divided edge 中文意思是什麼

divided edge 解釋
坡口
  • divided : adj. 1. 被分割的;分離的;對立的,意見分歧的。2. 【植物;植物學】(葉)分裂的;全裂的。
  • edge : n 1 刀口,(刀)刃;鋒;端;銳利。2 邊,棱,邊緣,邊界,界線,界限。3 優勢,優越條件。4 (聲調、...
  1. The annihilation of the octahedron voids at the tips of fpds was divided two processes : ( 1 ) the oxide on the void was removed by the out - diffusion of oi in the shallow region, especially the oi aroud the void and by the entry of the interstitial si atomics. ( 2 ) the void without oxide shrinked by emitting vacances and the migration of silicon atoms from edge to the bottom of void

    Fpds端部八面體空洞的消失分為兩個階段: (一)覆蓋在空洞各個內壁上的氧化膜由於高溫下矽片表面區域的間隙氧原子,尤其是空洞型缺陷周圍的間隙氧原子的外擴散及自間隙硅原子的進入,而逐漸變薄直至最終消失。 (二)無氧化膜的空洞,在高溫下發出一個個空位,同時八面體空洞周圍的自間隙硅原子不斷的從空洞的邊緣遷移至空洞的底部,使空洞逐漸變淺直至最後消失。
  2. 2, by detailed studying of sedimentary microfacies, guan 3 - 6 beds mainly belong to high crooked fluvial deposition system, and some parts of guan 5 - 6 show plait fluvial deposition system features : detailed divided them into edge beach, center beach and natural levee etc. 9 deposition microfacies and beach ridge and groove microficies

    2 、通過沉積微相多層次逐級細分研究,認為館3 - 6砂層組主要屬于高彎曲度曲流河沉積體系,館5 6部分小層表現為辮狀河沉積體系;並細分出了邊灘、心灘以及天然堤等九種沉積微相,以及灘脊和凹槽等微微相。
  3. According to the development of urban system, domestic and international scholars bring forward some concepts on it, such as metropolis district, urban agglomerations and metropolitan interlocking region and so on. these concepts are used to analyze the space appearance of urbanism, which is composed of central city, city edge district, urban district and satellite town. on the basis of these, the author puts forward the concept of urban region. the urban region can be divided into great urban region, medium urban region and essential urban region

    隨著一定地域內城市體系的不斷完善,國內外學者提出了大城市地區( metropolitandistrict ) 、城市群( urbanagglomerations ) 、都市連綿區( metropolitaninterlockingregion , mir )等對不同規模和層次的城市體系進行描述的概念,這些概念是地域城市化的特殊空間表現形式,是對由中心城市、城市邊緣區、城市遠郊區、衛星城市、人口聚集區的中間地帶及精耕細作的傳統農業地帶等空間要素綜合歸納的結果。
  4. The contents of this theory are divided into six parts, they are : ( 1 ) self - organized criticality, transient chaos, the edge of chaos and weak chaos ; ( 2 ) the coupling and interactions as well as the coherence and cooperation of multicomponents ; ( 3 ) the fractal dynamics of evolutionary processes ; ( 4 ) the spatio - temporal structures of processes ; ( 5 ) the dynamics of fractal growth ; ( 6 ) the theory of finite - size scaling

    將上述命題演繹和整合成一種廣泛適用於地質系統的地球科學的復雜性理論,名之為: 「地質作用的自組織臨界過程動力學? ?地質系統在混沌邊緣分形生長」 ,並將其內容歸納成6部分: ( 1 )自組織臨界性、瞬態混沌、混沌邊緣和弱混沌, ( 2 )多組分的耦合與相互作用及其相干與協同, ( 3 )演化過程的分形動力學, ( 4 )作用的時空結構, ( 5 )分形生長動力學, ( 6 )有限大小標度理論。
  5. After the introduction of the innovations and the improvements of foreign hydraulic shock absorbers, the profound cushion mechanics study is done aiming to the shock absorbers chosen for the thesis ; the cushion process of hydraulic shock absorbers can be divided into several stages, which include local pressure loss caused by across sectional area shrinking, sharp edge throttling and aperture throttling

    在對國外新型液壓緩沖器的研究基礎上,針對本課題所選液壓緩沖器的結構特點,提出了分階段建立機理數學模型方法。將液壓緩沖器緩沖過程分為:由於流道斷面突然收縮引起的局部壓力損失階段,緩沖柱塞的邊緣和緩沖孔的邊緣形成銳緣節流階段,當緩沖柱塞進入緩沖孔中形成的縫隙節流階段等三過程。
  6. Firstly, we determined the position of energy edge in every trace by using edge detection algorithm, secondly, we divided all the edge points into wrong points and correct points, then calculated the value of wrong points by spline interpolation

    為此,從初至波的特點出發,提出了單道數據邊界檢測和樣條插值相結合進行初至波自動拾取的方法。
  7. The study on query system using the basketball video fragments as an example is involved in such areas : first, in the condition of " video - flash " and " jump " phenomenon, the " two - level video segmentation algorithm " solves the mistaken detection of the shot edge ; second, the part or the whole video as the result of detection can be well played ; third, the text on the complex background can be detected and fixed, not only the speed but also the right proportion have been improved ; forth, the text can be divided into " regular detection " and " irregular detection "

    本課題以籃球比賽的視頻片斷為例,主要進行了以下幾個方面的研究: 1 )針對視頻中的「閃動」和「急跳」現象,提出了「二級鏡頭分割演算法」 ,解決了鏡頭邊緣的誤識別問題。 2 )對所檢測出的視頻片斷或整個視頻流進行播放。 3 )基本解決了復雜背景下文字檢測與定位問題,提高了數字的識別速度與正確率。
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