virtual visual environment display 中文意思是什麼

virtual visual environment display 解釋
虛擬可視環境顯示
  • virtual : adj. 1. 實際上的,實質上的,事實上的。2. 【物理學】虛像的。3. 【物理學】有效的;【計算機】(網上)虛擬的。4. 〈古語〉具有可產生某種效果之內在力的。
  • visual : adj. 1. 視覺的,觀看的;視力的。2. 看得見的。3. 光學的。4. 形象化的。adv. -ly (the visually impaired 〈委婉語〉盲人;視力很差的人)。
  • environment : n. 1. 周圍,圍繞。2. 圍繞物;環境,四周,外界。3. 環境藝術作品;環境戲劇(cf. environmental art)。
  • display : vt 1 顯示;展示,表現出。2 展覽,展出,陳列(商品等);展開(旗幟等),攤開(地圖等)。3 誇示,誇...
  1. Shiphandling simulator is a device that can partly imitate the true environment at sea , and is specially designed to satisfy marine education and trains and maritime research etc. one of its key techniques is to create the virtual environment at sea , and the terrain is its important component. according to the needs of the real time visual display of the shiphandling simulator , this paper analyses the requirements of the geometry precision of the important islands and background hills which are within the ships ' visible scope , and brings forward the modeling methods of the hill ' s pileup and the hill ' s silhouette edges based on contour lines. it also presents the definition of error that the hill ' s silhouette edges graph has been given and the effective scope of application , and firstly established the error criterion of terrain model that is built in shiphandling simulator. with these two kinds of method , the size of data storage can be minimized greatly , and the requirements of high update rate and geometry precision for the real time visual display of the shiphandling simulator can be satisfied

    船舶操縱模擬器是一種能夠部分模仿海上真實情況,專門為滿足航海教育與培訓、航海技術研究等目的而設計研製的裝置,其核心技術之一是海上視景模擬,而地形地貌是海上視景中的重要組成部分.根據船舶操縱模擬器實時視景顯示的需要,在分析航行船舶對可視范圍內重要島嶼與背景山脈的幾何精度要求的基礎上,提出了基於等高線的山形堆積建模和山形輪廓建模方法,並給出了山形輪廓圖形的誤差定義、有效適用范圍,以及船舶操縱模擬器中地形建模的誤差準則,該方法生成圖形的數據量較小,其圖形更新速率與幾何精度能達到船舶操縱模擬器實時視景顯示的要求
  2. The work in this thesis focuses on the design, exploitation and realization of the tcvs. the main research and achievements are as follows : ( 1 ) the developing environment of software associate with mfc, opcngl and opengvs, which establish the virtual combat environment of the underwater acoustic counterwork with three - dimensional visual simulation and sound, etc. the problem of chinese character display under opengvs has been solved, and the assistant charts have been used to show the parameter of underwater combat

    本論文圍繞「水聲對抗三通道視景模擬系統」的設計、開發及實現而展開,其主要研究工作及所取得的研究成果如下:基於mfc 、 opengl和opengvs聯合的軟體開發環境,建立了三維視景、聲效及許多效果相結合的水聲對抗虛擬環境。
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