知 : [心理學] cognition; -gnosis
  1. New development on integration of information between the cerebral hemispheres with experimental technique on cognitive behavior

    行為實驗研究大腦兩半球信息整合機制的新進展
  2. Our company mainly sells fpc base materials ( indusium, rubber latex and pi doily ), whose quality and technologyis competitive. professional after - sale service staff is organized as well, which provides the clients with complete technique support as a strong backup force for the quality of the products. the products sold by our company has, in a short term, been accepted and appreciated by its famous counterparts

    公司主要銷售fpc基材(覆蓋膜、純膠膜、 pi補強片) ,公司產品品質優異,力量雄厚,並配有專業的售後服務團隊;將為您提供完善的支持,是您品質保證的強有力後盾,公司所銷售的產品在短時間內得到了業界名企業的可與贊同。
  3. Thus this thesis makes a detailed analysis on the above problems in order to solve them. through questionnaires and interviews, the paper analyses the recognition degree of the company ’ s stimulation measures and the degree of the employees ’ satisfaction as well as their incentive factors. we reach the conclusion that the staffs ’ urgent incentive factors are high income, the equability of performance assessment and allocation, and the opportunity of study as well

    本文通過問卷調查、訪談等方式,對中國人壽與研發人員的激勵措施度、工作滿意度以及激勵因素等進行了調查與分析,並得出:收入高、績效考核和收入分配的公平性和更多的學習提高的機會是公司與研發人員需要迫切的激勵要素。
  4. Policy and regulations of foreign exchange control on foreign - funded enterprises

    密集型識密集型外商投資企業
  5. Virtual reality technology can provide " participants " with a feeling of being personally on the scene. as a main actor in the virtual environment, userscan control any objects in the virtual environment arbitrarily and can get reaction in time. in the hyperspace of the information, he can get acknowledge with their own percipience and cognition, and, seek the solutin, and form the new conception. the association of the virtual reality technology and java technology intensify the interaction between the users and viryual reality technology. with the interface provided by java, the user can control any objecs and change the attributes ( such as position, angle, color and etc. ). this paper formulizes application of the virtual reality technology in the system of the building seilling which uses the real three dimensions models to replace of static picture ' s and word ' s description. in the process of the practice, the paper analyses the difference between javascript, java claa and java applet, and formulize the their applications in this system

    用戶在多維信息空間中,依靠自己的感能力全方位地獲取識,發揮主觀能動性,尋求解答,形成新的概念。虛擬現實與java的結合增加了虛擬現實與用戶的交互功能,用戶可以通過java提供的界面,操縱場景中的任何物體,並改變相應的屬性(如:位置,角度,顏色等等) 。本篇論文闡述了虛擬現實應用在售樓系統中,用真實的三維模型來代替原有的靜態圖片及文字描述,在實踐過程中,分析了javascript , java類,及javaapplet實現功能中的利弊,分別闡述了它們在本系統中的應用,從理論上講,本課題所研究的虛擬現實不只適用於售樓系統的電子商務中,同樣可用於軍事和演習、醫學、教育、娛樂和工程設計等領域。
  6. The information technique applied in teaching can help to set up the ideal teaching environment for the high school : which helps to motivate the students to study more interestedly, stressing the corpus function of student as learning people, good to obtain and keep the knowledge, helping to realize buildup and management of the teaching information most effectively, good to realize the spirit of cooperation and to promote the development of the advanced perception ability of cooperative study, to form the frontier spirit of innovation and promote the research study of developing the information ability

    信息應用於教學可為高校創建理想的教學環境:有利於激發學生的學習興趣,突出學生的主體作用;有利於識的獲取與保持;可實現對教學信息最有效的組織與管理;有利於實現培養合作精神並促進高級能力發展的協作式學習;有利於實現培養創新精神和促進信息能力發展的探究性學習。信息可作為學習對象、學習工具、教學工具這三種方式在高校學科教學中的應用。
  7. They rate librarianship skills higher than subject knowledge in on-line searching.

