melee attack 中文意思是什麼
melee attack
解釋
近身攻擊]: 近身戰斗攻擊。-
Level 3 - enhances the assassin ' s chitinous armor with organic barbs, giving him 6 bonus armor and returning 30 % of melee attack damage to enemies
三級-在身上長出倒刺,增加6點的護甲,反饋30 %的傷害給對他進行近身攻擊的單位。 -
Level 4 - enhances the assassin ' s chitinous armor with organic barbs, giving him 8 bonus armor and returning 40 % of melee attack damage to enemies
四級-在身上長出倒刺,增加8點的護甲,反饋40 %的傷害給對他進行近身攻擊的單位。 -
Level 2 - enhances the assassin ' s chitinous armor with organic barbs, giving him 4 bonus armor and returning 20 % of melee attack damage to enemies
二級-在身上長出倒刺,增加4點的護甲,反饋20 %的傷害給對他進行近身攻擊的單位。 -
Level 1 - enhances the assassin ' s chitinous armor with organic barbs, giving him 2 bonus armor and returning 10 % of melee attack damage to enemies
一級-在身上長出倒刺,增加2點的護甲,反饋10 %的傷害給對他進行近身攻擊的單位。 -
Use : energizes a paladin with light, increasing melee attack and spell casting speed by 25 % for 20 sec
使用:使聖騎士充滿聖光之力,增加物理攻擊與施法速度25 % ,持續20秒。 -
Level 1 - any attack against the centaur warchief gets a swift stroke returned, dealing 15 damage against melee units or 5 damage to ranged attackers
一級-半人馬酋長能迅速回敬任何攻擊他的敵人。對近身/遠程攻擊者造成15 / 5點的反饋傷害。 -
Level 3 - any attack against the centaur warchief gets a swift stroke returned, dealing 45 damage against melee units or 15 damage to ranged attackers
三級-半人馬酋長能迅速回敬任何攻擊他的敵人。對近身/遠程攻擊者造成45 / 15點的反饋傷害。 -
Level 4 - any attack against the centaur warchief gets a swift stroke returned, dealing 60 damage against melee units or 20 damage to ranged attackers
四級-半人馬酋長能迅速回敬任何攻擊他的敵人。對近身/遠程攻擊者造成60 / 20點的反饋傷害。 -
Level 2 - any attack against the centaur warchief gets a swift stroke returned, dealing 30 damage against melee units or 10 damage to ranged attackers
二級-半人馬酋長能迅速回敬任何攻擊他的敵人。對近身/遠程攻擊者造成30 / 10點的反饋傷害。 -
Sight attack : this creature has infinite shoots, and does not suffer melee penalty
目光攻擊:無盡彈藥並且沒有近戰懲罰。 -
Shield slam ( 77 ) : shield attack that seals enemy ' s melee skills. must be equipped with shield. uses 53 mp
徹底盾擊:用盾攻擊同時封印敵人的物理攻擊技能(強力攻擊,擊昏,橫掃) 。必須裝備盾。用途53mp 。 -
Fills the paladin with divine wisdom for 30 sec, giving each melee attack a chance to restore 121 of the paladin ' s mana
聖騎士獲得神聖智慧的力量30秒,使得聖騎士的物理攻擊有一定的幾率為聖騎士回復121點魔法。 -
Poison attack ( death, 2nd level ) - the target ' s attacks in melee combat become poisonous. anyone struck by the target will suffer the doubled effects of the 1st level death spell, poison
毒擊( 2級) -目標的近身攻擊帶毒,被攻擊者會受到1級魔法毒害的雙倍效果(注:毒液的效果? ) -
If the creature also has killer instinct ( attack + 4 against wounded creatures ) and benefits from a commander effect that grants melee attack + 2, the bonuses stack with the spells for a total of + 8 bonus on melee attacks against wounded creatures
如果該生物還具有殺手本能(對受傷生物時攻擊判定+ 4 ) ,以及從指揮官效果獲得近戰攻擊判定+ 2 ,加上法術效果累積,與受傷生物近戰時攻擊判定可一共獲得+ 8的加值。 -
Melee sword attack that briefly renders the bladesinger immune to ae attacks unless they are the direct target of that effect
近戰劍技攻擊,使詩人免疫?圍攻擊,除非詩人是?圍攻擊的直接對象。 -
There is no heroes iv - style separation of melee and ranged attack types
與四代不同,不會將攻擊力分為近身和遠程兩種。 -
A melee rapier attack that grands an increase in combat skills, focus, and casting techniques for a short duration if it hits
近戰細劍攻擊,如擊中,將使詩人戰鬥技能、聚焦、施法能力短暫時間內提升。 -
Any guyver is strong as a corps of zoanoid ? ? even more. they can annihilates enemies with both powerful melee attack and deadly special abilities
任何一個凱普都如同一支獸化兵軍團一般強大? ?甚至在其之上。他們會以強大的肉搏攻擊與可怕的特殊能力殲滅任何敵人。 -
Range penalty > > > shooter always inflicts only half the normal damage to the target but doesnt incur any penalty on melee attack
具有該技能的兵種遠程攻擊只能對目標造成正常傷害值的一半(與距離無關) ,但是近身攻擊時可以正常傷害。 -
Targets will still have their melee attack speed reduced
提供的防禦效果照舊。
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