高速投射 的英文怎麼說

中文拼音 [gāotóushè]
高速投射 英文
high-speed weapon delivery
  • : Ⅰ形容詞1 (從下向上距離大; 離地面遠) tall; high 2 (在一般標準或平均程度之上; 等級在上的) above...
  • : Ⅰ形容詞(迅速; 快) fast; rapid; quick; speedy Ⅱ名詞1 (速度) speed; velocity 2 (姓氏) a surna...
  • : Ⅰ動詞1 (用推力或彈力送出) shoot; fire 2 (液體受到壓力迅速擠出) discharge in a jet 3 (放出) ...
  • 高速 : (高速度) high speed; high velocity (hv); high rate; swift; fast; express; high-speed
  1. By taking advantages of epipolar line features and depth discontinuities in reference 中國科學院 軟件 研究所 博士 學位 論文 基于 圖 象 的 快速 繪制 技術 的 研究 images , an efficient inverse wmping algorithm is pfoposed in chapter 3 for gcnerating nagcs of novel views by combining multiple eference images 帆 enhm different vie 呷 oints because continuous segnents determi 。 d by pairs ofedge pixels at co 。 spending epipolar lines are order kept , only pairs of edge pixels in the reference 渝 明 e e necess 叨 口 cowute to obtain generalized disparity of all points in the desired image as a result , sighficant acceleraion could be made in the endering pfo 比 鴕 two accelerating techiq 此 s e presented in this algori 山 mb accelerate the hole illing process his algorithm extends the reference images rom projection of single col : ii ’ ected surface in previously developed nvnverse w 出 下 er to ima 驢 s captured rom complex scene in chapter 4 , an 《 dent ibr method is prese 庇 仙 y takn ull 訕 antage of 呷 bies c 咖 the method can simulate the 3d details on sllri : ace of object successfully he 。 叩 proach , called rered ature mopmp consists of two pans at fst , an origi 。 ltexture with orthogonal displacements per pixel is deco 啊 osed into a series of new t6 刀 mfcs with each 他 lug a given displacement per pixel , called ae , ea atures , or lt hen hese lt e used to render the novel view by conventional texture mapping d avoid gaps n the endered hlla 驢 , some phels are to be interpolated nd extended in the 廠 kaccoding to the depth differe eee between two neighbor pixels in the original texture as these ltlt fc … e much storage nd therefore much time is equired to install ltlt into the text ’ ufc buffec an 舊 thod is pfoposed to co 呷 fcss the ltlt , nd the cottcspondingfclldering method is given experimental esults show that the new method is efficient , especially n rendering those objects with a smaller depth rnge compared withtheir size , such as relief surfaces of building

    與己有的三維變換方法相比較,該方法不但成功地填補了由於影區域擴張而產生的第一類空洞,而且成功地填補了由於空間深度非連續物體相互遮擋而產生的第二類空洞,從而方便地實現了虛擬環境中的漫遊;基於物體表面深度的連續性,本文提出了一個位移預測方法? ?此方法可以從單幅參考圖象獲得逆映過程中所需要的目標圖象的位移信息,從而大大提了演算法的效率:與通常的正向映演算法相比,此演算法克服了多幅參考圖象所帶來的計算量成倍增長等問題,而且誤差較小。 2 )基於極線幾何的快逆映演算法。利用參考圖象的邊界信息與隱含的遮擋關系,以及極線幾何的性質,本文第三章提出了一個基於極線幾何的快3 『一中國科學院軟體研究所博士學位論文基於圖象的快繪制技術的研究逆映演算法,從多幅參考圖象精確合成當前視點目標圖象。
  2. Conclusion dynamic picture angiography with digital subtraction using non - ionic contrast medium under rapid injection is the key for claiming the high quality imaging diagnosis of congenital heart disease in children

    結論對于兒童先天性心臟病心血管造影而言,使用動態電影攝片,作數字血管減影,採用軸位成角照技術,使用非離子型對比劑和快對比劑是取得質量圖像和理想診斷效果的關鍵。
  3. So it is available to reconstruct moderate and large image by using either parallel or divergent projection data, as well as the data collected at series arbitrary sampled angles and sampled radii. and it does not require the storage of projection matrix, compared with the conventional art. the numerical results show that mart reconstructs image with fast speed, high resolution and sligh artifacts

    利用分塊迭代的快art方法,對x線工業ct實采影數據進行圖像重建,並與fbp方法、經典art方法重建的圖像進行了比較,測試結果表明:該方法重建圖像精度,偽影輕,並有較的密度解析度和空間解析度,較經典art方法重建度快。
  4. Secondly, we analyses the volume rendering based on ray casting, includeing algorithm principle, implementation pipeline. and for the features of medical slice images, improved trilinear interpolation algorithm is presented with an increase of the speed ray - casting in direct volume rendering

    其次,詳細分析了光線體繪制演算法的基本原理、流程步驟,並針對醫學斷層圖像的特點,提出和實現了改進的三線性插值演算法,從而大大提了光線法的繪制度。
  5. Second, a parallel adaptive ray - casting algorithm for graphic rendering of cfi is developed. in the computational model of cfi, the line - of - sight integration is difficult to obtain for 3d complicated flow field, because curvilinear grids, multizone curvilinear grids, and other irregular grids that are commonly used in computational fluid dynamics ( cfd ) present interesting challenges, such as the complex shapes of cell regions defined by grid points ; the wide variation in the sizes of cells in different regions of the grid ; and the intersecting or overlapping nature of multi - grids. the parallel adaptive ray - casting algorithm is extremely efficient to solve these problems

    并行自適應光線法繼承了光線法適合於任何形式網格的優點;光線與計算網格的交點自適應地反映了原來網格點物理量的分佈,能夠與數值計算的精度保持一致;圖像平面的自適應演算法使我們不必從每一個像素發出線,既提了光線法的計算效率,同時又保證重采樣后激波這樣的頻信息不會損失;將并行處理技術引入計算光學流動圖像生成過程,解決了大規模數值模擬結果的處理對計算度和內存容量的需求。
  6. This method got the final image by computing two different groups of resample points and projecting them. the first group of resample points is computed in the way just like the ray - casting method. and the second are gotten like the ones getting by shear - warp algorithm, so the new method can run better and rather fast

    該方法是通過兩步求取采樣點來合成最終圖像,即先按光線的辦法求出一部分正確的采樣點,然後按shear - warp演算法求剩下的采樣點,這樣既提了最終圖像的質量,又確保了演算法的運行度。
  7. The parallelization of image reconstruction by convolution back projection with narrow fan - beam based on workstations cluster can solve fast image reconstruction of high power x - ict, and the speed of parallel image reconstruction relates to the numbers of workstations involved

    本論文採用窄角扇束卷積反影圖像重建在工作站機群上的并行實現能解決能x線工業ct機的快圖像重建問題,并行圖像重建的度與參與并行實現的工作站數有關。
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