limited bandwidth 中文意思是什麼

limited bandwidth 解釋
限定的頻帶寬度
  • limited : adj 1 有限的,有限制的;【政治學】(君主權力)受憲法限制的。2 〈美國〉乘客名額有限制的,速度快的...
  • bandwidth : (帶寬):電纜,鏈路或系統傳輸數據的能力。
  1. The plan can generate lots of ss codes, so that it can solve the contradiction between limited bandwidth and infinitude requirements of increasing customers in present communication system and it has ability of secrecy too

    並能夠產生大量的擴頻碼地址,可較好的解決現行通信系統中有限帶寬與日趨增加的無限用戶需求之間的矛盾。
  2. The novel access network technology usually has used hiberarchy scheduling mode to distribute the limited bandwidth

    新興的接入網技術一般採用層次化調度的方式來分配有限的帶寬。
  3. Because internet is based on the bandwidth statistical multiplexing principle so there are lots of active flows competing limited bandwidth resource in a link. when network congestion occurs aqm must send congestion notification to adequate sources to reduce the traffic load and avoid queue overflow

    由於網際網路是基於帶寬統計復用的,一條鏈路上有很多活躍流( activeflows )在競爭有限的帶寬資源,因此,進行擁塞通知時應充分考慮到瓶頸鏈路上流的數量,而red演算法並沒有考慮到這一點。
  4. Adding insult to injury, you had to pay more for that limited bandwidth

    雪上加霜的是,你還須為這有限的帶寬付更多的費用。
  5. Thousands of users must share the limited bandwidth on the same trunk line, which to the contrary also produces serious accumulated noises. in the worst case, even the analog phone service could not be offered

    原因很簡單,成千上萬個用戶必須分享同一干線上的有限帶寬,同時在干線上還將產生嚴重的噪聲積累;嚴重情況下,甚至連模擬電話業務也難以提供。
  6. To the primary contradiction of real - time interactive visual simulation, limited bandwidth of network and real time transmitting parameter of relative to move sight, the control mechanism of 3 - d visual object is discussed, under the direction of hla idea, the visual federal object model vfom is established to describe the visual data distributing ; the author designed a grammar of vfom context and a turing conversion mechanism, it will support exploitation of visual simulation in different field ; the author analyses and apply opengl to design a method of implement real - time interactive visual simulation on pc, in additional with object - oriented program technique network communication technique multithreading technique, implement pc - virsp. there are 7 chapters in this thesis. in chapter 1, the developments of virtual simulation is looked back, the aim and significance and the main search content is put forward

    論文針對實時交互視景模擬的主要矛盾,即網路有限帶寬與視景運動交互參數實時傳輸矛盾,探討了三維視體運動控制機理,結合hla思想,建立視景聯邦對象模型( vfom - visualfederalobjectmodel )來描述視景數據分佈;並設計了模擬實體鏈描述文本文法及其存儲轉換機制,有效支持多領域視景模擬系統開發;分析並應用圖形介面標準opengl ,設計了基於pc機的實時互操作視景生成方法;針對網路分佈環境下視景模擬實時交互需求,設計視景運動同步控制方案;並綜合應用了面向對象編程技術、網路通信技術、多線程技術,實現了基於pc機的視景實時互操作支撐平臺( pc - vrisp ? real - timeinteractivesupportingplatformforvirtualsimulationbasedonpersonalcomputer ) 。
  7. This thesis concentrates on the study of technical specifications of nids. we investigate the market requirements of nids and test more than ten devices of nids. based on the above works, we propose technical specifications to regulate the functionality, performance as well as physical interface of nids in a network having limited bandwidth to 100m hz

    在這個目標指導下,作者悉心研究國內外相關文獻,組織人員進行廣泛深入的市場需求調研,並對十餘款網路入侵檢測產品進行了系統、全面的測試,最終提出了網路入侵檢測產品技術規范,對於100m網路帶寬下的網路入侵檢測產品應具備的功能特點、性能指標及介面特徵提出了明確的技術要求。
  8. To overcome limited bandwidth and reduce data size, the raw image data source from camera is coded with simple, effective motion - jpeg algorithm

