音頻縮放 的英文怎麼說

中文拼音 [yīnbīnsuōfàng]
音頻縮放 英文
audioscale
  • : 名詞1. (聲音) sound 2. (消息) news; tidings 3. [物理學] (音質) tone 4. (姓氏) a surname
  • : Ⅰ形容詞(次數多) frequent Ⅱ副詞(屢次) frequently; repeatedly Ⅲ名詞1 [物理學] (物體每秒鐘振動...
  • : 縮構詞成分。
  • : releaseset freelet go
  • 音頻 : [物理學] [電學] audio frequency; vf (voice frequency)音頻電路 voice frequency circuit; 音頻振蕩...
  • 縮放 : convergent-divergent
  1. You can optimize format resolution, frame style, color, notes, outlines, audio, and scaling

    您可以優化格式清晰度、框架樣式、顏色、注釋、大綱、比例。
  2. However, there are some questions about instant messenger : firstly, instant messengers existed ca n ' t support to draw instantly graphs for communicating with others because there is no environment to draw graphs in the local computer in instant messengers. secondly, or can do it, but for transferring too large picture encode data, the instant messengers are only running in local area networks, not in internet

    現有的即時通信系統在支持圖形即時雙向交互方面還存在著如下問題: ( 1 )不能支持基於圖形的即時通信,在即時通信系統中缺少即時繪制圖形的環境,只支持基於文字、文件、語和視的通信; ( 2 )部分支持基於圖形的即時會話的系統,傳輸的數據是圖像壓數據,單位時間內傳輸的數據量大,不適合在開網際網路上廣泛使用。
  3. Realnetworks has formulated a specification for audio and video compression, known as realmedia. it is a multimedia application standard for the cross - platform clientserver structure, which prevails over the internet. it uses audiovideo streams and synchronous playback technologies to provide the best quality multimedia on a full broadband basis, and stereophony and continuous video at the transmission rate of 28. 8 kbps over the internet

    Realnetworks公司所制定的規范稱為realmedia ,是目前在internet上相當流行的跨平臺的、客戶服務器結構的多媒體應用標準,它採用流和同步回技術來實現在intranet上全帶寬地提供最優質的多媒體,同時也能夠在internet上以28
  4. The double - buffer technology saves memory resource, enhances memory efficiency ; the data - pulled technology improves the server ' s efficiency and performance, guarantees the video file to playback smoothly ; mpeg - 1 ensures the system ' s usability and feasibility ; directshow ensures the audio and video playback correctly ; the rtp / rtcp deals better with the system ' s real time. the pl vod system works normally on all sorts of mpeg - 1 streams

    雙緩沖區技術節省了內存資源,提高了內存使用率;客戶端拉技術提高了服務器的效率與性能,保證了節目文件的平滑回; mpeg - 1多媒體壓標準保證了系統的通用性和可行性; directshowcom組件技術保證了流與視流能夠正確回; rtp rtcp協議較好地處理系統的實時特性。
  5. The system realization mainly includes the realization of recording, playing, coding - decoding, compressing and rtp of the audio as well as video capturing, replaying, etc. those problems of audio - compressing technology, audio - delaying, audio - jitter, echoing and voice activity detection which influence the audio quality have also been discussed and dealt with

    其中系統實現主要包括語的錄制、播、編解碼、壓、實時傳輸協議等的實現以及視採集、回等。對影響語質量的語技術、語時延、語抖動性、回聲以及靜等問題進行了探討和處理。
  6. It comprises functions of video - audio data collecting, coding, storage, transmission, decoding, playback and vidicon remote control. the center can monitor many remote surveillance stations at the same time, and each remote surveillance station can monitor more than one singnal in the mean time

    該系統具有視的採集、壓、網路傳輸、解壓、存儲、回、攝像機遠程控制等功能,監控中心能同時監控多個現場監控站點,每個現場監控站點又可同時監控多路信號。
  7. Second, this dissertation implements separately a mpeg - 2 video decoder and a dolby ac - 3 digital audio decoder based on software mode, and gives a audio & video synchronization algorithm based on audio - clock - benchmark in mpeg - 2 system decoder, whose feasibility and practicability have been proved by experimenting. it is an all - purpose algorithm, which can perform different decoder according to mpeg - 1 or mpeg - 2 system models, and can also be used for reference to the implementation of other multiplex stream decoders

    然後,論文實現了基於軟體方式的mpeg - 2標準視及ac - 3格式壓的實時解碼與回,並依據mpeg - 2系統解碼模型實現了一種基於基準時鐘的mpeg解碼器的視同步演算法,實驗證明該演算法可行、實用、通用性好,對符合mpeg - 1或mpeg - 2系統標準的視解碼器均具適用性。
  8. Because of the little investment on hardware, the system has the virtue of low cost and easier upgrade. accoding to design project, the paper finished the development work and the function of capture, encodeing, real - time transmission, decoding and playback

    根據該設計方案,本論文完成了該系統的開發工作,實現了的採集、壓、實時傳輸、解壓以及回等功能。
  9. In the realization of foundation, this paper discusses windows multithread processing and realization process of socket thoroughly, and researches working flow of voice network transmission. then the paper unifies preliminary audio function and callback function, and designs the data structures which can be used in voice transmission, in this way, audio data collection and audio broadcast can be realized. finally, the paper gives realization steps of audio compression and decompression

    2 .在底層實現中,深入探討windows多線程處理和套接字實現過程,研究語網路傳輸的工作流程;結合低級函數和回調函數,設計傳輸中將用到的數據結構,實現數據採集和;具體給出和解壓的實現步驟。
  10. By the study of rtp / rtcp protocol, video encod / decode technic, directshow, timestamp and multicast, the paper brought forward the design project of streaming media real - time system based on rtp. the system has the function of video / audio capturing, encoding, network transmission, decoding, storage and playback. it resolved some problems such as streaming media transmission on narrow banwidth better. these functions were accomplished by software with using mpeg - 4 standard to encode and decode video stream

    該系統具有採集、編碼、網路傳輸、解碼、和回等功能,較好的解決了目前網路流媒體傳輸存在的網路帶寬較窄等問題。這些功能都採用軟體實現,採用視標準mpeg - 4對視進行編碼解碼。在硬體方面只作較少的投資,因此,成本低,易於升級。
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