memory organization 中文意思是什麼

memory organization 解釋
存儲器組織
  • memory : n. 1. 記憶;記憶力;【自動化】存儲器;信息存儲方式;存儲量。2. 回憶。3. 紀念。4. 死後的名聲,遺芳。5. 追想得起的年限[范圍]。
  • organization : n. 1. 組織,構成;編制。2. 體制,機構;【生物學】生物體。3. 團體,公會,協會。4. 〈美國〉(政黨的)委員會。adj. -al
  1. Retrograde amnesia, frontal lobe, and remote memory organization

    額葉與遠期記憶的組織
  2. Blackboard memory organization

    黑板記憶組織
  3. Press in front and back and press the rubber mold of the side through the special design, be applicable to various shoes and heels of shape, need not adjust. press the side organization adopts the automatic balance memory to take shape the design, make the strong dint of shoe sole and shoe tops sticks to match, don ' t whole the orgnaization design of the degree, strength the shoe sole to stick to match the degree, press the pressure of the pressure of the bottom adjustabel whole, make light shoes sole press tight and will not transform

    壓前後和壓邊的橡膠模經特殊設計,適用於各種鞋子及後跟形狀,不必調整.壓邊機械採用自動平衡記憶成型設計,使鞋底與鞋面強力貼合,不留空隙.壓底機械採用可調整鞋頭翹度的機械設計,增強鞋底的貼合度,壓底的壓力可調整,使軟性鞋底的壓著密合且不會變形。
  4. The organization of basic blocks gba has several regions of memory which differ on size and speed. i analyze these operations on basic blocks which have greatest impact on system performance, and proposed approach to organize basic blocks base on memory region

    基本塊的組織根據gba不同區域內存的大小與訪問方式,分析對運行效率有較大影響操作,提出根據訪問區域和操作優化過的基本塊組織演算法。
  5. This course surveys the literature on human memory and learning, including consideration of the cognitive and neural organization of memory, the basis of remembering and forgetting, and the nature of false memories

    本課程概括論述了人類記憶與學習的相關文獻,包括記憶認知與神經組織的考量因素、記得與遺忘的基礎,及錯誤記憶的本質。
  6. Chapter 4 has two parts. the first one concerns om ( organization memory ), in which its meaning, components, and relationship with ol and training are explained

    文章首先確定組織記憶的內涵,明確組織記憶同組織變革之間的關系,然後分析組織記憶和組織變革同組織學習過程、企業培訓之間的關系。
  7. Thereby, individual human capital should be transited into organization in order to form organizational capital, which is an important way for enterprise to establish its core ability, extend excellent experience, save organizational memory and adapt to environmental change

    因此,應將個體人力資本轉換到組織中形成組織資本,這是企業構建核心能力、推廣優秀經驗、留存組織記憶和適應環境變化的重要手段。
  8. Also, tckm will support the development and execution of km systems with high performance from two dimensions : constructing shared understanding foundation, promoting the open evolution of om ( organization memory ), and in two levels : knowledge process and knowledge meta - process

    並從兩維:構建共享的理解基礎、促進om (組織記憶)的開放性進化;分二個層次:知識過程和知識元過程,支持高性能km系統的開發和運行。
  9. First, the system builds the model of the bank and bottom of river, according to the river ’ s information and the information of the scene on the two side of the river. second, i read and preprocess the model file data and implement the organization and encapsulation about the space data of the virtual river. in the end, adopting to use these rending technology, such as show list, priority texture, and level of detail, i realize the real - time and vivid showing of the three dimension river ’ s virtual scene and provide abundant ways of people ’ s interacting with the virtual scene, on base of sufficiently making use of the memory of vision card and the cpu of the computer

    它主要融合虛擬現實技術、三維數據可視化技術、面向對象的設計和編程技術,在vc + +平臺上,利用opengl三維圖形開發庫,以真實的城市河道現狀信息和周邊景物信息為依據,對河道、河底的三維空間數據進行三維幾何建模;然後通過讀取和預處理模型文件數據,實現虛擬場景空間數據的組織和封裝操作,並對空間數據進行優化;最後採用顯示列表、紋理優先級、細節層級模型( lod )等渲染技術,利用opengl的渲染特性,在充分發揮顯卡內存、處理器等各種軟硬體資源的基礎上,實現三維河流實時逼真的真實感虛擬場景顯示,並提供豐富的人機交互手段。
  10. The study of the interaction between the auditory perceptual organization and sensory gating, emotion, learning, and memory is based on animal experiments, which use the prepulse inhibition of auditory startle reflex as the auditory gating model, and use the fearing conditioning as the emotional learning model

    動物行為實驗主要以聽覺驚反射的前脈沖抑製作為聽覺感覺門控模型,並以條件化恐懼作用作為情緒學習模型,研究聽知覺組織和感覺門控、情緒、學習、記憶的交互作用。
  11. In this course, we study low - power computer design techniques involving mos circuits, logics, computer organization, function units, pipeline, bus protocols, memory subsystems, compiler, os, and virtual machines

    本課程中,我們將研讀計算機低功耗設計技術,內容涵蓋mos電路,邏輯,計算機組織,功能單元,管線處理,匯流排規約,記憶體子系統,編譯器,作業系統,及虛擬機等的相關設計。
  12. Memory organization packet, mop

    記憶組織包
  13. Memory organization, cache

    快取記憶組織
  14. Bit memory organization

    位元記憶組織
  15. An experimental research of the effect of strategy training on the organization of memory in helping students memorize english words

    記憶組織策略訓練對提高中學生記憶英語單詞效果的實驗研究
  16. Implementing software shared memory system in lan has become a hot subject in recent years. the system should achieve scalability, simple programming interface and should emulate parallel programming environment. there are three key aspects in implementing such a system : memory organization, data synchronization and communication

    在局域網軟體實現內存共享是近年來研究的一個熱門課題,實現的系統具有良好的可擴展性和簡單的用戶編程介面,並能實現在pc機組成的局域網小模擬高性能計算機運行并行科學計算程序。
  17. This non - profit organization grants the once - in - a - lifetime wishes of these special children to bring a smile to their faces and provide them and their families with an unforgettable memory

    這非營利慈善組織為這些特殊病童完成一生中一個最想達成的心愿,讓笑容回到他們臉上,並為他們自身及家人留下難忘的回憶。
  18. One problem is that a pointer is not a type abstraction, but a machine representation with a tag type recommendation as to how to interpret the extent and internal organization of the memory following the address of the first byte, and this falls short of the abstraction the software runtime imposes on memory and the automation and security one can extrapolate from that

    一個問題是:指針不是類型抽象,而是計算機表示形式(對于地址的第一個位元組后的內存的外部和內部組織方式的解釋方式,採用標記類型建議) ,這達不到軟體運行庫對內存強制的抽象性要求,以及可由此推斷出的自動化和安全性要求。
  19. This paper have discussed in detail the automtibile that becomes by pic single flat organization travel the basically working principle of recorder systematic overall design, the interface design of memory and single flat machine, the interface design of the single flat machine and clock of real time, speed sensor design and the small - sized switch design of power source, systematic hardware and software realization method, as well as software process and data form the design of the user interface stipulated

    本文詳細論述了由pic單片機構成的汽車行駛記錄儀系統的整體設計、單片機與存儲器的介面設計、單片機與實時時鐘的介面設計、速度傳感器設計、小型開關電源設計的基本工作原理,系統硬體及軟體實現方法,以及軟體流程、數據格式約定和用戶界面的設計。
  20. Memory organization relates to internal memory capacity and structure.

    存貯器的組成和內存容量及構造有關。
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