    他們為圖書館要比聯機檢索主題識更難于掌握。
  8. Elementary school is an important place where children develop their own behavior and experience social life. it is the beginning of a man ' s social life where man begin to learn the elementary ability in order to join the social life and this period of time has impacted his whole life. with the development in the area of society, economic, sience, technology and the tendency that the education system goes to the direction of " quality education ", the elementary school education has attached importence to children development in aspect of interests, play, intellectiiality, personality etc. based on the interaction relationship between children behavioral development and campus physical space, campus physical space should be able to fulfill the needs for children activities and further more to create the inspiration for their potential development in behavior. for this reason, we should try to plan campus physical mechanism with consideration in children behavioral development and pursuing quality education, make a good pl an of the school environment for chlildren ' s playgame

    小學是兒童身心成長及社會生活體驗的重要場所,是一個人走入社會的開始,一個人從小學開始學到了參與人類社會活動的基本能力並影響到其以後的發展。隨著我國社會經濟、科學的迅速發展和教育體制向「素質教育」的轉軌,小學教育更加註重兒童興趣、游戲、、人格的全面發展。根據兒童行為發展和校園空間的互動關系,校園空間必須滿足兒童活動的需要,並對他們的行為產生潛在的引導力量。
  9. Art therapy practice is based on knowledge of human developmental and psychological theories which are implemented in the full spectrum of models of assessment and treatment including educational, psychodynamic, cognitive, transpersonal, and other therapeutic means of reconciling emotional conflicts, fostering self - awareness, developing social skills, managing behavior, solving problems, reducing anxiety, aiding reality orientation, and increasing self - esteem

    治療的應用基於人們對個體發展和心理理論的識,通過教育、精神動力、等治療手段來緩解心理沖突,培養自我意識,提高社會能,增進對行為的自我控制,減輕焦慮,幫助檢驗真實性,提高自尊心。
  10. Cognitive psychophysiology and non - invasive imaging methods of cerebral function

    心理生理學與無創性腦功能成像
  11. To prevent and suppress terrorist network, it is essential to treat symptoms and to understand and to terrorist networks ; improve legislation and responsibilities ; protection targets ; strengthening international cooperation ; with advanced technology and unique autonomous intellectual property rights ; establish a monitoring system and rapid reaction force ; train a large number of outstanding reserve talent

    預防和制止網路恐怖主義,必須標本兼治:要識和重視網路恐怖主義;完善立法和責任落實;保護重點目標;加強國際合作;擁有先進獨特的和自主的識產權;建立監測系統和快速反應隊伍;培養大量的優秀后備人才。
  12. With a further progress and development of society and science & technology, we have come into a more complicated society with a recognizant stage characterized by " nature - society - thought "

    隨著社會和科學更加進步、發展,人類進入了「自然? ?社會? ?思維」的階段的更復雜的社會。
  13. At first tom thought that with his knowledge. skill & experience he was bound to find a satis factory job

    湯姆起初為,憑他的識、和經驗,一定能夠找到一份稱心如意的工作。
  14. Manufactured the excellent products and founded the fashion life that is our dealing faith. after several years effort, we have developed. after registration, we are awarded emphases enterprise by experiment zone in jul 2001 ; medun - smal scale enterprise guangdong in dec ; science technology progress in jul 2002 ; jieyang famous trademark in jan 2003 ; passed is09001 2000 international quality system authentication ; in may, nation quality trustworthy products and the national consumer satisfaction of the quality service unit ; in jan a quality price trustworthy unit ; in mar, the enterprise being faithful to its contract keeping promise ; in apr, elected as the director unit by guangdong home appliance manufacturers ; in oct awarded china excellent medun - smal scale science enterprise ; in apr. elected as the director unit by jieyang excellent medun - smal scale enterprise sodality

