distributed algorithm 中文意思是什麼

distributed algorithm 解釋
分散式演算法
  1. Thirdly, combined with the hash - based load - balance algorithm and appropriative sip extension, a new distributed fault - tolerant algorithm is introduced

    3 、在hash負載均衡演算法的基礎上結合對sip協議進行的私有擴展,實現了分散式sip處理系統的高級容錯特性。
  2. Aimed at two shortages during rough working procedures - cast blanks with large - scale free form surfaces are distorted significantly and cutting stocks are distributed very dispersely, a new hogging algorithm is proposed

    摘要提出了一種新的毛坯荒加工演算法,解決了在粗加工時大型復雜曲面毛坯變形嚴重、餘量分佈不均勻等問題。
  3. It is hard to get the important parameters such as link delay and loss rate directly, because the internet has becomes massive, distributed and heterogeneous. network tomography is now a hotspot for inference the internal link delay and loss rate with the end - to - end measurement data. we call current network tomography as unconstraint network tomography for its not adding any constraint condition and all of them nearly are based on some likelihood algorithm

    由於網路日益向著大型化、異構化、分佈化發展,通過直接進行網路測量的方法,來獲得網路內部鏈路的時延和丟包率參數就變得越來越困難,網路層析成像方法作為一種通過端到端的測量數據來推斷網路鏈路性能參數的技術正成為研究的熱點之一。
  4. To improve the accuracy of node trust evaluation in a distributed network, a trust model based on the experience of individuals is proposed, which establishes a new trust assessment system by introducing the experience factor and the comparative experience factor. the new evaluation system considers the differences between individuals and interactive histories between nodes, which solves the problem that nodes have inaccurate assessments due to the asymmetry of nodes to a certain extent. the algorithm analysis indicates that the new model uses different deviating values of tolerance evaluation for different individuals and uses different updating values embodying node individuation when updating feedback credibility of individuals, which evaluates the trust value more reasonably and more accurately. in addition, the proposed algorithm can be used in various trust models and has a good scalability

    為了提高分散式網路中各節點信任評價的準確度,提出了一種基於個體經驗的信任模型.該模型通過引入經驗因子和相對經驗因子的方法,建立了新的信任評價體系.這種新的信任評價體系考慮了個體節點的差異問題,在計算節點的信任值時考慮了節點間的交互歷史,這在一定程度上解決了由於節點的非對稱性而導致的信任評價不準確的問題.演算法分析表明:新模型能夠針對不同的個體節點,採用不同的最大容忍評價偏差,並且對個體節點的反饋可信度進行更新時,採用不同的更新值,體現了節點的個性化特徵,使信任評價更加準確合理.此外,所提出的新演算法能夠運用到多種信任模型中,具有很好的可擴展性
  5. Predicting allocation algorithm in distributed real - time systems

    分散式實時系統中的預測調度演算法
  6. A kind of optimized dynamic bandwidth allocation algorithm for distributed optical network

    一種優化的分散式光網路的動態帶寬分配演算法
  7. On the basis of detailed analyses of the problems such as the concurrent operation, the dead lock and the consistency maintenance in the solving process of distributed constraint network of multidisciplinary collaborative design, a time based lock adding algorithm is put forward to resolve all the problems above

    摘要在對分佈網路環境下多學科協同設計約束網路求解中的並發控制、死鎖和一致性維護等問題進行詳細分析的基礎上,提出了一種以時間為判斷標準的加鎖演算法來解決約束操作中的上述問題。
  8. The problem discussed in this paper is to separate two ( or more ) input signals from observed signals which are generated by passing input signals through diffrent unknown multi - input multi - output linear systems. it is proved that the input signals can be separated when they are independent identitically distributed ( i. i. d ) signals. a new algorithm for multi - input multi - output blind deconvolution via maximum entropy is presented which needs no information about the input signals and mixing filters

    本文研究的問題是從觀察信號中分離出兩個(或者更多個)輸入信號,其中每一組信號分別通過不同的未知多輸入多輸出線性系統.本文證明了當輸入信號是兩兩相互獨立的獨立同分佈信號時可以分離出輸入信號,並導出了基於最大熵的多輸入多輸出盲解卷新演算法.這個演算法不需要任何關于輸入信號和混合濾波器的先驗知識
  9. The key technology of mpidss includes the distributed supported technology, the process control of cooperative working and the real - time control of the decision process, etc. based on the technologies of decision support system ( dss ), group decision support system ( gdss ) and distributed decision support system ( ddss ), with the theory of system engineering and artificial intelligence such as knowledge engineering, agent, etc, having the background of the items supported by the national 10th five - year plan foundation - the research on the technology of military programming intelligent decision support system, this paper focus its work on researching on the algorithm of mission decomposing and mission distributing, distributed support technology, real - time process control method and project evaluating technology, etc. further more, the architectural model of process control based on multi - agent alliance is put forward and the prototype system of mpidss is implemented