    本論文用軟體編程實現動態jpeg演算法,代替了硬體視頻壓縮卡的功能。
  9. This method may effectively improve the quality of real - time transport of multimedia data with a little cost of computation under the situation of limited bandwidth, high packet loss rate and high packet error rate

    這個技術可有效的改善多媒體應用在帶寬資源緊缺的網路及丟包率和包錯誤率較高的網路中的傳輸質量。
  10. Image compression encoding is also an important and key question in digital image transferation, and it can process as more image information as possible with limited bandwidth and time cost

    在數字圖像傳輸中圖像壓縮編碼也是一個重要而關鍵的問題,可以用有限帶寬和盡可能少的時間傳輸內容盡可能多的圖像信息。
  11. Limited bandwidth by a consumer s choice or limited availability in certain geographical areas of the world can hamper graphics or flash images that are more intensive in a set of localized web services

    由用戶選擇的有限帶寬或在世界某個地區中有限利用率會阻礙在一組本地化的web服務上傳輸更密集的圖形或flash圖像。
  12. With the continuing growth of the world wild web services over the internet, the demands of rapid image transmission over a network link of limited bandwidth and economical storage of a large image database are increasing rapidly

    象聲音、圖像、視頻等這樣的多媒體信息往往佔用很大的傳輸帶寬和存儲空間。對它們的處理的工作量也往往非常大。
  13. But facing the challenge of the extremely limited bandwidth, new problems will emerge too

    6kbps這樣的極低通道速率的制約下,仍然會出現一些新的問題。
  14. Use this option when connecting to the computer running sql server management studio by means of terminal services over a connection with a limited bandwidth

    在帶寬有限的情況下,通過終端服務連接到運行sql server management studio的計算機上時,使用此選項。
  15. Note that all of these protocols are packet - based protocols that have been optimized to function over a wireless network with limited bandwidth and intermittent connectivity

    注意,所有這些協議都是基於分組的協議,經過優化以便通過有限的帶寬和間隔的連通性在無線網路上運行。
  16. The system supports itu - t standard h. 264 to achieve television - like quality video on limited bandwidth, as well as high - quality audio through mpeg4 advanced audio coding. the data solutions box

    系統支援itu - t標準在有限的帶寬上通過mpeg4高級的音頻編碼aac取得電視的品質視頻h . 264 ,還有優質音頻。
  17. Contrary to the characteristic of multimedia data, in real life, the current networks also have following three characteristics : limited bandwidth, unpredictable delay, packet lost unavoidable

    而當前的網路狀況是:帶寬還不夠高,傳輸多媒體數據時還會有不可預知的延遲,而且還不可避免的出現丟包現象。
  18. Considering mmog ’ s huge scale and the fundamental limitations of network programming, such as high packet latency, limited bandwidth and packet loss, mmog network engine must provide strong network processing abilities, meanwhile a synchronization algorithm among all the hosts is necessary so as to maintain the consistency of the whole game state

    因此, mmog網路引擎必須具有極強的網路處理能力,在固有的網路延遲、不可避免的丟包以及有限的帶寬資源的情況下,能夠對整個游戲世界的狀態在服務器和客戶端之間進行同步,使玩家體驗到更好的游戲效果,並實現玩家之間數據的安全傳輸。
  19. Given the variety of multimedia services with different qos requirement to support and the limited bandwidth physical layer provides, a more efficient rrm ( radio resource management ) scheme in the link layer should be provided

    對于鏈路層,我們需要研究更加有效的無線資源管理策略,以便在有限的帶寬上更有效的承載具有不同qos要求的業務。
  20. Chapter 1 introduces the important role of mobile communication in communication field, and points out the significance for promoting the research work of guaranteeing qos ( quality of service ) using modern radio resource management techniques with limited bandwidth

    第一章介紹了移動通信在通信領域的重要位置及其發展過程,以及移動通信中無線資源管理涉及的各項技術在有限帶寬條件下為盡可能多的用戶提供業務質量保障的重要意義。
分享友人