    注冊成立後於2001年7月被試驗區評為「重點企業」 ,同年12月被廣東省科學廳授予「廣東省民營科企業」於2002年7月獲試驗區「科學進步獎」 2003年1月被揭陽市工商行政管理局授予「揭陽市名商標」 ,同年4月通過is09001 : 2000國際質量體系證,同年5月被中國產品推廣評價中心授予「全國質量信得過產品」 ,同時被中國產品質量申訴外授予「全國質量服務消費者滿意企業」 ,同年6月被揭陽市物價局揭陽市監督局授予「價格質量信得過單位」於2004年3月被揭陽市政府授予「守合同重信用企業」 ,同年4月被廣東省家電商推選為理事單位,同年10月被評為「中國優秀民營科企業」 ,並在北京人民大會堂參加表彰大會於2005年4月被揭陽市民營企業依法維權聯宜會推選為理事單位。
  15. Study on the organization cognitive schema in enterprises ' technology innovation cooperation

    企業創新合作中的組織模式問題研究
  16. During the development of modern education technology, all kinds of instructional theories. learning theories, such as. behaviorism, cognitivism. constructivism, and cognitive flexibility theory

    在現代教育發展的過程中,出現了各種學習、教學理論,比如行為主義理論、主義理論、建構主義學習理論、人本主義理論以及彈性理論。
  17. During the development of modern education technology, all kinds of instructional theories, learning theories, such as, behaviorism learning theories, cognitivism learning theories, constructivism learning theories, and cognitive flexibility theory

    在現代教育發展的過程,出現了各種教學理論、學習理論,比如行為主義理論、主義理論、建構主義理論、人本主義理論以及彈性理論。
  18. Solid understanding of company ' s processes and culture , knowledge of mandarin and chinese culture 。 technical competencies and qualifications need to be defined by the business unit management

    對公司操作程序與文化,普通話識和中國文化有牢靠理解。有被商業管理部門定的能力與資格。
  19. More and more attention were paid to the role of example in cognitive skill acquisition, to the mechanism of negative transfer in cognitive skill acquisition and the cognitive skip. the other way the basic process mechanisms of learning from worked example developed itself was the research on machine learning based on artificial intelligence. the research can be divided into four stages, with the time ranging from 1960 ' s to nowadays

    到20世紀80年代後期,由於計算機的空前發展和在心理學研究中的廣泛運用,關于能的研究越來越細化,研究越來越關注樣例在能獲得中的作用、能獲得中負遷移錯誤的機制、跳躍等現象;二是從人工智慧的角度研究機器學習,主要包括四個階段:第一階段是20世紀60年代。
  20. Presents the perception mechanism of virtual humans based on a dead - reckoning algorithm to overcome the drawback of the synthetic vision approach, promotes the study of perception techniques in behavioral animation, and lays the foundation for the behavior control study for virtual humans, and points out that with the development of behavioral animation in more than one decade, researchers have been more and more convinced of the importance of the behavior study for virtual humans ; perception mechanism is the core of the above study ; the perception mechanism for virtual humans has been generally founded by the sensory approach, not by the synthetic vision approach because the complexity of virtual human itself and the dynamic quality of environments make it difficult to transmit visual information between virtual humans in multi virtual human environment like a virtual war field

    近十幾年來,隨著對行為動畫研究的開展,研究者們越來越識到行為研究對虛擬人研究的重要性.感機制是虛擬人行為研究的核心,迄今為止研究者們一般採用傳感器方法而不是合成視覺方法建立虛擬人的感機制,這是因為在象虛擬戰場這樣的多虛擬人環境中,虛擬人本身的復雜性、環境的動態性,使得虛擬人間可視信息的傳遞很困難.為了解決這個問題,提出了基於位置推算演算法的虛擬人感機制.該項研究彌補了合成視覺方法的不足,豐富了行為動畫中感的研究,從而為虛擬人行為控制的研究奠定了基礎
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