影象邊界 的英文怎麼說

中文拼音 [yǐngxiàngbiānjiè]
影象邊界 英文
image boundary
  • : Ⅰ名詞1 (物體擋住光線后映出的形象) shadow 2 (鏡中、水面等反映出來的物體形象) reflection; image...
  • : 邊Ⅰ名詞1 (幾何圖形上夾成角的直線或圍成多邊形的線段) side; section 2 (邊緣) edge; margin; oute...
  • : 名詞1 (相交的地方; 劃分的界限) boundary 2 (一定的范圍) scope; extent 3 (按職業、工作或性別等...
  • 影象 : display
  • 邊界 : boundary; frontier; border; borderline; edge range line; periphery
  1. By taking advantages of epipolar line features and depth discontinuities in reference 中國科學院 軟件 研究所 博士 學位 論文 基于 圖 象 的 快速 繪制 技術 的 研究 images , an efficient inverse wmping algorithm is pfoposed in chapter 3 for gcnerating nagcs of novel views by combining multiple eference images 帆 enhm different vie 呷 oints because continuous segnents determi 。 d by pairs ofedge pixels at co 。 spending epipolar lines are order kept , only pairs of edge pixels in the reference 渝 明 e e necess 叨 口 cowute to obtain generalized disparity of all points in the desired image as a result , sighficant acceleraion could be made in the endering pfo 比 鴕 two accelerating techiq 此 s e presented in this algori 山 mb accelerate the hole illing process his algorithm extends the reference images rom projection of single col : ii ’ ected surface in previously developed nvnverse w 出 下 er to ima 驢 s captured rom complex scene in chapter 4 , an 《 dent ibr method is prese 庇 仙 y takn ull 訕 antage of 呷 bies c 咖 the method can simulate the 3d details on sllri : ace of object successfully he 。 叩 proach , called rered ature mopmp consists of two pans at fst , an origi 。 ltexture with orthogonal displacements per pixel is deco 啊 osed into a series of new t6 刀 mfcs with each 他 lug a given displacement per pixel , called ae , ea atures , or lt hen hese lt e used to render the novel view by conventional texture mapping d avoid gaps n the endered hlla 驢 , some phels are to be interpolated nd extended in the 廠 kaccoding to the depth differe eee between two neighbor pixels in the original texture as these ltlt fc … e much storage nd therefore much time is equired to install ltlt into the text ’ ufc buffec an 舊 thod is pfoposed to co 呷 fcss the ltlt , nd the cottcspondingfclldering method is given experimental esults show that the new method is efficient , especially n rendering those objects with a smaller depth rnge compared withtheir size , such as relief surfaces of building

    與己有的三維變換方法相比較,該方法不但成功地填補了由於投區域擴張而產生的第一類空洞,而且成功地填補了由於空間深度非連續物體相互遮擋而產生的第二類空洞,從而方便地實現了虛擬環境中的漫遊;基於物體表面深度的連續性,本文提出了一個位移預測方法? ?此方法可以從單幅參考圖獲得逆映射過程中所需要的目標圖的位移信息,從而大大提高了演算法的效率:與通常的正向映射演算法相比,此演算法克服了多幅參考圖所帶來的計算量成倍增長等問題,而且誤差較小。 2 )基於極線幾何的快速逆映射演算法。利用參考圖信息與隱含的遮擋關系,以及極線幾何的性質,本文第三章提出了一個基於極線幾何的快速3 『一中國科學院軟體研究所博士學位論文基於圖的快速繪制技術的研究逆映射演算法,從多幅參考圖精確合成當前視點目標圖
  2. Liquefaction of saturated sands is a greatly complicated phenomenon. its generation, development and dissipation are restricted by physical property, stresscondition and boundary condition of soils. in addition, there are a lot of influencing factors such as density, structure property , clay content, degree of saturation, gradation, hydraulic conductivity, initial stress condition and dynamic load character and so on

    砂土液化是一種相當復雜的現,它的產生、發展和消散主要由土的物理性質、受力狀態和條件所制約,存在許多響因素,例如土的密度、土的結構性、粘粒含量、飽和度、級配、透水性能以及初始應力狀態和動荷載特徵等。
  3. First we abstract the real world to construct the 3d geometrical model by polygons, then after the site and direction of observation is specified, we can create a virtual reality scene after a process of polygons drawing, staining, concealing, lighting, projecting

    首先對真實世進行抽,從而建立其3d幾何模型,一般用多形表示。在給定觀察點和觀察方向後,利用計算機實現多形繪制、著色、消隱、光照以及投等一系列過程,產生虛擬場景。
  4. Based on prandtl ' s momentum transportation, this paper calculates in detail the physical quantities such as eddy viscosities, and ratio of eddy viscosity to motion viscosity, total stresses with respect to relative position in three regions of viscous sub - layer, buffer layer, and main turbulent stream for non - newtonian fluid flowing turbulently in ducts, which according to karman ' s three layer models and measurement of fluid parameters in evaluation apparatus, discusses the influence of polymer drag reduction on flowing properties of non - newton fluid, analyzes quantitatively principle of turbulent reduction phenomenon and condition of increasing reduction rate

