floor-to-floor dimension 中文意思是什麼

floor-to-floor dimension 解釋
樓面至樓面尺寸
  • floor : n 1 地板,地面。2 (樓房的)層。3 (船底的)肋板。4 (海洋、山洞等的)底。5 議員席;經紀人席。6 ...
  • to : adv 到某種狀態;〈特指〉到停止狀態;關閉。 ★也常和動詞結合,略去其後賓語,而構成成語: The door i...
  • dimension : n 1 尺寸。2 【數學】次元,度(數),維(數)。3 【物理學】因次,量網。4 〈pl 〉容積;面積;大小,...
  1. In order to study how the floor stiffnesses influence on the mega steel - frame structures, the results of mode 1 and mode 4 of example 1, and those of mode 2 and mode 3 of three examples are compared. some conclusions are obtained as follows : compared with beams and columns of the common steel - frame structures, the cross - sectional dimension of mega beams and mega columns in the main - frames of mega steel - frame structures are very large. because the mega structure system has great lateral stiffness and entirety work behavior, whether or not considering the floor stiffness has less influence on the entirety responses of the mega steel - frame structures and on the displacement and internal forces of columns of the mainframe, but larger influence on the response of columns of hypo - frame

    通過對算例1方案1和方案4及算例1 - 3方案2和方案3結構周期、位移和內力反應的比較,研究了樓板剛度對巨型鋼框架結構反應的影響,得到如下結論:與普通鋼框架的梁、柱相比,巨型鋼框架中主框架的巨型梁、巨型柱截面尺寸要大得多,並且由它們組成的這種超常規的大型結構具有巨大的抗側剛度和整體工作性能,因此,在地震作用下,考慮樓板剛度與否對巨型鋼框架結構整體反應影響不大,對主框架柱位移和內力反應影響也不大,但對次框架位移和內力反應的影響相對較大。
  2. Dimension a, center of valve port to floor level

    尺寸a ,閥門埠中心至地面的距離。
  3. The paper " s mostly work is to achieve the cover relation in the virtual studio, the major research is for locking the real camera and the virtual camera, the paper solve the technique problem such as : calibration for electromechanical camera tracking, by transferring coordinate, lock the movement of the virtual camera and the real camera ; present an algorithm to carry out the function of the unlimited blue box, resolve the matter that the floor of virtual studio is small ; achieve the relation of cover in the three dimension scene, which make the virtual studio can give the impression of the histrionic " s interlude perform in virtual scene,

    本文的主要工作是實現虛擬演播室系統中的遮擋關系,重點研究了虛擬攝像機和真實攝像機的鎖定。本文主要解決了以下技術難題:攝像機機電跟蹤系統的校準,通過坐標變換,將虛擬攝像機和真實攝像機的運動鎖定;實現了無限藍箱的演算法,解決虛擬演播室場地小的問題;實現了三維遮擋關系,使得虛擬演播室能實現演員在虛擬場景中穿插表演的效果。
  4. Trough comparing the analysis results of two kinds of calculation model, drawing the following conclusion : ( 1 ) this structure - design satisfies the standard ; ( 2 ) in analyzing the complicated high - rise building with transfer - floor, it is very necessary to adopt at least two three - dimension - space analysis procedures with different mechanic model and use the response - spectrum analysis and time - history analysis to analyze the structure earthquake response ; ( 3 ) the calculation model with elastic slab is better than the other with being infinitely rigid in the internal slab and zero in the external slab, which reflects the real load - function situation of the structure

    通過比較兩種分析軟體的計算結果,得出以下結論: ( 1 )本結構設計滿足規范要求。 ( 2 )比較satwe和sap2000分析結果可知,對于復雜的帶轉換層的超高層建築結構應採用至少兩個不同力學模型的三維空間分析軟體進行整體計算以及採用振型分解反應譜法和時程分析法進行地震反應分析是必要的。 ( 3 )在sap2000分析中,將樓板模擬成彈性板,與satwe分析中的樓板平面內無限剛平面外剛度為零的模擬方式相比,這種模擬方式能更真實的反應結構的實際受力情況。
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