面部動畫 的英文怎麼說

中文拼音 [miàndònghuà]
面部動畫 英文
fa facial animation
  • : Ⅰ名詞1 (頭的前部; 臉) face 2 (物體的表面) surface; top 3 (外露的一層或正面) outside; the ri...
  • : Ⅰ名詞1 (部分; 部位) part; section; division; region 2 (部門; 機關或組織單位的名稱) unit; mini...
  • : Ⅰ動詞1 (用筆或類似筆的東西做出圖形) draw; paint 2 (用筆或類似筆的東西做出線或作為標記的文字) ...
  • 面部 : face
  1. Finally, with the help of the program written in asp language, the 3d model of denture, added up with of the human faces, was compounded to provide the preview, in the ways of both fixed and motion pictures. [ results ] 3d digital model of human natural teeth and the corresponding rpd components were successfully developed. with the data base governing the 3d digital model files set up, the program of application written in asp languages was compiled and tested to run without errors, completing the initial foundation of 3d - preview system for clinical and educational practice in prosthodontics

    平臺開發是利用三維編輯軟體3dsmax製作了正常天然牙列和口腔修復學中整鑄可摘局義齒的各組成件、精密附著體及其他的一些相關三維模型,建立了基於sql - server的數據庫管理系統,以供方便地調用各種三維模型,合成牙列和修復義齒三維模型,再引入人頭模型引擎,通過三維模型製作多角度平渲染圖或四川大學碩士學位論文三維,作為素材上傳數據庫供二級用戶調用。
  2. The simple story is in the world of the animation is an absolute main factor, a complicated story details turns and twists confusing link for see an animation of the audience is a tremendous burden, the market need that is in present the top interest has already replaced a traditional story to spread chen, at this interest in command age how expressed a plot to become the most important topic with the simple story, very clearly, advertise from the film of the way can feel what kind of the topic just is the need of the consumer, passed by high cost to create greatly of the advertisement mode has already not been reseen this several years, take but the generation is a film to have many interests much play, this be the typical simple story description complicated plot, give examples to say : the movie “ shrike ” is a very typical example, pure of save a princess of plot, continuously of pound at audience by the plot of " be contrary with traditional thinking " of thinking mode, i still remember at that time see that slice through behind appear details of hear the public discussion interest continuously, but hear half personal say this drama of story have much good, in fact such manuscript was the best animation manuscript, letting the audience acquire they want of plot but don ' t be pack with complicated story, this just is the animation dramatize of the tallest state, because of would like to spend money to enter into theater or spend money to purchase dvd consumer, all is want to open happy heart ' s appreciating film bear, have no burden, also be spend money to buy happy, want to remind specially of " the writing animation manuscript not is write to personal satisfy own creations desire but is face all appreciate of crowd "

    的世界里簡單的故事是絕對的要素,一個復雜的故事情節曲折迷離的環節對于看的觀眾是一項極大的負擔,在現今的市場需求上趣味已經取代了傳統的故事鋪陳,在這個趣味掛帥的年代怎麼樣用簡單的故事來表現劇情變成了最重要的課題,很明確地,從影片廣告的方式可以感受到什麼樣的主題才是消費者的需求,過去高成本大製作的廣告模式這幾年已不復見,取而代之的是影片有多趣味多好玩,這就是典型的簡單故事描述復雜的劇情,舉例來說:電影史瑞克就是一個很典型的例子,單純的救公主的劇情,不斷的以「與傳統思維相反」的劇情沖擊著觀眾的思考模式,我還記得當時看完該片后出場不斷的聽到眾人討論趣味的情節,但是卻沒有聽到半個人說這戲的故事有多棒,其實這樣的劇本就是最好的劇本,讓觀眾獲得他們想要的劇情卻不以復雜的故事包裝,這才是編劇的最高境界,因為願意花錢進到戲院或是花錢購買dvd的消費者,都是想開開心心的觀賞影片沒有負擔、沒有包袱,也就是花錢買開心,特別要提醒的「寫作劇本並不是寫給個人滿足自己的創作慾望而是對所有欣賞的人群」 。
  3. The body of the article goes deep into out style design ( face, construction, package ), further discuss the role of inner style design ( interface, layout, text, graphic & illustration, audio, video & animation, color, decoration, function, and the design of how to combine material )

    論文主體分是對外形式設計:盤體設計、盤盒設計、封套裝潢設計和內形式設計:界設計、版編排設計、字體形象設計、圖形圖像設計、聲音效果設計、視頻設計、主體色彩設計、裝飾美化設計、基本功能設計、素材組接設計的深入分析。
  4. You can wipe off the " bambi watching her mother get shot

