插補 的英文怎麼說

中文拼音 [chā]
插補 英文
runin插補器 interpolator
  • : 動詞1. (把細長或薄的東西放進、擠入、刺進或穿入; 插上; 插進) stick in; insert 2. (中間加進去; 加進中間去) interpose; insert
  • : Ⅰ動詞1 (修理; 修補) repair; mend; patch 2 (補充; 補足;填補) fill up; add supplement; supply; ...
  1. The system can display in 3d the robots with higher quality graphics on pc by adopting the solid model technology, and modify the model of robots according to the size given by users, so that the parametric modeling is realized under interactive mode. it realizes the graphics simulation of robots in kinematics in both articulatory space and cartesian space, and it also realizes the animated simulation of trajectory of linear interpolation in point - to - point mode. the movement of robots can be realized by graphics teaching or programming

    該系統採用實體造型,能在微機上顯示較高質量的機器人的三維圖形,可以按照用戶給出的尺寸修改模型,在交互方式下,實現機器人的參數化造型;系統能夠在關節空間和笛卡爾空間中進行運動學的圖形模擬,能進行點到點直線插補軌跡的動畫顯示,機器人的動作可以示教再現,也可以由程序設定。
  2. The bilinear interpolation mipmapping filter is represented by the

    雙線性插補mipmap篩選由
  3. Interpolation study of listing curve in cnc system

    系統中列表曲線的插補研究
  4. Otherwise, i scheme out the interpolation arithmetic of discretional line and arc on base of the method of ameliorated smallest wrap. in the same way, it has many advantages, too

    另外,利用改進的最小偏差法,還給出了任意直線和任意圓弧的插補演算法,同樣具有以上所述的優點。
  5. If the device supports per - stage bilinear interpolation filtering for minifying textures ; otherwise,

    如果設備支持在縮小紋理時進行每貼圖層雙線性插補篩選,則為
  6. Gets a value that indicates that the device supports per - stage bilinear interpolation filtering for minifying textures

    獲取一個值,該值指示設備是否支持在縮小紋理時進行每貼圖層雙線性插補篩選。
  7. In the thesis, the general situation of the domestic and abroad developments in the field of the numerical control interpolation algorithm for aspheric surface machining is reviewed firstly, for the poorness of recent numerical control interpolation algorithm, an numerical control interpolation algorithm that based on the genetic algorithm ( ga ) and neural network ( nn ) is introduced

    在數控系統中,它是生成加工軌跡的一個最基本的子程序,在很大程度上決定了數控機床的加工精度和最大進給速度。本文首先綜述了國內外非球曲面超精密加工中所運用的插補演算法的發展概況。
  8. The texture filter to use between mipmap levels is trilinear mipmap interpolation

    在mipmap級別間使用的紋理篩選器是三線性mipmap插補處理篩選器。
  9. If the device supports per - stage trilinear interpolation filtering for mipmaps ; otherwise,

    如果設備支持在製作mipmap時進行每貼圖層三線性插補篩選,則為
  10. Gets a value that indicates that the device supports per - stage trilinear interpolation filtering for mipmaps

    獲取一個值,該值指示設備是否支持在製作mipmap時進行每貼圖層三線性插補篩選。
  11. Study on a trochoid robot based on the method of track interpolation

    基於軌跡插補演算法的切割機器人的研究
  12. In this process, the thesis discusses detailedly the method which can improve the resolving power in measuring component and can deal with the probe circuit, and puts forward the design method of applied circuit. then the thesis discusses the methods of line and circle interpretation

    接著又討論了計算機數控系統的控制策略,主要包括:知道預定軌跡的直線與圓弧插補的方法、連續掃描系統的控制策略、 pid調節器的設計及pid參數的整定方法等。
  13. This interpolation module uses the popular and advanced nurbs interpolation technology. the procedures of math processing for nurbs, preprocessing for interpolation and real - time interpolating running on dsp are presented in this article. the interpolating procedure uses an advanced self - adjusting interpolation method, which can automatically adjust the length of interpolation according to machining speed, acceleration and the tolerance of bow height

    插補模塊則採用了當今最流行最先進的nurbs插補技術,設計了nurbs數學處理程序,插補預處理程序,運行於dsp的實時插補程序,該插補軟體採用了先進的自適應插補方法,可以根據加工的速度,加速度,弓高誤差的要求自適應調整插補步長,同時採用了對插補點的預估演算法,免去以往加工方法中求導的運算,大大降低了運算量,提高了加工速度。
  14. By the present time, the author has designed 2d components of checking errors, 2d components of decoding, 2d components of tools " s compensatingn 2d components of interpolation, components of operating port, 3d components of checking errorss 3d components of decoding 3d components of tool " s compensating

    本論文到目前為止,已經設計完成了二維錯誤檢查組件、二維譯碼組件、二維刀組件、二維插補組件、埠操作組件、三維錯誤檢查類組件、三維譯碼組件、三維刀組件。
  15. On the other side, based on research on noncircular surface grinding features, this deissertation designs the data structure of simulation driver, then, applies interpolation theory to design the grinding motion simulation module and researches all sorts of cases on constructing the solid swept of grinding wheels in the process of noncircular surfaces grinding, finally, designs nc codes verification simulation module by using design model - based verification technique

    在實體模擬技術方面,詳細研究了非圓曲面磨削加工的特徵並設計了對應的模擬驅動數據結構;應用插補原理設計了體現加工速度的運動過程模擬模塊;詳細研究了非圓曲面磨削加工中砂輪的相對和絕對運動掃掠實體的構造,並採用基於精確實體設計模型的驗證方法構建了數控代碼的模擬驗證模塊。
  16. The algorithm for real - time interpolation of nurbs curve

    曲線實時插補演算法研究
  17. Improving method for time dividing arc interpolation

    時間分割圓弧插補改進演算法
  18. Extrapolation theorem of interpolation spaces byapproximation

    插補空間的逼近外推定理
  19. Look - ahead control in high feed rate nurbs curve interpolation

    曲線高速插補中的前瞻控制
  20. Interpolation for active vibration control of a stewart platform

    平臺機構的減振控制插補策略
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