triangulation problem 中文意思是什麼

triangulation problem 解釋
三角剖分問題
  • triangulation : n. 三角測量;三角部分。 a net of triangulation 三角網。
  • problem : n. 1. 問題,課題;疑難問題;令人困惑的情況。2. 【數、物】習題;作圖題。3. (象棋的)布局問題。adj. 1. 成問題的;難處理的。2. 關于社會問題的。
  1. To solve the inaccuracy problem caused by the two existing methods ( average end - area method and prismoidal method ) used for the calculation of roadway earthwork volume, this paper puts forward a new concept of the 3 - dimensional algorithm that takes all the roadway geometric design procedures as a kind of geometrical operation between the ground model ( original terrain model ) and the roadway model ( designed model ) under certain constraints, and then presents a complete 3 - dimensional algorithm of roadway earthwork volume as well as its executable computer program. the algorithm benefits from the re - triangulation technique of constrained delaunay triangulation ( cdt ), which can yield a true volume value theoretically. through a number of practical tests covering varied intervals between adjacent cross sections, it is proven to possess a higher accuracy compared with that of traditional methods. all the work involved in this paper indicates that the 3 - dimensional calculation of roadway earthwork volume is feasible, more accurate and should have further application in practice

    針對目前廣泛使用的道路土方量計算方法平均斷面法和稜柱體法計算不準確的缺點,提出了三維土方量計算演算法的概念.該演算法以帶約束的狄羅尼三角化( cdt )為技術核心,認為所有道路幾何設計過程都是地面模型和道路(設計)模型進行幾何運算的結果.基於此,本文設計出相應的演算法步驟,同時完成了相應的軟體開發,使得該三維演算法能和傳統的方法進行對比.此外,結合工程實例,採用了不同的道路橫斷面間距對三維計算方法和傳統方法的誤差進行比較、分析.結果證明三維演算法具有更好的精度,該演算法可用於道路、場地平整等工程土方量計算
  2. Establishing dtm, triangulation net is made of some rules, but some mistakes can take place in the part of the net. for resolving the problem author sums up some methods

    建立數字地模時,三角網是按一定規則組成的,但局部仍會出現錯誤。為此總結了幾種方法,可有效地解決其不合理性。
  3. Two algorithms for delaunay triangulation from scattered points are suggested, one of which is from points in plane and the other from points in space. the problem of recognizability of 2d manifold is promoted and the relationship is pointed out between such recognizability and the local structure of a scattered point set

    提出並論證了兩種計算散亂點集delaunay三角剖分的方法,即平面點集delaunay三角剖分的局部構造演算法和空間點集delaunay三角剖分的健壯演算法。
  4. In this paper, in order to estimate coal storage volume in open stockyard, we have analyzed the optical triangulation and applied it to the measurement of large surface we have stated the measuring theory of distance with laser and the measuring theory of angle. we have also analyzed main factors influencing measurement precision and studied several key techniques in large - scale measuring such as the problem of non uniformly distributed of distance measuring resolution in large surface measurement, the methods of locating laser spot center and so on

    本文通過對火力發電廠露天煤場存煤量的自動檢測系統的研究,深入分析了光學三角測量方法的原理,並將其應用於大型曲面測量;闡述了激光測距原理和角度測量原理;對大型曲面測量的實現方法、畸變光斑圖像的幾何中心的準確定位等幾個方面的關鍵技術進行了探討;分析了大范圍測量時影響測量精度的主要因素。
  5. Aiming at the existed problems in reverse engineering techniques concerning triangulation method for scattered data points, display technique of three dimension model based on mesh simplification, and redesign technique for re - constructed surface etc., this paper studies and proposes the relevant solving schemes, key algorithms and realizing technologies. the chief contributions acquired by this paper include : ( 1 ) an effective 3d triangulation algorithm for scattered data points is put forward. this algorithm solves the problem that data points must be partitioned for multi - projection realized by traditional 2d triangulation methods, and can also triangulate the scattered data points of trimmed surface and concave boundary surface

    本文工作針對散亂點集的三角網格劃分及優化、基於網格簡化的真實感模型顯示,以及重構曲面再設計等反求工程的關鍵技術中還存在的諸多問題,提出了相應的解決方案,並對關鍵演算法和實現技術進行了深入研究,論文的主要成果包括: ( 1 )提出了一種有效的散亂數據點集的3d空間直接三角網格劃分演算法。
  6. In order to optimize 3d models before store and rendering, we create a subsystem for radm. triangulation is a fundamental problem in computational geometry. in real time system, polygon should be triangulated in order to make full use of rendering accelerate on function of graphic hardware

    為了使該系統輸出的模型能夠以更優化的形式提供給大多數的實時繪製程序所使用,我們在radm的基礎上,又實現了一個面向繪制的模型優化子系統。
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