visual display simulation 中文意思是什麼

visual display simulation 解釋
形象顯示模擬
  • visual : adj. 1. 視覺的,觀看的;視力的。2. 看得見的。3. 光學的。4. 形象化的。adv. -ly (the visually impaired 〈委婉語〉盲人;視力很差的人)。
  • display : vt 1 顯示;展示,表現出。2 展覽,展出,陳列(商品等);展開(旗幟等),攤開(地圖等)。3 誇示,誇...
  • simulation : n. 假裝;模擬;裝病,裝瘋;【生物學】擬態,擬色。
  1. Based on vc and opengl software platform, as a part of integrate planar mechanism analysis and simulation cai, the mechanism theory has been adopted to analysis the movement trace and profile of linkage ; adopt oriented object method to capsulate the class module. each corresponding class module complete parameter storage and process ; adopt message - map, message - trigger to organize the programming and response the user " s input ; use the document - view structure of the visual vc + + mfc class foundation as the basis of the programming architecture to complete those functions. use oriented object method to product the following class module : control class, render class, document class, mechanism class and other classes ; adopt opengl library to draw the three dimensional graph based on the result of mechanism analysis ; use model transforming, lighting, material, color, frame - buffer, display - list, graphics - component combine etc to draw the three - dimension mechanism and make the simulation of linkage has high reality

    本文敘述了平面連桿機構運動分析和可視化模擬的理論演算法及其編程實現方法,基於微機vc平臺,採用opengl圖形庫編程,利用面向對象的方法對機構進行功能封裝,利用vc + +的文檔視結構作為最基本的窗架,生成並控制三維繪制類、文檔類、主窗口類和一些輔助類,利用windows平臺的消息映射、事件驅動來組織程序運行和響應用戶反饋,利用機構分析得出坐標數據驅動opengl庫繪制三維機構圖形。
  2. As for the 3d modeling, the respondent modeling method is anglicized according to the characteristics of various sceneries. the simplicity of drawing method is proposed by combine the method of displaying list, terrain segmentation and vertex removing, which fulfilled the real - time display of a great scale terrain. as to the second problem, the quantitative relationship of view body and visual angle is deducted based on the theory of mathematics, which resolves the problem of aircraft pose display with better visual effect in simulation. these display the author ' s creative works

    在前者中,針對于各種景物的特點提煉出了相應的建模方法,並提出了將顯示列表、地形分割和頂點刪除法相結合的地形簡化繪制方法,實現了較大規模地形的實時顯示;在後者中,作者從數學角度推導出了視景體和飛行姿態角的定量對應關系,解決了飛行姿態顯示的問題,通過模擬,獲得了較好的視覺效果。
  3. It is a method of spiral, gradual, independence and synchronization. by the vf - sdm, visual simulation system is decomposed and assorts with object model, simulation model, visual federation model, move controlling model, and display synchronization model. the author designed a grammar of visual federation context and a turing conversion mechanism, and concept composes of graph language

    Vf - sdm是一種「螺旋、漸近、獨立、同步」開發方法,這種方法實現了視景模擬系統對象模型、模擬模型、視景聯邦模型、運動體控制模型、視景顯示同步模型分解與協調。
  4. Weaponry photoelectric simulation system is composed of the infrared object and scene generated subsystem, exploring and tracking simulation subsystem, movement simulation platform, simulation analysis evaluation subsystem and simulation control with visual display subsystem

    兵器光電模擬系統由紅外目標場景產生子系統,探測跟蹤模擬子系統,運動模擬平臺,模擬分析評估子系統,模擬控制與形象化顯示子系統構成。
  5. ( 1 ) expounding the basic concept of utilizing the computer graphics technology to realize the visual display of the chemical process, namely visual simulation ; ( 2 ) raising to establish math model of simulation chemical devices with the methods of oop and ood and realizing the class hierarchy architecture of device math model through class inheritance ; ( 3 ) researching the display methods of realizing 3d chemical scene with opengl

    本文首先闡述了化工過程視景模擬及opengl的基本概念;其次,提出了利用面向對象的分析和設計方法,建立模擬中化工設備的數學模型,通過類的繼承性,實現設備數學模型的類層次結構。第三,深入研究了利用opengl實現三維化工場景真實感圖形的顯示方法;第四,以燃燒爐為對象開發了互動式的視景模擬軟體。
  6. The work in this thesis focuses on the design, exploitation and realization of the tcvs. the main research and achievements are as follows : ( 1 ) the developing environment of software associate with mfc, opcngl and opengvs, which establish the virtual combat environment of the underwater acoustic counterwork with three - dimensional visual simulation and sound, etc. the problem of chinese character display under opengvs has been solved, and the assistant charts have been used to show the parameter of underwater combat

    本論文圍繞「水聲對抗三通道視景模擬系統」的設計、開發及實現而展開,其主要研究工作及所取得的研究成果如下:基於mfc 、 opengl和opengvs聯合的軟體開發環境,建立了三維視景、聲效及許多效果相結合的水聲對抗虛擬環境。
  7. We give the process building the application procedure, and explain the visual c + + language and the animation technique etc. lastly, we make a model to realize the fault analysis simulation, fault elimination simulation by using fault integration display system, and build the multimedia simulation model based on virtual reality technology

    接著介紹了應用程序planepower創建的過程及其中用到的vc + +語言、動畫實現技術等。最後,創建了一個應用程序,在其中實現故障分析模擬、利用故障綜合顯示系統排除故障的模擬以及基於虛擬現實技術的多媒體模擬模型的構建,並以應急電源為例,構建了其模擬模型的。
  8. The visual display of the result data includes structural deforming graph, animation simulation, three dimension image, contour, isosurface and cloud map etc. in this paper, a volume rendering algorithms is discussed

    在對這些數據的可視化表現可以分為結構變形圖,結構受力動畫模擬,三維圖像,等值線,雲圖等。
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