emulation experiment 中文意思是什麼

emulation experiment 解釋
模擬實驗
  • emulation : n. 1. 競賽,競爭。2. 仿效。3. 【自動化】模擬(技術)。
  • experiment : n 實驗;試驗;嘗試 (of) a scientific experiment 科學試驗,科學儀器設備。 a new experiment in ed...
  1. Emulation of electronic technology experiment with eda

    實現電子技術實驗的模擬
  2. In this paper we made a systemic analysis and study of the accurate orientation technology in the process of helicopter landing - photogrammetry, made the model of using double ccd to measure the exact position of helicopter based four latent points photogrammetry, educed formula about beaconing position, analyzed the computing error, and particularly computed the information of beaconing position of the helicopter ' s landing by experiment emulation. in the result, the error between a computed value and a measurement value was less than 5 centimeters

    本文對直升機著艦精確定位技術中的攝影測量演算法進行了系統分析和深入研究,在四特徵點測量演算法基礎上建立了雙ccd攝影測量直升機精確位置坐標的數學模型,進一步從各個影響演算法測距精度的方面討論了計算誤差,推導出測量信標坐標位置的計算公式,並對利用雙攝影測量演算法計算直升機著艦掛鉤位置的正確性及準確性進行了模擬實驗,得到的演算法計算值和實驗測量值之間的誤差在5cm以內。
  3. Finally, being aimed at a certain machine model, a experiment research about the means of relief valve to reduce hydraulic impact is carried out, which prove the founded prove founded mathematics model. also, some pending coefficient are amended and the optimum pressure of relief valve is determined. at the same time, a experiment and emulation research about the means of accumulator to decrease hydraulic impact is carried put, in which the optimum pneumatic pressure and the optimum primitive capacity of accumulator were determined

    最後針對某一具體機型,對用溢流閥方式減小液壓沖擊進行了實驗研究,驗證了所建立的數學模型並修正了待定系數,確定了溢流閥的最優調定壓力;對用蓄能器方式減小液壓沖擊進行了實驗和模擬研究,確定了蓄能器的最優充氣壓力和最優初始容積。
  4. Then the whole scheme design and research of the system are given. and then based on the deep comparisons among the variable switch indicators, the reliability of communication between the main communicating machines and data transfer is studied, and the detail method for realization is presented too. at last, the system design is proven to be fully feasible by the actual development and simulation experiment, and the prospective aim is achieved in the session of connection and actual emulation experiments

    論文中首先詳細介紹了系統研製的目的、組成、完成的功能,其次給出了系統的整體方案設計和研究思路,再次著重對道岔表示器的多種制式進行了深入的研究和比較,並在此基礎上對主通信機及數據通信的可靠性進行了研究和設計,給出了具體的實現方法;最後進行了實際的製作,並通過試驗證明本設計是完全可行的,在系統聯機試驗和現場模擬試驗階段達到了預期的設計目的。
  5. 2 ) through many numeral experiment, using the crack face ' s slant angle and azimuth angle as parameters, we found some relations between three - dimension fractal parameters and two - dimension fractal parameters in rock mass : ds = ( 1. 0 + 0. 031 ) * dl + ( 1. 0 + 0. 0395 ), ns = nl, v = 1. 5986 * ( 2 - dl ) - 3. 2935 * sin ( st ) + 3. 8263, and found a way to speculate three - dimension fractal parameters from two - dimension fractal parameters. lt is the foundation to describe the distribution laws of crack face in rock mass by the observing results through rock mass section crack, 3 ) this paper constructed the three - dimensional fractal emulation theoretical system and erected three - dimensional fractal emulation model about crack face in rock mass 4 ) a emulation system about crack face in rock mass is developed by vc + +, it includes the function to get section plane chart and section block chart from three - dimensional network chart automatically, and some of the emulation examples is given

