pursuit game 中文意思是什麼

pursuit game 解釋
追逐對策
  • pursuit : n. 1. 追趕,追蹤;驅逐;追擊;追求。2. 實行;經營。3. 事務;職業,工作;研究。4. 〈美國〉【軍事】殲擊機,驅逐機 (=pursuit plane)。
  • game : n 1 游戲;娛樂;戲謔;運動。2 (運動、棋類等的)比賽,競賽;(比賽中的)一盤,一場,一局;勝利;...
  1. The complex nonlinear pursuit - evasion model of two spacecraft in near - earth coplanar orbit is simplified to linear model, the circular region the radius of which is equal to capture radius is defined as target set, capture is achieved when the evader come into the target set and the game is over ; the boundary of useable part ( bup ) is determined, and the analytical form solution of the linear equations is obtained by backward integration of the state variables from the bup, the linear barrier of the pursuit - evasion model and the optimum thrust of the both sides are thus obtained

    本文將近地共面軌道內運動的兩飛行器非線性追逃模型簡化為線性模型,以捕獲半徑的圓域定為目標集,確定目標集邊界上的可用部分,並以此為各狀態變量的起點,對時間進行倒向積分,求得線性方程組的解析解,從而確定了該追逃模型的線性界柵,以及界柵上對策雙方的最優推力,即求得了滿足最優策略時相對運動的軌跡和推力。
  2. On the 2nd of october, a cossack, shapovalov, out scouting, shot one hare and wounded a second. shapovalov was led on in pursuit of the game far into the forest, and came across the left flank of murats army, which was encamped and quite off guard

    十月二日,外出偵察的哥薩克沙波瓦洛夫用步槍打死了一隻兔子,打傷了另外一隻,他在追逐打傷的那隻兔子時,追到了樹林中,碰到了沒有設任何警戒的繆拉的左翼部隊。
  3. Being a hunter, i was concerned in the evils that may befall one in the pursuit of game.

    作為獵人,我認為狩獵時很容易遭到這類不幸的事件。
  4. As a main tool to deal with pursuit - evasion games, the differential game theory has developed very well for fifty years. however, it is difficult to apply the results in real air games

    微分對策作為解決追逃動態對策問題主要工具已經經歷了近50年的發展,就其本身而言已經發展的相當成熟,但距實際應用還有一段距離。
  5. Two causes can be identified for this : the first cause is external, by which more and more appropriations of post - structuralism and post - modernism from the west have led cultural criticism to the pursuit of an impromptu pleasure, thus making cultural criticism into an intelligent game which is of great fun but not very practical ; the second cause is internal, by which intellectuals have changed their roles from " legislators " to " interpreters " since 1990 ' s, who, on one hand, could not take the responsibility of criticism, and on the other, changed the nature of cultural criticism by bringing a set of ideologies and ideas into it

    形成這種局面的原因有二:越來越多地借用解構主義和后現代主義色彩的理論資源使得文化批評更注重追求一種即時反應的快感,文化批評變成了好看、好玩卻不解決實際問題甚至有可能遮蔽實際問題的智力游戲,這是其外部原因; 20世紀90年代以來,知識分子的角色發生了從「立法者」到「闡釋者」的轉型, 「闡釋者」一方面無力承擔批判的重任,一方面又把相關的一套觀念和理念帶入文化批評中而使其改變了顏色,這是其內部原因。
  6. After introducing some basic concepts of agent 、 mas and multi - agents learning, the thesis analyses the research actuality and the future developmental directions of rl and multi - agent rl ( marl ). furthermore, the theory and related learning algorithms of them are briefly introduced. on the basis of analyses of pursuit game, aimed at the individual action learner, the thesis extends the rl algorithm for single agent, proposes the macrl - cc algorithm. finally, aimed at the joint action learner, a team - stochastic - games - based ( tsgs - based ) framework for multi - agents cooperative rl is defined

    文章首先介紹了agent和多agent系統、以及多agent學習的一些基本概念,然後介紹了強化學習和多agent強化學習的研究現狀和未來發展方向。第二部分對強化學習理論和多agent強化學習理論進行了簡要介紹。在對pursuitgame問題進行初步分析的基礎上,針對獨立行為學習者,擴展了單agent強化學習演算法,提出了基於承諾和約定的多agent協同強化學習方法macrl - cc 。
  7. The 10 - game deficit is a new low for the joe torre era, surpassing a previous 9 1 / 2 game pursuit of the orioles back in sept. 1997

    這在托瑞領軍的洋基隊是歷史新低紀錄,之前在1997年曾經落後金鶯隊9 . 5場。
  8. In artificial intelligence field, pursuit game is often used to test learning algorithms, and for this problem, the thesis establishes two multi - agent cooperative reinforcement learning methods ( macrl ) for multi - agents : commitment - conventions - based learning method ( macrl - cc ) and joint - action - priority - sequence - based learning method ( macrl - japs )

    Pursuitgame問題常用於來測試人工智慧領域的學習演算法,本文就此問題提出了兩種多agent協同強化學習方法:基於承諾和約定的方法和基於聯合行為優先序列的方法。
  9. In order to solve the multi - equilibria problem in the stochastic games, a macrl algorithm called macrl - japs is proposed. these two learning methods have been justified by experiments. the main research achievements and innovations are the establishment of two macrl methods for pursuit game, which are justified by experiments

    針對聯合行為學習者,給出了多agent協同強化學習的團隊隨機博弈框架,並解決了多最優均衡解問題,提出了基於聯合行為優先序列的多agent協同強化學習方法macrl - japs 。
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