    小鹿斑比的媽媽被獵人打死綁在車子後了一片的情節
  5. There are a total of ten different elegant guestroom styles, including the deluxe room, which faces the pool, and the fantasia suite, decorated with motifs of the various characters from the animated feature film classic fantasia. additionally, the hotel also houses five distinct restaurants

    館內備有不同類型的客房,包括朝棕櫚花園泳池的尊爵客房以世界首立體音響夢幻曲中的卡通人物為設計的夢幻曲套房等共10種風格任您挑選,另外飯店內還附設5家個性化餐廳。
  6. Engineering drawing has always been labeled as a practical subject. a combination of geometrical, building. mechanical and electrical drawing, it relates between theory and the picture of reality. engineering drawing will provide an accurate and complete ptcture for every object tn terms of shapes and sizes. usually, it is taught using the face - to - face teaching mode even in an odl environment. due to its nature, some students may find difficulty in imagining and interpreting the drawings. however, the availability of sophisticated technology provides the opportunity for the learning of engineering drawing to be enhanced via online. a web - based system for teaching and learning engineering drawing was developed based on a constructivism model. the web - based system is tailored for several topics of engineering drawing such as orthographic projection, sectional view, isometric and oblique drawing at the secondary level. the learning strategy consists of multiple phases beginning with introduction, concept learning, engineering drawing method, application and exercises. during introduction, students will be exposed to an overview of the topic followed by learning of specific concepts. the system provides a learning environment that allows engineering students to view objects from different angles, such as third angle projection and first angle projection as well as views of plans, side and front elevations. after learning about the concepts, students wilt be guided through the various steps in drawing methods for each topic via animations and simulations. learners are able to view any section repeatedly. examples of real application of engineering drawings were also given using graphic, animations and video. to evaluate students understanding, exercises were given at the end of each session

    工程制圖一直被認為是一門實踐性學科,其整合了幾何學、建築、力學、電子制圖等,從而將理論與現實圖像聯系起來,工程制圖能為每個不同形狀、尺寸的物體提供精確的、完整的圖像.通常,即使在開放與遠程教育環境中,工程制圖的教學也是通過的教學模式來進行的.由於其特殊性,一些學習者可能難以想象並解釋這些圖像.然而,尖端的技術使得可以通過在線的方式加強工程制圖的學習.研究者基於建構主義模式開發了一個向工程制圖教學和學習的網路系統.該系統適用於幾種工程制圖,例如展開圖、刻圖、等角圖和斜角圖.學習過程包括導論、概念學習、工程制圖方法,以及應用與練習等階段.在導論階段,系統為學習者提供了專題簡介,然後是概念學習階段.系統所提供的學習環境允許工程專業的學生從三維透視、一維透視、平圖、側立、正立等不同角度來觀察物體.經過概念學習階段后,系統將引導學生通過和模擬學習每個專題中制圖方法的不同步驟,學習者也能重復觀察任何剖.另外,還通過圖像、和視頻等方式展示真實的工程制圖應用案例.最後,為了評價學生的理解能力,在每分內容後都附有相關的練習
  7. Information technology - generic coding of moving pictures and associated audio information - part 1 : systems amendment 1 : registration procedure for " copyright identifier " amendment 2 : registration procedure for " format identifier

    信息技術.移和有關音頻信息通用編碼.第1分:系統.修改件1 :版權識別注冊過程.修改件2 :格式識別注冊過程
  8. Facial studio : an integrated suite of modeling and animation tools that help animators create superior character heads and faces in a snap

    整合建模和功能的頭製作軟體,幫助師以「閃電」般的速度製作出角色頭表情。最新版本為1 . 5
  9. Until now. delta air lines inc. is trying to raise awareness of behavior in the air by creating an animated series of videos showing passengers confronted with delicate social situations

    目前達美航空公司正希望用自己製作出的一系列的視屏讓乘客們知道在對那些微妙事情上如何處理,以此來提高乘客對自己行為的意識。
  10. The research on computer synthesis realistic human face is a foundation and meanwhile a difficulty in the area of computer graphics. since the pioneering work of frederic i. parke in 1972, the realistic facial synthesis is still a subject with great challenge and worth deeply researching to researchers in the computer graphics field

    自從70年代parke提出了世界上第一個人臉合成系統以來,對于計算機圖形學領域的研究者來說,具有真實感的人臉合成就一直是一個富有挑戰性並且值得深入研究的課題,而其又可被廣泛的應用於諸如電影、廣告人物、計算機游戲、視頻會議、外科手術以及人機介等多個領域中。
  11. Throughout the play, mr. pham duy wholeheartedly interpreted the meaning of the music using body language and facial expression, enabling the audience to vividly experience a poetically depicted, sadly touching, yet beautiful story