    2 )通過大量數值試驗,以巖體裂縫面的傾角與方位角為紐帶,分析得出了巖體裂縫面數量三維分形分佈參數和巖體裂縫跡線二維分形分佈參數的關系: d _ s = ( 1 . 0 0 . 031 ) * d _ l + 1 . 0 0 . 0395 , n _ s = * n _ 1 , = 1 . 5986 * ( 2 - d _ l ) - 3 . 2935 * sin ( st ) + 3 . 8263並提出了由二維分形幾何參數來推導三維分形幾何參數的方法。為通過巖體剖面裂縫直接觀測結果,描述巖體裂縫面分佈規律奠定了基礎。 3 )本文構建了巖體裂縫面的三維模擬理論體系,建立了巖太原理二大學周眨d二研究生學位論文體裂縫面的三維分形模擬模型。
  6. Abstract : in this paper, the method of the impulse torques control is established for vertical planar two - link flexible manipulators on the basis of rigid manipulators control. the variables of two - link manipulators are restrained when the tip trajectory of manipulator is being tracked with this method. finally, the results of numerical emulation and experiment are shown in the paper

    文摘:在剛性雙連桿機械臂控制方案的基礎上,提出了柔性雙連桿機械臂的軌跡跟蹤和振動抑制的脈沖力矩控制方案,針對豎直平面雙連桿柔性機械臂進行了數值模擬和實驗研究。
  7. Though experiment the idea velocity of cartooning balanced emulation has been educed, instantaneous movement rule of capping in capping device, crank rocker mechanism has been emulated also

    通過試驗,得到了裝盒平穩模擬的理想速度,找到了蓋蓋裝置中蓋蓋瞬時的運動規律,並對其曲柄搖桿機構進行了模擬。
  8. With the increase of communication systematic complexity, traditional analysis design method can not fit in with the needs of development. if the experiment is carried on the true system directly each time, which not only costs expensivly, takes a lot of time, sometimes even it is difficult to find the very crux of the question. therefore, the effective method is to adopt the emulation technology of the computer. so that the computer ' s ability of high - speed computation can be used, and the analysis, design, optimization of performance and evaluation testing of optic fiber communication equipment and system can be finished

    隨著通信系統復雜性的增加,傳統的分析設計方法已經不能適應發展的需要。如果每次都直接用真實系統進行實驗,不僅耗資昂貴,費工費時,有時甚至難于找到問題癥結所在。因此,解決上述問題的有效方法是採用計算機模擬技術,利用計算機的高速運算處理能力,完成對光纖通信設備與系統的分析、設計以及性能優化與評估測試。
  9. Study on the teaching of emulation experiment and traditional experiment

    模擬實驗與傳統實驗的教學探索
  10. The emulation experiment has verified the validity and accuracy of this method

    模擬實驗驗證了該方法的有效性與準確性。
  11. All of the analysis are carried on the emulation experiment with the real infrared images, and are verified the excellent characteristics of various algorithms and conclusions from the experimental result

    所有的分析都結合了實際的紅外圖像進行模擬實驗,並從實驗結果驗證了各種演算法的優異特性和各種結論。
  12. What is more, based on the computing model of the finishing time per piece of flow shop scheduling in the parallel movement, the paper analyzes the subordinate function of its finishing time per piece in respective conditions of definite due date and fuzzy due date, and mutual relationship of two objective functions between minimization of delayed term and maximization of general satisfaction, pointing that the former is the subset of the latter. and representing the satisfaction level of the manager toward finishing time of the piece with the subordinate function of fuzzy due date, making general satisfaction level as objective function, the paper accordingly sets up a mathematical model in the condition of fuzzy due date, and designs a computer simulating system in light of genetic algorithm to carry on an emulation experiment

    在平行順序移動方式下flowshop調度問題的工件完工時間的計算模型基礎上,分析了帶固定交貨期和模糊交貨期時該問題的工件完工時間的隸屬函數,及總拖期最小化和總滿意度最大化這兩個目標函數的相互關系,指出前者西南交通大學博士研究生學位論文第頁問題是後者問題的一個子集,用每個工件模糊交貨期的隸屬函數表示決策者對該工件完工時間的滿意度,以總滿意度為目標函數,相應地建立了該問題下帶模糊交貨期的數學模型,設計了一個基於遺傳演算法的計算機模擬系統進行模擬試驗,結果是令人滿意的。
  13. Main content of " hef ( high efficient firewall ) firewall realize mode study " have : ( 1 ) emulation experiment and ipv6 / tunnelbroker model set up through transproxy, explain transproxy method, improved structure of rfc3053 emphatically, act for technology about solution of efficiency, make their suitable for different need of isp of scale ; ( 2 ) on the basis of analysing ipsec agreement security question, to isakmpsa varying load attacks and improves in consulting, carry on form analyses, proved, design vpn high - efficient safe model based on ip / ipsec concept finally ; ( 3 ) on the basis of ids dynamic characteristic of system, for remedy firewall static deficiency of defence, design one method that the two combine, offer a good foundation for high - efficient online security system ; ( 4 ) through theory design and emulation experiment, the above - mentioned three part can make and imbed fire wall of the system for module, offer certain theoretical foundation to domestic fire wall design of product

