screen map 中文意思是什麼

screen map 解釋
屏幕地圖
  • screen : n 1 屏風;圍屏;屏幕;簾;幔;帳(等)。2 矮墻,隔板。3 熒光屏;【電學】屏蔽;【物理學】柵,網,...
  • map : MAP =Military Aid Program 〈美國〉軍事援助計劃。n 1 地圖;天體圖;圖。2 〈美俚〉臉,面孔。3 〈美...
  1. When digital map symbolizes on the screen, we call it electric map, which has the essential function of papery map

    電子地圖具有地圖的內涵,是數字地圖在計算機屏幕上的符號化顯示。
  2. To disable the power meter, map, and the wind speed indicator, press and hold ( 2 ), then make a selection at the " select acourse " screen

    在選擇場地的時候,按住2鍵,然後選擇,可以讓地圖,尺規和風速計消失
  3. Can play multi - media files directly in the usb flash card, can show the song s rhythm level map on tv screen in order user to track it singing, is very good effect with sportful

    該款點唱機具備許多實用功能,可以直接播放u盤里的內容,可以顯示歌曲節奏頻譜圖方便用戶跟唱,極具娛樂效果。
  4. Directly painting textures on top of 3d objects in 3d perspective viewport is a new issue of human - computer interface ( hci ). this paper presents a method to solve this issue. it converts the position information of the texture pixels of texture map into color information , and then transfers both the coordinates and the color of texture pixels into screen through texture mapping at the same time. only is the color information of texture pixels converted into illumination by calculating the normal and the angle of ray incidence of the screen pixel in the method. the texture coordinates are firstly converted into the color information by generating another texture map , which is called information map whose pixels ' color represents the coordinates information. and then the corresponding texture coordinates are mapped into screen reference frame by texture mapping and stored into information buffer for later use. so we can obtain the texture coordinates of screen pixels correspondingly by decoding from information buffer. after optimizing , we can paint textures on top of 3d objects in 3d perspective viewport in real time. the paper also gives some examples and related definitions of using additional information of 2d texture map for 3d graph generating

    針對三維逶視投影視圖中對三維物體表面紋理直接進行噴繪,以獲得復雜紋理圖這一計算機圖形交互技術這一新問題,研究了一種將紋理圖的象素位置信息轉換成彩色信息,然後利用紋理映射將紋理坐標連同該點上的顏色值一起傳遞到與屏幕象素對應的可見點上的方法,其中顏色值依該點處的入射光線方向和表面法向被進一步轉換為光強值,而紋理坐標則被解碼后還原成與該可見點對應的紋理坐標,被存入信息緩沖器中,供以後使用,通過解碼,可根據屏幕點直接得到對應紋理象素點的坐標,經過演算法優化,實現了對三維物體表面紋理的實時噴繪;同時闡述了在三維圖象生成技術中使用附加紋理信息的應用實例以及相關定義
  5. You now can preview your map in the multiplayer chat screen

    在多人游戲聊天界面中可以預覽地圖。
  6. In the main window, click the function icon to enter into map measurement state. the toolbars in the left of the screen displays available setting options , select tools to do the corresponding operation

    在主界面下,點擊功能按鈕,切換到地形測量功能狀態,左側的工具按鈕顯示當前可用的設置選項,選擇相應的項目進行對應功能的操作。
  7. A printed map is not a simple copy of the screen map, but is a totally new map computed for the full resolution of the printer

    列印出來的星圖並不是屏幕所顯示星圖的簡單復制,而是根據印表機解析度重新計算的一個全新星圖。
  8. The printed map will have the same centre and vertical field of view as the screen map, but its " horizontal " extent will depend on the shape of the paper

    列印的星圖與顯示器上的有著相同的中心與垂直天區,但是水平跨度將取決于所用紙張的尺寸。
  9. Map, white allow the player to move locations, yellow wood piles will not be passed, and the arrows indicate the player can be instantaneous movement of direction, such as the picture on the right side of the arrow, stepped on the player as long as all of a sudden moved to the left side of the screen

    地圖中,白色的地點允許玩家走動,黃色的木樁則無法通過,而箭頭表示玩家可以瞬間移動的方向,例如靠畫面右側的箭頭,玩家只要踩上就可以一下子移動到畫面左側。每局游戲,會有三隻小鬼追著小牛,可別被它們給逮到了,它們可不受木樁的限制。
  10. Texts using mixed character subsets such as greek letters, mathematical symbols, and chinese characters for a chinese statistics text book need complex information to map and render the text to the screen

    使用混合字元子集的文字(如一本中文的統計學教科書中的希臘字母、數學符號和中文字元)需要一些復合信息,以便在屏幕上映射並呈現文字。
  11. By researching data structure and display method of different display model of vi, a uniform display screen data structure is advanced, which including appearance parameter, channels number and layout of windows, graphics data and display parameter, to unify the operation and storage of one - dim, two - dim and three - dim, wave figure, xy figure, straight figure, color figure, relief map

    本文通過研究虛擬儀器中各種不同顯示模式的數據特點和顯示方法,提出了一種統一的顯示器數據結構,包括顯示器外觀參數、通道數及窗口布局、通道波形數據和顯示參數等,來統一一維、二維和三維,波形圖、 xy圖、直方圖、色譜圖和地形圖的操作和存儲。
  12. 2 ) the relationship between electronic map ' s multi - scale representation, the scale of data, and the resolution of computer screen is analyzed, then a formulation of these elements mentioned above is given

    2 )分析了要素的多尺度表達與數據源的比例尺、計算機屏幕解析度間的關系,提出設置級數與數據源的比例尺、屏幕解析度間關系的數學表達式。
  13. Hint : you still have not built a warehouse. if you need help, select your ship and choose the help option or use the help option on the world map screen

    提示:您仍然未修建倉庫。如果您需要幫助,選擇您的船並且選擇幫助選項或使用幫助選項在世界地圖屏幕。
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