skeletal animation 中文意思是什麼

skeletal animation 解釋
骨架動畫
  • skeletal : adj. 骨骼的,骸骨的。adv. -ly
  • animation : n. 1. 生氣;生機。2. 生動,活潑。3. 動畫片(製作)。
  1. Then the paper introduced dendriform model and the principles of animation in skeletal animation, and introduced two improved skeletal ani mation techniques : vertex blending and bone blending. at last, implement of the whole system is finished

    接著論文介紹了骨骼動畫系統中的樹型模型和動畫原理,並介紹了改進基本骨骼動畫系統的視覺效果的頂點混合和骨混合兩種技術。
  2. The skeletal animation system looks perfect doesn ' t it

    此時,你也許會說骨胳動畫系統看起來不是很完美的嗎?
  3. The following figure highlights the main drawback of the skeletal animation system

    圖中加亮部分的將會顯示出骨胳動畫系統的主要缺點。
  4. Skeletal animation system consists of a series of bones which are hierarchical in nature

    骨胳動畫系統由一系列與自然層次相符的骨頭組成的。
  5. Let ' s study about the drawbacks of skeletal animation system with the help of some images

    現在,就讓我們在一些圖片的幫助下研究骨胳動畫系統的缺點。
  6. Well, nothing is perfect in 3d games. skeletal animation comes with its own set of problems

    好了,但現在還沒有任何東西在3d游戲里能說是完美的。骨胳動畫也有它自身的問題。
  7. 3d game developers are realizing that skeletal animation system is very versatile for both programmers as well as artists ( actually more for the artists )

    3d游戲開發者正在認識到骨胳動畫系統對象美工及程序員而言都是一個好東西。
  8. Drawing and animation using skeletal strokes. in proc. the 21st annual conference on computer graphics and interactive techniques, acm press, orlando, florida, usa, 1994, pp. 109 - 118

    骨架抽取的方法很多,但我們將採用我們自己開發的一種抽取方法,因為它操作靈活,能更好地適應我們工作的需要。
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