animation system 中文意思是什麼

animation system 解釋
動畫製作系統
  • animation : n. 1. 生氣;生機。2. 生動,活潑。3. 動畫片(製作)。
  • system : n 1 體系,系統;分類法;組織;設備,裝置。2 方式;方法;作業方法。3 制度;主義。4 次序,規律。5 ...
  1. Then the paper introduced dendriform model and the principles of animation in skeletal animation, and introduced two improved skeletal ani mation techniques : vertex blending and bone blending. at last, implement of the whole system is finished

    接著論文介紹了骨骼動畫系統中的樹型模型和動畫原理,並介紹了改進基本骨骼動畫系統的視覺效果的頂點混合和骨混合兩種技術。
  2. ( 4 ) a motion editing prototype system called eidolon is developed. in this prototype system, many character animation and motion editing algorithms are implemented

    ( 4 )開發了一個運動編輯原型系統eidolon ,實現了許多角色動畫和運動編輯演算法。
  3. The generating and composing system of stereopsis animation

    體視動畫的生成與處理系統
  4. The park develops an animation - based public service platform using action capture system, optical digital threedimensional scanning system, special visual effect system, collective effect enhancement system, etc. the smg film & tv production center has already completed its producion of the comedy series mother and her dayghters taking scenes from the park

    建設以動作捕捉系統、光學數字三維掃描系統、後期製作視覺特效系統、集群渲染系統為主的動漫公共服務平臺; smg影視劇製作中心已在園區實地拍攝完成大型室內情景喜劇《寶貝女兒好媽媽》 。
  5. The pseudo - muscle method is used to implement all the low level faps which mimic the elastic deformations of the skin in each region and the rigid motions of the face. to generate the face animation freely, we construct a multi - level control model of face animation which is complex to simple, low level to high level from the bottom up. last, we develop a 3d face animation system compliant to mpeg - 4. in our system, fdp stream is imported to personalize the generic face model

    該方法首先根據mpeg - 4人臉模型規范對人臉模型進行功能區域的劃分,每個功能區域都有一些與fap相關的控制點;然後採用偽肌肉模型的方法,實現了fap集中所有的低級動畫參數,這些動畫參數模擬了每個功能區域的肌膚彈性形變以及臉部的剛性運動;建立了一個從下至上由復雜到簡單,由低級到高級的多層次的人臉動畫控制模型,這種控制方式方便了人臉動畫的生成。
  6. Finally, the thesis developed 3d animation flight simulation platform for helicopter using opengl in visual c + +. and the 3d terrain and helicopter model are constructed. the simulation of two typical maneuver ( s maneuver flight and bopup - bopdown ) and terrain following shows that the fight control system of attack helicopter is improved by the realistic optical impact

    本文最後在vc環境下用opengl開發了直升機三維動畫模擬平臺,構造了三維地形和直升機模型,模擬了直升機做蛇形機動、急躍升急躍降、地形跟隨等機動飛行,通過逼真的視覺效果驗證了飛控系統的正確性。
  7. Combined with the requirement of spcwt, to reach requirement and performance analysis of the system, a set of digital intelligentized field animation system to be established is cardinal element, all rely on container field technology, based on vc + +

    貨場管理信息系統是論文研究的重點,通過系統的需求分析和性能分析,以集裝箱堆場技術為依託,採用vc + +為開發平臺,結合上海港集裝箱股份有限公司提出的需求,建立了一套數字化智能堆場的模擬系統。
  8. The method being brought up in this thesis is utilizing the dxf file of 3d model, which is made by other cad system, withdrawing the file in animation system, and achieving the animation of roadway ' shape

    本課題提出的方法是在利用其它繪圖軟體系統生成道路線形dxf格式的三維模型文件,在線形動畫軟體系統中調用dxf格式的三維模型文件,最後完成公路線形三維動畫的功能。
  9. Space deformation is an effective tool for geometric shape modification in geometric modeling and computer animation system - however, the sampling problem for the polygonal object deformation is unsolved yet

    空間變形是幾何造型和計算機動畫中一種重要的幾何外形編輯技術,但是多邊形物體的變形采樣問題還沒有得到很好的解決。
  10. Vb video animation system

    視頻動畫系統
  11. The skeletal animation system looks perfect doesn ' t it

    此時,你也許會說骨胳動畫系統看起來不是很完美的嗎?
  12. The following figure highlights the main drawback of the skeletal animation system

    圖中加亮部分的將會顯示出骨胳動畫系統的主要缺點。
  13. Skeletal animation system consists of a series of bones which are hierarchical in nature

    骨胳動畫系統由一系列與自然層次相符的骨頭組成的。
  14. Let ' s study about the drawbacks of skeletal animation system with the help of some images

    現在,就讓我們在一些圖片的幫助下研究骨胳動畫系統的缺點。
  15. 3d game developers are realizing that skeletal animation system is very versatile for both programmers as well as artists ( actually more for the artists )

    3d游戲開發者正在認識到骨胳動畫系統對象美工及程序員而言都是一個好東西。
  16. Research on flying animation system driven by data

    數據驅動的飛行動畫設計與實現
  17. Characters - advanced facial animation system delivers the most sophisticated in - game characters ever seen

    人物-先進的臉部動畫系統提供最先進的游戲人物沒有見過
  18. Validation and test proved that the designs presented above are validate, and the interactive system and animation system are up to the standard of real - time

    最後,完成整個系統的設計實現,通過驗證和測試證明了以上設計完全可行,交互系統和動畫系統均達到實時性指標。
  19. This report is that i have inquisition and research about the realm 3d facial animation techniques in the television and film, the contents includes three parts of the model, animation techniques and typical facial animation system

    這編報告是我對電視電影領域3d表情動畫技術領域的調查和研究,內容包括模型,動畫技術和典型的表情系統三部分
  20. This technique can find applications in image composition and some facial animation system. for a picture with a face, mbl can recover the light map of the face and then a new face or any other synthetic object can be rendered into the scene smoothly in terms of illumination

    這個技術可以應用到照片合成中去,對一張帶人臉的照片,恢復出其光照圖,然後可以利用恢復的光照圖把新的人臉或其它物體合成到這張照片中去,這樣可以緩和照片合成中的光照不協調問題。
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