    摘要以普蘭德動量傳遞理論為基礎,按照卡門的三層模型,通過室內模擬環道用0號柴油及加入減阻劑在圓管內的流動參數的測定,計算了非牛頓型流體管內湍流層的層流內層、過渡層、湍流中心的渦流粘度,渦流粘度與運動粘度比、總應力隨相對位置的變化等定量參數,探討了高分子減阻劑對非牛頓流體流動特性的響,對湍流減阻現的機理與增大減阻率的條件進行了定量分析。
  5. The simulating results indicate that the scheme is stable in linear frame, and exists weak instability on the intersecting points of lateral boundary and interface in nonlinear frame. in present stage, a technique of using damping zone to limit the movement of the intersecting points is used to avoid this instability problem, however, to solve it thoroughly, the original model has to be modified in the future

    實驗證明,在線性框架下該模式是穩定的,但在非線性模擬中卻出現了由角點引起的弱不穩定現,必須對模式作進一步修改,為此同時提出了以消波器消除該角點響的限制性解決方法。
  6. Through caculation example, the factors that will influece the results of seismic soil response including element meshing, intergration step, damping, boundary were studied and the regularity was generalized. in the third part, the pile - soil - superstructure model was constructed and solved

    通過算例考察了響土體地震反應的單元網格劃分、積分時間步長、阻尼取值、等因素,並對土體地震反應的規律性現做了總結。
  7. Abstract : a numerical investigation of three - dimensional separated flows about a hemisphere - cylinder is presented. the analysis has been restricted to transonic and laminar flows. results are given for the complex flow field structures including shock, boundary layer, separated flow, vertical flow and their mutual effects. the topological structures of the separated flow is shown

    文摘:本文數值模擬了半球柱在跨音速、中等攻角時的粘性層流繞流,研究了流場中的復雜三維分離形態結構,其中包含流向與橫向的主分離、二次分離、以及激波層的相互干擾,解釋了在球柱接合部精確捕獲的壓力波動與流動主分離、二次分離的響關系,這個現是前人的計算5 , 6未捕捉到的。
  8. Secondly, we study an improved nagel - schreckenberg model with open boundary condition. we analyze the influence of the boundary condition 、 safety distance and deceleration probability to the traffic flow. thirdly, we propose the three branch road modle without control for the confluence phenomena of cars

    接著,研究了一種改進的ns模型在開放條件下,安全距離,剎車概率,延遲起動對交通流的響,較為準確的再現了真實交通中的大尺度堵塞及緩解現
  9. The influence of the boundary on the seepage flooding in low permeability porous media ca n ' t be ignored when the thickness of boundary layer reaches a critical value. the larger the thickness of boundary layer is, the more obvious the nonlinear flow is. 4. factors affecting boundary layer are studied systemically, the mathematical expression of porous flow based on the experiment is derived

    吸附層的厚度大到一定程度將對低滲透介質中滲流規律產生響,層厚度越大,非達西現越明顯; 4 、系統研究了層的因素,並在實驗的基礎上,推導了考慮響下的滲流力學表達式。
  10. Users plot a coarse outline of video objects in the graphic user interface ( gui ) using the mouse at the first step, then fill the outline to obtain a binary model, using seed growing and wavelet edge correct the outline. in tracking video objects, we obtain an initial segmentation uses motion information and the model of previous frame, and correct by the information of space. finally, we obtain an accurate segmentation

    利用視覺系統的周抑制機制對模板外的素進行屏蔽,消除背景響,由自動閾值選取的小波緣提取獲得視頻對,利用種子生長法進行輪廓擬合,由最短路徑法校正模板,在進行視頻對的跟蹤時,利用運動信息和上一幀的模板,得到一個初始分割,利用空間信息對素調整,最後得到精確分割的視頻對
  11. This means that the dielectric property changes with height and allows a slight increase in the speed of a radio wave as we move upwards through the atmosphere. this in turn means that if a radio wave moves away from the earth at an angle less than 90 degrees, then the upper part of the wave travels faster than the lower part. therefore even under normal conditions this can in effect bend, or refract, the wave back down to earth

    其中一種顯著的現是:在一定的氣條件下,在大氣層尤其是在近地層中傳播的電磁波,受大氣折射的響,其傳播軌跡彎向地面,當曲率超過地球表面曲率時,電磁波會部分地被陷獲在一定厚度的大氣薄層內,就好像電磁波在金屬波導管中傳播一樣,稱為大氣波導傳播,形成波導傳播的大氣薄層稱為大氣波導層。
  12. Developed a new method for selecting optimal segmentation scale : mean variance method. from the graph many classes " optimal segmentation scales could be got. it proved that for different classes their optimal segmentation scale are different

    後者是針對於一種地物類別而言的,像對形既不能太破碎,也不能模糊的分割尺度,該尺度下對大小與特定的地物目標大小接近,且類別內部對的光譜變異較小。
分享友人