hardware-augmented software 中文意思是什麼

hardware-augmented software 解釋
增強硬體的軟體
  • hardware : 1 五金器具;金屬製品。2 (計算機的)硬體;(電子儀器的)零件,部件;(飛彈的)構件;機器;計算機...
  • augmented : 擴張的
  • software : (電腦的)軟體,軟設備;程序設備;語言設備;程度系統;設計電腦方法;計算程序;程序編排手段;方案;資料圖紙;【航空】軟體〈指乘員、載重及燃料等,不包括機械硬體設備〉。
  1. Innovation of the aero maintenance system based on augmented reality ( ar ) technology and eye tracking technology, which can give real - time instruction for maintenance, is vital for enhancing the accuracy of maintenance and reducing the cost of maintenance. in the paper, the study work include 3 sections, as following : firstly, deducing 3d registration algorithm based on markers, depicting the display and 3d display technologies of artificial matters, and realizing 3d registration function specifically ; secondly, establishing an eye - movement measurement system based on the infrared television method, making use of the thoughts of ranks superimposition to withdraw the pupil center coordinates, and giving the thaught of recombining the position relation of purkinje spot to determine the eye sight direction primarily ; finally, describing the basic theory of augmented reality maintenance guiding system in detail, and introducing the software function and hardware frame, which will provide the foundation for the further study of this system

    本文的研究工作主要包括以下三個部分:首先,改進了有標志點的三維注冊演算法,並具體實現了三維注冊功能,最後試驗驗證了注冊演算法的正確性,為將來基於無標志點的發動機維修誘導系統的研究提供基礎和實踐經驗;其次,描述了基於紅外電視法的視線跟蹤系統的基本原理,對眼動信號處理技術做了初步的研究,即利用了行、列疊加的思想提取了瞳孔中心坐標和普爾欽( purkinje )斑點的坐標,闡述了結合瞳孔中心與普爾欽( purkinje )斑點的位置關系進行初步判定視線方向的方法;最後,詳細描述了所構建的增強現實維修誘導系統的基本原理、軟硬體框架,為今後維修誘導系統的深入研製提供基礎。
  2. According to the fundamental characteristics of augmented reality and the operation of the system theory, this thesis has analysed the system functions and performance requirements, discussed the framework of the system, which included the hardware and the software configuration theory, expounded the related algorithms and the operation processes of the system, achieved the gui design and a prototype, and finally made the experiment of the prototype and obtained the preliminary results

    根據增強現實的基本特性和系統的運行原理,分析了該系統的功能和系統的性能要求,論述了系統的基本結構,其中包括系統的軟硬體組成原理,闡述了系統運行流程以及系統實現的相關演算法原理,實現了交互界面設計,完成了原型系統的設計與實現,最後對系統進行了相關的實驗,並得出了初步的實驗結果。
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