    演奏期間范維先生全身心投入地以身體語言及表情詮釋樂曲的意義,令在場觀眾如身臨其境般經歷了一個凄婉人如詩如的故事。
  12. It is divided into three parts. first one defines various kinds of situations, and the relative position between the vessels in these situations. second one describes the rule for preventing collision in various kinds of situations, and utilizes the cartoon to imitate the avoiding action ; third one uses the typical case to imitate and analyze the questions that may appear or occur often in the action for preventing collision

    它主要有三個分內容:一是對各種局進行定義,並利用模擬各種局中船舶之間的相對位置;二是說明在各種局情況下船舶的避讓行規則,並通過模擬船舶的避讓行;三是運用典型案例來模擬分析船舶避讓當中可能或常見的問題。
  13. Game part of the screen not suited to the minors and guts, please carefully opened the game with the mouse button and moving the aiming point shooting menu, by the space bar on bullets

    游戲不適應未成年和膽的人,請慎重打開,游戲用鼠標鍵移瞄準,點左鍵射擊,按空格鍵上子彈。
  14. Introduction : game part of the screen not suited to the minors and guts, please carefully opened the game with the mouse button and moving the aiming point shooting menu, by the space bar on bullets

    游戲不適應未成年和膽的人,請慎重打開,游戲用鼠標鍵移瞄準,點左鍵射擊,按空格鍵上子彈。
  15. On the basis of this software, the characters of the paper made up of six parts mainly : the first part is an outline part of the thesis, introducing the background knowledge and the actual meaning of the subject. the second part introduces the developing instrument, the system function and the whole framework of the software. the function and framework of the software is introduced from two aspects respectively of, namely ship collision avoiding system and the simulation system of the ship collision situation ; the third part provides the flow charts and every interfaces characteristic of the software ; the fourth part is the key part of this text, explains the thought and method of sound, picture, cartoon material and the characters script of the instruction system, especially the design principle and course of every interface of the software system ; the fifth part presents several kinds of situations and characteristics that shipping will be probably met and introduces the way of design and method about the software of ship collision situation simulation ; the sixth part is a conclusion of the thesis

    本論文緊緊圍繞該軟體進行文字材料的組織,其正文主要由六個分組成:第一分為論文的概論分,介紹了本研究課題的背景知識和開發研究該項目的實際意義;第二分講述了軟體的開發工具、軟體功能和軟體整體構架,軟體功能和構架又分別從兩個方介紹,即船舶避碰教學系統和船舶碰撞局模擬系統;第三分介紹了軟體開發設計的流程圖和軟體各界特點;第四分是本文的重點,它詳細講述了教學系統的聲音、圖像、素材及文字腳本的製作思路和方法,重點介紹了軟體系統各界的設計原理及過程;第五分介紹了船舶會遇的幾種局及其特點,重點介紹了船舶碰撞局模擬軟體的設計思路和方法;第六分為論文的結束語。
  16. Then i do the face

    然後做面部動畫
  17. I was deviating a little from my normal workflow, though, in that i hadn ' t done anything with the face except work with the eye direction

    此時我的工作有些偏離常規流程,除了視線分,我幾乎沒有做任何面部動畫
  18. Based on the self - industry and the application of the other trade on auto - control technique, this paper advances the frame of the control and management system - beer - pack2000, develops supervisory control interfaces for beer - filled process, and designs the control system by omron for opening value, inspecting and brushing the broken bottle. at last, this paper advances the thought of controlling the liquid and press in storing tank by pid, simulates and lines up the parameter by simulation software - matlab

    在windows98環境下,用組態王軟體開發了啤酒灌裝生產線的監控界,用組態王內提供的模擬plc實現了連接;並用日本omron系列可編程式控制制器設計了閥開啟、破瓶檢測、破瓶沖洗、自落蓋等過程的自控制;最後提出了用控制方較為成熟的pid演算法來控制全自灌裝壓蓋機貯液缸內液位和壓力的想法,並用模擬軟體matlab的態模擬環境simulink對其參數進行了模擬整定。
  19. Information technology - generic coding of moving pictures and associated audio information - part 6 : extensions for dsm - cc

    信息技術.活和有關音頻信息的通用編碼.第6分: dsm - cc的擴展
  20. The film beauty and the beast was released in 1991 and is the only animated film ever nominated for the best picture academy award

    電影《美女與野獸》於1991年市,是影史上唯一一提名奧斯卡「最佳影片獎」的電影。
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