    《 hef ( highefficientfirewall )防火墻實現模式研究》的主要內容有: ( 1 )通過transproxy模擬實驗及ipv6 / tunnelbroker模型建立,著重闡述transproxy方法、改進的rfc3053的結構,以及代理技術中有關效率的解決方案,使之適用於不同規模的isp的需要; ( 2 )在分析ipsec協議安全性問題基礎上,針對isakmpsa協商中的變換載荷攻擊做出改進,並進行形式化分析、論證,最終設計出基於ip / ipsec概念的vpn高效安全模型: ( 3 )基於ids系統的動態特性,為彌補防火墻靜態防禦的不足,設計出兩者聯動的方法,探索了高效網路安全體系模式研究的新方向; ( 4 ) hef防火墻實現模式的理論研究及模擬實驗,所得三部分研究結論均可設計出module ,內嵌入防火墻系統中,為國內防火墻產品的設計提供了一定的理論基礎。
  14. This thesis demonstrates a " ac - dc - ac locomotive emulation experiment platform " system, which is used to simulate behaving environment of locomotive system in several control circumstance and obtain kinds of performance parameters, so it contributes to the design of locomotive. to user - computer interaction, this thesis devises corresponding graphical user interfaces, so users can configure various modules " and controllers / parameters with knowing little about the details of this emulation system

    本論文擬構造「交?直?交型電力機車模擬試驗臺」一系統,模擬電力機車系統在各種控制條件下(如牽引、制動等)的運作情況,觀測各種性能指標參數(如變壓器一次側電壓/電流/功率因數、牽引電機電壓/電流、牽引力、機車速度等) ,這對于電力機車的設計和運行具有一定的指導意義。
  15. Chapter four ( research on chaos control in pwm dc / dc converters ) first introduces the research background, purpose and physics mechanism of chaos control, as well as some basic problems which are worth attention in the design of chaos control system. secondly, the author discusses the basic principle of ogy method and problems that are worth attention in the circuit experiment. finally, based on modem control theory and ogy method, the author puts forward some chaos control schemes, conducts emulation and circuit experiment, and proves the feasibility of chaos control in dc / dc converters

    第四章( pwm型dc dc變換器中混沌控制的研究)首先介紹了混沌控制的研究背景、混沌控制的目標與物理機理以及混沌控制系統設計中要注意的基本問題;其次,討論了ogy法的基本原理以及在電路實現中要注意的問題;最後,基於現代控制理論和ogy法,提出了幾種適合於dc dc變換器的混沌控制方法,進行了模擬與電路實驗,證實了dc dc變換器中混沌控制的可行性。
  16. Co - emulation mode and vector mode are implemented using the c + +, verilog hdl and vhdl. an experiment has been done to prove that the system can work correctly

    並綜合運用c + + / veriloghdl / vhdl語言設計實現了該系統的聯合驗證模式和測試向量模式的模擬程序。
  17. In this thesis, main research is described as following : 1 ) according to the principle of system science and resemble technology, we systematically discussed the basic theory of simulation technology. combining with several simple but typical examples, we put forward morphism principle and equal principle which based on morphism system and equivalent system and expounded the inherent meaning of simulation and emulation. some vocabulary related were clarified definitely and the interrelationship between simulation, experiment and analysis was expounded. the developing veins of the simulation technolo. gy were elaborately carded. the modern meaning of simulation technology was explained further

    本文的工作主要包括以下幾項內容: 1 )從系統科學和相似技術的角度出發,系統地總結及論述了模擬技術的基礎理論;結合幾個簡單的典型實例,提出了以同型系統和等價系統為基礎的同型原理和等價原理,並以此為基礎闡明了模擬和模擬的內在含義;對與模擬相關的一些詞匯作了明確的界定,闡明了模擬方法與試驗方法、理論分析方法的相互關系;對模擬技術的發展脈絡作了細致的梳理;對模擬技術的現代含義作了進一步的說明。
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