discontinuous operation 中文意思是什麼

discontinuous operation 解釋
不連續操作
  • discontinuous : adj. 1. 不連續的,斷斷續續的;中斷的。2. 突變的。adv. -ly
  • operation : n 1 動作,行動,活動;業務,工作;作用。2 效果,效力;有效范圍,有效期間。4 【數學】運算;【醫學...
  1. For protective female worker healthy, law set the labor range that female worker prohibits be engaged in, unit of choose and employ persons must not arrange female worker to be engaged in the following these law prohibit the labor that female worker is engaged in : ( 1 ) course of study of mine well dirty ; ( 2 ) silvan industry cutting, put in arris and banish exercise ' s charge ; ( 3 ) " physical labor intensity classifications " the 4th class in the standard the exercise of physical labor intensity ; ( 4 ) the assembly of bldg. scaffold and remove operation, and the altitude wiring of electric power, telegraphic industry works ; ( 5 ) load continuously ( point to load the frequency is in 6 times hourly above ) load every time more than 20 kilograms, discontinuous load load every time more than 25 kilograms exercise

    為了保護女職工的身體健康,法律規定了女職工禁止從事的勞動范圍,用人單位不得安排女職工從事以下這些法律禁止女職工從事的勞動: ( 1 )礦山井下作業; ( 2 )森林業伐木、歸楞及流放作業; ( 3 ) 《體力勞動強度分級》標準中第四級體力勞動強度的作業; ( 4 )建築業腳手架的組裝和拆除作業,以及電力、電信行業的高處架線作業; ( 5 )連續負重(指每小時負重次數在6次以上)每次負重超過20公斤,間斷負重每次負重超過25公斤的作業。
  2. The labor range that female worker contraindication undertakes includes : ( 1 ) course of study of mine well dirty ; ( 2 ) silvan industry cutting, put in arris and banish exercise ' s charge ; ( 3 ) " physical labor intensity classifications " the 4th class in the standard the exercise of physical labor intensity ; ( 4 ) the assembly of bldg. scaffold and remove operation, and the altitude wiring of electric power, telegraphic industry works ; ( 5 ) load continuously ( point to load the frequency is in 6 times hourly above ) load every time more than 20 kilograms, discontinuous load load every time more than 25 kilograms exercise

    女職工禁忌從事的勞動范圍包括: ( 1 )礦山井下作業; ( 2 )森林業伐木、歸楞及流放作業; ( 3 ) 《體力勞動強度分級》標準中第四級體力勞動強度的作業; ( 4 )建築業腳手架的組裝和拆除作業,以及電力、電信行業的高處架線作業; ( 5 )連續負重(指每小時負重次數在六次以上)每次負重超過二十公斤,間斷負重每次負重超過二十五公斤的作業。
  3. Underground heat transfer characteristics in discontinuous operation of gshp and its control strategy

    地源熱泵非連續過程地下傳熱特性及其控制
  4. In this paper, i will present some algorithms of polyhedral visual hull reconstruction : ( 1 ) polyhedral v isual h ull generation a igorithm b ased one dge - pool - searching, which constrains the 3 - d intersections into the 2 - d planes intersection via the epipolar theory to reduce the complexity a nd c an r educe t he t imes f or c ones t o b e p rejected o nto t he i mage p lanes, i n which we induced the index list to every points on the surface of object, and connected the related points to get sub polygons on surface and in turn get the mesh model, we replace triangulation process of disordered points cloud by edge - pool searching. ; ( 2 ) reconstruction based on degenerated - polygon - intersection, which have the following improvements on traditional bull intersection : using degenerated polygon to orga nize intersected area on cone face, which may be discontinuous ; a fast intersection algorithm of polygons on the cone face based on degenerated polygons, which is consistent between the continuous polygons and the discontinuous ones. the intersection of degenerated polygons is similar to the convergence of two ordered lists, which is comparably simple to the bull operation ; ( 3 ) reconstruction algorithm based on ray - tracing, in which all the rays that run through the vertex on silhouette of object will intersect with all the cones correspondent to other silhouette, and we have to calculate the intersection of all such line segments, the endpoints of which are considered to lie on the surface of object and we will get the point cloud on the surface of object

    同時利用共極線原理把三維計算投影到二維平面以降低求交計算的復雜度,該演算法可以減少光錐向圖像平面投影計算的次數,以邊池搜索取代散亂點集上進行的三角剖分; ( 2 )基於退化多邊形求交的多面體可見殼模型重構,系統引入退化多邊形的概念,把錐體平面的交集中不連通的部分用一個退化多邊形來表示,並引入了新的基於退化多邊形的求交演算法,與傳統多面體可見殼重構相比,該演算法有以下幾點創新:在圖像平面以退化多邊形組織投影錐體和物體輪廓的交集,把任意錐面與物體輪廓的交集歸一到一個退化多邊形;基於退化多邊形的二維平面上多邊形快速相交演算法,該演算法在一定程度上就是兩個有序鏈表的合併,大大簡化了先前的布爾求交計算; ( 3 )基於光線跟蹤的演算法,該演算法中所有通過輪廓頂點的光線和對應其它圖像輪廓的光錐進行求交計算,最後得到每次求交計算得到線段的交集,該線段的頂點就認為是物體表面點,從而得到物體表面的點雲。
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