render as images 中文意思是什麼

render as images 解釋
演算上色為影像
  • render : vt 1 報答,報復;歸還,付還;交付,交納。2 提出,開出,拿出(賬單、理由等)。3 給與(幫忙等);表...
  • as : adv (同…)一樣…;同樣〈在此是指 as… as… 結構中的第一個 as 它在主句中為指示副詞,第二個 as (在子...
  • images : 物象
  1. By taking advantages of epipolar line features and depth discontinuities in reference 中國科學院 軟件 研究所 博士 學位 論文 基于 圖 象 的 快速 繪制 技術 的 研究 images , an efficient inverse wmping algorithm is pfoposed in chapter 3 for gcnerating nagcs of novel views by combining multiple eference images 帆 enhm different vie 呷 oints because continuous segnents determi 。 d by pairs ofedge pixels at co 。 spending epipolar lines are order kept , only pairs of edge pixels in the reference 渝 明 e e necess 叨 口 cowute to obtain generalized disparity of all points in the desired image as a result , sighficant acceleraion could be made in the endering pfo 比 鴕 two accelerating techiq 此 s e presented in this algori 山 mb accelerate the hole illing process his algorithm extends the reference images rom projection of single col : ii ’ ected surface in previously developed nvnverse w 出 下 er to ima 驢 s captured rom complex scene in chapter 4 , an 《 dent ibr method is prese 庇 仙 y takn ull 訕 antage of 呷 bies c 咖 the method can simulate the 3d details on sllri : ace of object successfully he 。 叩 proach , called rered ature mopmp consists of two pans at fst , an origi 。 ltexture with orthogonal displacements per pixel is deco 啊 osed into a series of new t6 刀 mfcs with each 他 lug a given displacement per pixel , called ae , ea atures , or lt hen hese lt e used to render the novel view by conventional texture mapping d avoid gaps n the endered hlla 驢 , some phels are to be interpolated nd extended in the 廠 kaccoding to the depth differe eee between two neighbor pixels in the original texture as these ltlt fc … e much storage nd therefore much time is equired to install ltlt into the text ’ ufc buffec an 舊 thod is pfoposed to co 呷 fcss the ltlt , nd the cottcspondingfclldering method is given experimental esults show that the new method is efficient , especially n rendering those objects with a smaller depth rnge compared withtheir size , such as relief surfaces of building

    與己有的三維變換方法相比較,該方法不但成功地填補了由於投影區域擴張而產生的第一類空洞,而且成功地填補了由於空間深度非連續物體相互遮擋而產生的第二類空洞,從而方便地實現了虛擬環境中的漫遊;基於物體表面深度的連續性,本文提出了一個位移預測方法? ?此方法可以從單幅參考圖象獲得逆映射過程中所需要的目標圖象的位移信息,從而大大提高了演算法的效率:與通常的正向映射演算法相比,此演算法克服了多幅參考圖象所帶來的計算量成倍增長等問題,而且誤差較小。 2 )基於極線幾何的快速逆映射演算法。利用參考圖象的邊界信息與隱含的遮擋關系,以及極線幾何的性質,本文第三章提出了一個基於極線幾何的快速3 『一中國科學院軟體研究所博士學位論文基於圖象的快速繪制技術的研究逆映射演算法,從多幅參考圖象精確合成當前視點目標圖象。
  2. Render as images

    演算上色為影像
  3. The method is used to construct virtual objects from real objects quickly, and then render the virtual objects as if they were real objects except for one more step of merging their images with the real objects images

    虛物體的概念最早被用來繪制平面反射和近似的薄板折射效果。 1998年, ofek將虛物體的概念擴展到繪制曲面反射效果,但是他的方法同樣只能得到近似結果。
  4. In contrast with the conventional geometry - based approaches of using 3 - d models for creating new virtual views, ibr techniques use a collection of photographs as the underlying data representation, and render directly from these original images based on pixel interpolation or reprojection

    與傳統的基於幾何的繪制技術不同,基於圖像的繪制技術所採用的數據模型是由光學圖像集構成,直接由這些源圖像通過插值或重投影的方式獲得新的圖像。
  5. In chapter 2, a new ir imaging model for city buildings has been established based on meteorology, heat transfer and infrared physics. we first analysis all kinds of main factors affecting the ir characteristic of city buildings, then by using the methods such as multi - layer finite difference the surface temperatures of building and other surrounding objects are acquired. combining the methods of classified modeling and special modeling we constitute the large - scale complex urban ir scene and render the ir images of urban scene at various time

    本文第二章從氣象學、傳熱學和紅外物理學原理出發,分析了影響城市建築物紅外特性的各種主要因素,採用多層有限差分等方法求解建築物及周圍物體的表面溫度,建立了城市建築物紅外成像模型;採用分類建模和特殊建模相結合的方法構建了大規模復雜城市場景的紅外模型,繪制出了不同時刻城市復雜場景紅外成像圖。
  6. In chapter 3 we establish the ir thermal model of ground targets such as tanks based on the principle of heat transfer and calculate the re - distribution of temperature field after the touch between targets and ground. then we render the realistic ir images between the targets and the ground background. we also render different ir images of the ground at the different intervals after the targets have been driven away

    本文第三章從傳熱學原理出發,建立起坦克等地面目標的紅外熱傳導模型,計算出坦克和地面接觸后達熱平衡時的溫度場分佈,繪制出目標與地面背景真實感合成的紅外圖像,並生成了地面目標駛離后不同時刻在地面留下的「紅外陰影」效果圖,這為反推某時刻之前紅外目標的存在提供了依據。
分享友人