通訊比賽 的英文怎麼說

中文拼音 [tōngxùnsài]
通訊比賽 英文
correspondence match
  • : 通量詞(用於動作)
  • : Ⅰ動詞(訊問) interrogate; question Ⅱ名詞(消息; 信息) message; dispatch
  • : Ⅰ動詞1 (比較; 較量高下、 長短、距離、好壞等) compare; compete; contrast; match; emulate 2 (比...
  • : Ⅰ動詞1 (比賽) match; compete; contest 2 (勝; 比得上) be comparable to ; surpass Ⅱ名詞1 (比賽...
  • 通訊 : 1. (利用電訊設備傳遞消息) communication 2. (報道消息的文章) news report; news dispatch; correspondence; newsletter
  • 比賽 : match; competition; race; contest; game; tournament
  1. Over 500 primary and secondary schools, that is, nearly half of the schools in the territory, participated, with a record - breaking number of more than 9, 300 pieces of entries pouring in. it is very encouraging to obtain such a favourable response, especially in times of the traditional hand - written letter communication being swamped by the tide of electronic communication

    今年書信寫作參加的學校及學生都十分踴躍,參與的中、小學校達五百多間,差不多佔全港中、小學的一半,而收到的作品更超過九千三百份之多,打破歷屆的紀錄。在資科技發達而往往忽略以親筆書信溝的今天,實在是令人鼓舞。
  2. Reminiscences of coincidences, truth stranger than fiction, preindicative of the result of the gold cup flat handicap, the official and definitive result of which he had read in the evening telegraph, late pink edition, in the cabman s shelter, at butt bridge

    他想起了金質獎杯平地障礙的結果曾怎樣過一連串巧合預示了出來。事實真是虛構還要奇妙:他是在巴特橋的馬車夫棚里,在電晚報的粉色最終版上讀到這場馬正式的確切結果的。
  3. No wireless or infrared ( ir ) communication devices should be brought into the tournament hall, with the exception of devices used by one member of a team to start their performance

    除了每隊有一人攜帶工具用於啟動表演外,其它任何無線或紅外線工具均不許帶入大廳。
  4. A guangzhou primary schools tournament sponsored by kentucky fried chicken, has its grand final today, with 256 finalists participating

    象棋:去年12月展開的一項小學校際象棋,由廣州市教育部門主辦,反應熱烈,有近百間學校的千多名小學生參加。
  5. This paper was based on robocup legged - robot group which uses sony aibo robot as experimental object. with the platform of gt2004 published by germanteam in 2004, combining the image information taken by the robot ’ s own camera with recent self - localization approach, the paper implemented real - time localization process under the real dynamic environment and met the need of robocup new rules. on the condition of wireless network communication and accurate pose estimation, the dynamic role assignment and coordination among multi - agents became possible

    本文基於robocup四腿機器人足球,以組委會指定的aibo機器狗為實驗對象,以國際robocup2004四腿機器人足球冠軍德國隊公布的gt2004為研發平臺,為適應新的場地和規則,主要運用自主體本身所採集的圖像信息,結合最新的圖像處理手段和自主定位演算法,從而估算出自主體在動態特徵環境下的實時位姿,並藉助無線網路手段和自主定位的結果,實現多自主體的動態角色分配和協調控制過程。
  6. The schemes featured a variety of activities, including open safety performance competitions, safety and health seminars, roving exhibitions, site visits, radio programmes, broadcast of promotional films on " roadshow " and award presentation ceremonies - cum - fun days

    上述計劃設有多項活動,包括安全表現公開、安全及健康講座、巡迴展覽、工地探訪、電臺節目、在路播放宣傳短片,以及頒獎典禮暨同樂日等。
  7. A very easy - to - use software to small to you when you go out with the information you need, for example, film screenings, 411 search and navigation directions, sports competitions and 75. 3 more information, somo server software through their separate

    一個非常容易使用的小軟體能夠為你在你外出的時候提供你需要的信息,方說電影的放映時間, 411搜索,方向導航,體育分和更多的信息,這個軟體過自己的somo服務器用單獨的簡發送給你。
  8. This includes hardware, software, support areas and services required for the operation of the olympic competition and venues, data processing, computer rooms, results, timing and scoring, telecommunications, venue communications, public address system and equipment rooms

    這包括:硬體、軟體、奧運會和場館運行所需的技術支持和服務、數據處理、計算機房、成績、記時和記分、電信、場館、公共廣播系統和設備機房等。
  9. But this dissertation only emphasize our researches on some relative technologies in decision, wireless communication and robot, from which we have succeeded in accomplishing the all debugging - and - running works in the system

    由於時間關系,本文著重對mirosot足球機器人系統的決策、無線和足球機器人等部分的相關技術進行了研究,取得了階段性成果。
  10. Finally the decision - making subsystem gives the output velocity of both wheels of the robot, and the real - time control is realized. on studying the robocup ' s decision - making subsystem of distributed control mode, it discusses the environment of the simulator match, the architecture of soccerserver and its work mechanism in details, which is very significant to theory research, including the important parameters of soccerserver, communication between soccerserver and clients, visual - audio and physical information of agents, etc. then it uses a client program to demonstrate the process of communication and how the sending command worked

    而在設計以robocup為代表的分佈控制式決策系統時,首先對最具有理論意義的模擬環境及soccerserver的結構和運行機制進行了詳細闡述和分析,包括: soccerserver中的重要運行參數、與client之間的方式、球員的視覺、聽覺信息及體力的模擬模型等;接著編寫客戶端程序來清楚查看信息和命令執行情況;最後給出帶狀態分類的決策系統演算法。
  11. The project also won the gold award in the 7th it excellence awards ( post - secondary ), was then selected for participating in an international technological competition, asia pacific information and communication technology awards ( apicta ), and become the winner of r & d category

    此外,本項目在獲得第七屆信息科技卓越成就獎(大專組)金獎后,被選定代表香港參與國際性的亞太地區信息與技術,榮獲研發類金獎。
  12. Firstly, the paper introduces the background and actuality of the exploitation, tells the whole system based on the vision has four component : the decision - making subsystem, the vision subsystem, the wireless communication subsystem and the robot vehicle subsystem. then, the function, structure, controlling model and using method of the robot vehicle subsystem are introduced. the structure and familiar problems of the wireless communication subsystem are analyzed

    在對機器人足球的研究背景、現狀介紹的基礎上,對足球機器人系統的四個子系統? ?決策子系統、視覺子系統、無線子系統和機器人小車子系統的組成結構及設計方法進行研究,討論了小車子系統的結構功能、控制模式和使用方法;對無線子系統的組成結構和常見問題進行分析;詳細介紹視覺子系統的工作流程和mirosot系統的視覺部分的操作方法;綜述介紹了幾種國際國內常用的決策子系統設計方法。
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