曲折移動 的英文怎麼說
中文拼音 [qūzhéyídòng]
曲折移動
英文
meandering movement- 曲 : 曲名詞1 (一種韻文形式) qu a type of verse for singing which emerged in the southern song and ji...
- 折 : 折動詞[口語]1. (翻轉) roll over; turn over 2. (倒過來倒過去) pour back and forth between two containers
- 移 : Ⅰ動詞1. (移動) move; remove; shift 2. (改變; 變動) change; alter Ⅱ名詞(姓氏) a surname
- 曲折 : 1 (彎曲) circuitos; intricate; ups and downs; tortuous; winding; zigzag 2 (復雜的、不順當的情...
- 移動 : 1 (改換原來的位置) shift; move 2 [力學] translation motion; removal; shifting; dislocation; dis...
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According to these accomplishments, several techniques are expounded emphatically in this paper, including 3d refraction statics, coherent noise suppression by prestack wave field separating ( prestack fx noise attenuation ), 3d prestack multiple domain random noise attenuation, multiples attenuation, nmo of unsymmetrical hyperbola, dynamic replacement of wave equation, surface - inconsistent residual static, super bin stacking, poststack depth migration and prestack depth migration. all the techniques have been applied in seismic processing of 2d, 3d and wide - line profiling and obtained good results
本文根據項目組研究成果,重點閘述了三維折射波靜校正技術,疊前波場分離相干噪音壓制方法(疊前fx去噪) ,疊前三維多域隨機噪音衰減技術,多次波衰減技術,非對稱雙曲線動校正技術,波動方程動態替換技術,非地表一致性的剩餘時差靜校正技術,超面元迭加處理技術,疊后深度偏移處理,疊前深度偏移處理等。The next key to control movement around the need control box in a tortuous route to enter the final red base next arrival clearance
上下左右鍵控制移動,需要操縱方塊在曲折的路線中進入最終的紅色基地到達下一關。This system included three parts : the first part was the establishment of 3d model buildings and conversion of the format for them, and then carried these 3d model randomly used java3d ; the second part was to research the scene simulation technology and provide a multifunction method to establish random hill 、 water and lawn, the characters of these natural scene could be controlled by some parameters ; the third part set up database management system, that system could 3d data of the random scene, so it could provide convenient and maintenant for the whole system
該系統包括以下幾個關鍵部分:第一部分是三維建築模型的建立及格式轉化,然後把轉化的格式進行存儲,最後利用java3d技術對這些三維模型進行隨機的調用;第二部分是研究當今視景模擬技術及其主要方法,提出多功能演算法,利用java3d技術,生成隨機的山、水、草地等,同時,還提供了互動式功能,用戶可以利用可控參數對這些自然場景曲折度和寬度進行控制,此外,用戶還可以對場景進行瀏覽,實現視點的移動、旋轉,以及碰撞后視點的調整。
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