慢動作效果 的英文怎麼說

中文拼音 [màndòngzuòxiàoguǒ]
慢動作效果 英文
slow motion effecf
  • : Ⅰ形容詞1. (速度低; 走路、做事等費的時間長) slow 2. (態度冷淡, 沒有禮貌) supercilious; rude Ⅱ動詞(從緩) postpone; defer
  • : Ⅰ名詞(效果; 功用) effect; efficiency; result Ⅱ動詞1 (仿效) imitate; follow the example of 2 ...
  • : Ⅰ名詞1 (果子) fruit 2 (事情的結局; 結果) result ; consequence 3 (姓氏) a surname Ⅱ動詞(吃...
  • 效果 : 1. (產生的結果) effect; result 2. [劇] sound effects
  1. The boiler pulverizing system adopt mainly steel ball milling coal machine and mill storage pulverizing system, because the system has characteristics, such as, strong coupling, great time lag and slow time change. the quantity of storage coal in the ball milling coal machine ca n ' t measure exactly. manpower operation or use conventional regulate intrument ca n ' t get often perfect control effect

    鍋爐制粉系統大多採用鋼球磨煤機、中儲式制粉系統,由於該系統具有強耦合、大時滯、時變等特點,而且球磨機磨內存煤量難以準確測量,人工操或用傳統的調節儀表往往難以達到理想的控制,普遍存在耗能高、自控制困難等問題。
  2. So, the balance is, how quickly do you move to create an effective financial intermediation system, which is going to require dealing with the bad asset problem, and if you go too slow, you re going to stultify the economy by not being able to move and allocate capital to more efficient uses

    澤奧利克說: 「平衡點在於以什麼速度著手建立一個有的金融中介體制,而這要求處理壞帳問題。 」他補充說: 「如,就不能運用和分配資本使其得到更有的利用,結會使經濟受損。 」
  3. Game for a player similar to the matrix scene of fighting, not only this, players can also specific keys, displaying similar to the bullet time like slow motion effects, how kind, cool ! explain the rules of the game, the player and the control of a computer screen, the way t

    按鍵方面,方向鍵左右各對應兩側移,上鍵代表跳躍,下鍵代表拳擊,按住m鍵不放可以達到,按住空格鍵不放則可以變成超鏡頭,類似於子彈時間。
  4. Permafrost : this talent will now correctly increase the movement slowing effect of frost armor instead of the attack speed slow

    極寒冰霜:這個天賦將正確的用於霜甲術的減而不是攻擊速度的
  5. Theses on the faces slowly rolling, play a beauty massage and can filter instrument

    在工之餘可以在臉上,起到一定的美容按摩的,並可解乏去皺!
  6. It needs the designer to set some key frames manually, and at every key frame, the designer should also set the object ' s motion property according to his experience or scientific compute results. then computer gives some interpolatory values and realizes the whole movie. though a lot of commercial soft wares have some intelligence and can set the interpolatory values to achieve users " requirement in some degree, these soft wares ca n ' t satisfy users " requirement well, especially when users want to express their interactive desire

    雖然目前優秀的商業應用軟體已經具備了一定的智能,對這些關鍵幀之間的插值演算法進行某些設定,如使物體運的速度在兩個關鍵幀之間呈拋物線分佈,達到緩和停止的,使之具備一定的真實感,然而這些工仍然遠遠不夠,尤其是用戶想在運過程中想表達交互願望時,這些軟體的表現更是難以滿足。
  7. For power control of listening users, forward power control method are introduced based on full, multichannel, filtered report, and collision method etc. the full report method has redundancy report information, and its real - time performance is bad, multichannel report is introduced to improve the real - time performance, and filtered report is introduced to eliminate the redundancy information, finally the collision method introduced can not only get higher real - time performance but also diminish the redundancy information ; 2. in order to meet the requirements of making the dynamic simulation of trunking group system, the ms ’ s random move equation is brought forward, the simulation of ms ’ s distribution is done and the integrated channel model are presented ; 3. the smart predicative model of power control is introduced to overcome the delay and track the change of the complicated network, with this model, the power control ‘ s performance is greatly improved

    全匯報方法存在冗餘的匯報信息,而且實時性較差,為了改善實時性提出了多通道的匯報方式,為了改善冗餘匯報而提出了篩選法,最後介紹的碰撞法在減少冗餘信息的同時又提高了實時性;二、為了集群功率控制態模擬的需要,提出了移臺的隨機運方程,進行了有關移臺的分佈模擬,建立了綜合的通道模型;三、希望克服延時和跟蹤復雜網路環境變化,提出了功率控制的智能預測模型,通過智能預測模型可以改善功率控制的性能,著重介紹了採用神經網路的方法實現智能預測的通用模型,從而跟蹤復雜多變的無線環境,諸如衰落及快衰落(包括多徑衰落、多普勒應所引起的衰落)等網路特徵,達到預測功率需求;四、採用二級正交碼和智能天線(空分多址)的方法進行組內用戶的識別,改進功率控制;五、話權用戶的前向和反向功率控制方法;六、對引入gota的cdma系統提出了復合容量表示方法,並容量分析,探討有關gota系統的qos問題。
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