貼圖坐標 的英文怎麼說

中文拼音 [tiēzuòbiāo]
貼圖坐標 英文
ma ing coordinates
  • : Ⅰ動詞1 (粘貼) stick; paste; glue 2 (緊挨) nestle up to; snuggle up to 3 (貼補) subsidize; h...
  • : Ⅰ名詞1 (繪畫表現出的形象; 圖畫) picture; chart; drawing; map 2 (計劃) plan; scheme; attempt 3...
  • : Ⅰ名詞1 [書面語] (樹梢) treetop; the tip of a tree2 (枝節或表面) symptom; outside appearance; ...
  • 貼圖 : chart block
  1. Plus if the textures are symmetric ( by sharing uv space ) your text will appear unreadable ( mirrored )

    而且如果使用了多個對稱材質(即共用貼圖坐標) ,文本將發生鏡像反轉。
  2. Each stage s texture coordinate index must be set to its default value. the default index for each stage is equal to the stage index

    當使用頂點著色器進行呈現時,必須將每個層的紋理索引設為各自的默認值。
  3. Automatic / map channel - allows to apply anisotropy to a specific map channel or use it in automatic mode which will use the object coordinates to align the anisotropy effect

    自動通道自動或者通過通道裏面的來干預最終結果。自動時候將與物體的系相符。
  4. The bump vs distance shader is a good example of how easy it is to add subtle and realistic shading effects to your renders by accessing information such as camera position in world space, and the distance from one point in space to another, and then using that information to drive bump map intensity

    這個相對于距離凹凸的著色網路是一個好例子,通過在世界里訪問如攝像機位置的信息,和在空間里從一個點到另一個點的距離,它是如此容易地加一個微妙地和現實的著色效果到你的渲染中,並用這個信息去驅動凹凸的強度。
  5. Defines the index of the texture coordinate set to use with the current texture stage

    定義要與當前紋理層一起使用的紋理集的索引。
  6. Set this state to the zero - based index of the coordinate set for each vertex that this texture stage uses

    對於此紋理層使用的每個頂點,將此狀態設置為集的從零開始的索引。
  7. Controls the transformation of texture coordinates for the current texture stage

    控制當前紋理層的紋理轉換。
分享友人