viewing frustum 中文意思是什麼

viewing frustum 解釋
視見平截頭體
  • viewing : 觀察的
  • frustum : n. (pl. frustums, -ta )1. 【數學】平截頭體。2. 【建築】柱身。
  1. All vertices are clipped by the back plane of the viewing frustum

    所有頂點都被視圖截錐的后平面所剪輯。
  2. All vertices are clipped by the top plane of the viewing frustum

    所有頂點都被視圖截錐的頂平面所剪裁。
  3. All vertices are clipped by the left plane of the viewing frustum

    所有頂點都被視圖截錐的左平面所剪裁。
  4. All vertices are clipped by the right plane of the viewing frustum

    所有頂點都被視圖截錐的右平面所剪裁。
  5. All vertices are clipped by the front plane of the viewing frustum

    所有頂點都被視圖截錐的前平面所剪輯。
  6. All vertices are clipped by the bottom plane of the viewing frustum

    所有頂點都被視圖截錐的底平面所剪裁。
  7. If a vertex is inside of the viewing frustum, its screen coordinates are computed

    如果頂點在視錐平截體內部,則會計算其屏幕坐標。
  8. If the vertex is outside of the viewing frustum, it is stored in the destination vertex buffer in projection space coordinates

    如果頂點在視錐平截體外部,則會以投影空間坐標的形式將其存儲在目標頂點緩沖區中。
  9. To understand this, we must first take a brief look at the characteristics of the viewing frustum

    要理解這點,我們首先必須簡要了解一下試圖錐截體的特徵。
  10. The viewing frustum has an origin ( 0, 0 ) at the center of the screen, while screen coordinates have an origin at the upper left of the screen

    視圖錐截體的原點( 0 , 0 )在屏幕中心,而屏幕坐標的則在屏幕的左上角。
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