real-time animation 中文意思是什麼

real-time animation 解釋
實時動畫
  • real : adj 1 真實的,真正的 (opp sham ) 實際的,現實的 ( opp ideal) 事實上的,實質上的 (opp nominal...
  • time : n 1 時,時間,時日,歲月。2 時候,時刻;期間;時節,季節;〈常pl 〉時期,年代,時代; 〈the time ...
  • animation : n. 1. 生氣;生機。2. 生動,活潑。3. 動畫片(製作)。
  1. This display system can show the real time flying status parameter, the flight simulation curves, and the flight attitude using the three dimensional animation

    實時顯示飛行狀態參數,飛行模擬曲線,並採用三維動畫實時顯示飛機狀態。
  2. Compared with the traditional plane pictures and computer animation, it can present both real time and interactive scene

    它的沉浸感、交互性與實時性的綜合效果是傳統的平面效果圖與動畫播放所無法達到的。
  3. Animation real - time monitoring and programming realization of unloading coal tipper system

    翻車機卸煤系統的動畫實時監控及其程序實現
  4. What we have in the digital media centre today are some of the most advanced hardware in audio and video production, 3d modeling and animation and real - time virtual studio

    然而,憑著香港人豐富的創意、靈活的頭腦和創業的拼勁,我相信本地的游戲業在迅速增長的全球游戲市場中,仍然有機會分一杯羹。
  5. The result of personalization can describe the characters of a specific human face. fap stream is imported to animate the face model. the animation result mimics the motions of facial expressions and motions in real time

    該系統用fdp流對人臉模型進行特定化,特定化的結果描述了人臉的基本特徵;用fap流驅動人臉模型,實時地模擬了面部的表情和動作。
  6. In the process of developing the system, the paper discusses in - depth some key technologies such as spatial index of triangulated irregular network ( tin ) data, the integration of multi - source data, the process of dem & texture data, the application of lod in real - time animation, the technique of clipping in 3d landscape, the stereo synchronizati on, the multithreading

    在系統開發過程中深入研究了幾項關鍵技術:三角網索引、多源數據的集成、數字高程模型與紋理數據的處理、實時動畫中的lod 、三維景觀中的裁剪、立體同步以及多線程。
  7. A highlight of the grand opening is the premiere of a new promotion animation on five large screens mounted on the branch s wall facing des voeux road central. in addition to promoting the bank s products and services, the screens also serve as an electronic information board providing real - time financial data for customers and passers - by

    為慶祝中環分行開幕,該行今天在分行外墻五幅電子熒幕組成之大型訊息熒幕屏首播廣告動畫,除了為該行產品作推廣外,亦為客戶及沿途市民提供即時財經訊息。
  8. There are three types of real - time character animation : articulation animation, single mesh model animation and skinned mesh animation. this thesis describes all three with considerable depth

    實時角色動畫分為三種:關節動畫、單一網格模型動畫和骨骼蒙皮動畫,本文對這三種動畫技術做了深入研究。
  9. This thesis makes deep research into programmable graphics hardware and real - time character animation and presents a way to implement the most widely used real - time character animation - - skinned mesh animation in programmable graphics hardware

    本文對可編程圖形硬體和實時角色動畫做了深入研究,給出了現在使用最為廣泛的實時角色動畫骨骼蒙皮動畫在可編程圖形硬體上的設計實現。
  10. Mesh optimization based on attribute and technology supported by hardware is used in skinned mesh character animation, furthermore, the implementation can generates new animation by blending several existing animations. the experimental result shows that it has good features such as vivid performance, real - time character and openness. it will improve the capability of 3d - graphic engine by using this technology to drive animation

    通過實現表明,採用此動畫技術的角色動畫,充分利用了現有動畫技術的幾項優點,具有逼真、生動的顯示效果,同時具有良好的實時性,而且具有良好的可擴充性和可移植性,運用此技術來驅動動畫,會為游戲引擎增色很多。
  11. Skinned mesh animation can be seen as the combination of articulation animation and single mesh model animation, it has the advantages of the former two while lacking their shortcomings, but vertex blending technique used in method skinned mesh animation requires a lot of matrix computations, these used to be performed in the cpu, which will incur a great burden on cpu and reduce the real - time quality of animation

    骨骼蒙皮動畫可被看作關節動畫和單一網格模型動畫的結合,它不但具有前兩種動畫的優點,同時克服了前兩種動畫的缺點。但是骨骼蒙皮動畫使用的頂點混合技術需要大量的矩陣運算,以前這是由cpu來實現的,這給cpu造成了極大的負擔,降低了動畫的實時性。
  12. Validation and test proved that the designs presented above are validate, and the interactive system and animation system are up to the standard of real - time

    最後,完成整個系統的設計實現,通過驗證和測試證明了以上設計完全可行,交互系統和動畫系統均達到實時性指標。
  13. This allows for the real - time rendering of 3d - scenes. during an animation a high frame - to - frame coherence can be achieved due to a stable segmentation scheme. finally, we seamlessly integrate a smooth illumination into the watercolor renderings using information from the 3d - scene

    這種復雜性能反映很多自然影響的相互作用,使得水彩成了一種很獨特的繪畫介質,一個熟練的藝術家能用它創作出很多不同的藝術效果。
  14. With the network view, you can manage relationships between your animation, drawings, camera, compositing and special effects within a single environment and manipulate the modules to apply any combination of effects on elements in real - time

    當你在網路視圖是,你可以管理動畫,繪圖,攝像機,合成和特技效果在一個單一的環境和操縱模塊,以適用於任何組合的影響因素的實時性要求。
  15. This method is mainly based on high level parameters control mechanisms, and uses inverse kinematics algorithms to generate human animation on uneven terrain. these techniques can reduce computational time, and so ensure motions are generated in real - time

    主要基於高層參數的控制機制,採用逆運動學的控制方法實現了適應于任意三維復雜地形的人體行走跑步運動,降低了系統的運算量,保證了運動的實時性。
  16. Real - time animation interface design for a missile control system

    導彈控制系統實時視景模擬軟體介面設計
  17. Realizing three - dimensional and real - time animation based on physics by java3d

    實現三維實時物理模擬動畫
  18. There are six functional modules : data management and analysis, orbit and attitude simulation, space environment simulation, ground station simulation, data communication and real - time animation

    軟體按功能分為六個模塊:數據管理與分析、軌道姿態模擬、飛行環境模擬、地面站模擬、數據通訊和實時動畫顯示。
  19. Moreover, many high technologies such as time - lapse data collecting, windows animation drawing, real time monitoring and software plc, etc., are used initiatively in this system

    開創性地採用了定時數據採集、 windows動畫繪制、實時監控、軟體plc等關鍵技術。
  20. At last, this paper introduced the key techniques of researching and developing real - time 3 - d opengl missile fight animation software. a 3 - d animation simulation software was developed to show vividly the process of air - to - air missile attacking target

    最後,介紹了opengl研製空戰動畫軟體需要解決的關鍵技術,通過編制空空導彈攻擊目標的三維動畫模擬軟體,生動地演示了導彈攻擊目標的全過程。
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