    這類決策問題與傳統的企業決策的不同點在於決策群體龐大、決策任務多且任務屬性各異、決策任務的求解具有實時性要求等。決策過程中的關鍵技術包括分散式支持技術、決策任務求解的過程式控制制技術以及實時任務的求解控制策略等。論文在繼承傳統的個體決策支持系統( dss ) 、群體決策支持系統( gdss )和分散式決策支持系統( ddss )技術的基礎上,結合系統工程思想以及人工智慧中的知識工程、 agent等前沿技術,以總裝備部十五預研課題? ? 「群體決策支持平臺」為課題背景,深入研究了分散式多任務群體決策過程中的任務分解與分配演算法、任務協作策略、分散式支持技術、實時控制技術,決策方案評價技術等,提出了用於過程式控制制的多agent聯盟體系結構模型,設計和實現了面向軍事作戰規劃的智能決策支持原型系統。
  10. Considering of the differences of task scheduling between a grid and a distributed system, this dissertation designs a real number encoded mode that mapping every task to a random resource directly by improving the encoding mode of the traditional genetic algorithm, and gives a particular design to the encoding and decoding mode. at last, this algorithm is simulated in the grid simulator. the experiment results show that the reformative genetic algorithm not only has a holistic searching ability, but also makes a fast convergent speed, which provides a preferable performance

    本文根據網格計算任務調度的特點,提出了基於改進的遺傳演算法的網格任務調度,通過對傳統遺傳演算法的編碼方式進行改進,針對網格任務調度與一般分散式系統任務調度的不同之處,設計了資源?任務的一一對應的實數編碼方法,詳細設計了其編碼及解碼方式,最後在網格模擬器中進行了模擬,實驗數據證明了改進后的遺傳演算法即具有全局搜索能力,又具有較快的收斂速度,具有較好的性能,該實驗達到了本文以實現任務調度的最優跨度為目標的實驗目的。
  11. A distributed genetic algorithm based on dynamic demes

    基於動態種群的分散式遺傳演算法
  12. The dissertation also discusses a kind of improving algorithm of dpca : adaptive displaced phase center antenna ( adpca ), indicate the adpca can be used in distributed space - borne sar

    5 .對dpca的改進技術( adpca )進行了探討。通過分析,說明了adpca技術在分散式星載sar系統中應用的可行性。
  13. With applying dsst algorithm, mobile agent can solve the problem of selecting router. synthesizing advantages of centralized search engine and distributed search engine, through it that system obtains the best way that agents mobile does. after statistics analysis, the author gets the mathematic pattern that mobil agent clones right times

    利用idl語言定義了agent在多種平臺上移動的介面,設計了一個符合maf規范的插件,實現agent在異種平臺之間的移動;利用動態最小生成樹演算法解決移動agent的路由選擇問題,綜合集中式搜索和分散式搜索的特點,動態尋找出一條agent移動的最佳路線;通過統計分析得到移動agent克隆的數學模型,通過計算可以獲得agent克隆個數的最佳值。
  14. Methods for inducing decision tree in distributed database system are described and a distributed algorithm based on id3 is proposed. using a new data structure called attributes distribution list this algorithm can be scalable and parallelized

    該演算法在傳統的id3演算法的基礎上引進了新的數據結構:屬性按類別分佈表,使得演算法具有可伸縮性和并行性。
  15. A distributed algorithm for finding the weak vertex cover of a graph is presented in this paper, which can be used for monitor - nodes selection in net traffic measurement

    摘要提出了一種分散式求解弱頂點覆蓋集的近似演算法,用於網路流量有效測量點的選擇。
  16. A new distributed algorithm based on graph theory optimizing model and the throughput analysis for self - organizing radio communication network

    基於圖論優化模型的自組織網路演算法與網路吞吐率分析
  17. Distributed algorithm for part delay - constrained multicast routing

    一種分散式局部時延受限的多播路由演算法
  18. We give the definitions of distributed system and distributed algorithm, and show their development and the problems they face

    我們給出了分散式系統和分散式演算法的定義,簡要說明了它們的發展現狀以及所面臨的問題。
  19. Pcba is a distributed algorithm which boasts no extra communication overhead. the merits of pcba are : significant reduction of rebroadcast redundancy, adaptivity, " selective rebroadcast " function and easy implementation

    首先,提出了基於優先權指數的競爭廣播演算法:採用分散式計算,不需增加額外通信負荷,既適合於純廣播應用,又可應用於路由協議。
  20. The dissertation also extends it to boolean operations for non - manifold tt models. to meet the demand of some time - critical situation, the dissertation presented a distributed algorithm for boolean operations of curved solids

    為了在某些限時操作下得到實時交互的速度,在運動雕塑實體布爾操作的基礎上,本文進一步提出了一個運動雕塑實體模型布爾操作的分散式并行演算法。
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