模擬眼 的英文怎麼說

中文拼音 [yǎn]
模擬眼 英文
artificial eye
  • : 模名詞1. (模子) mould; pattern; matrix 2. (姓氏) a surname
  • : 動詞1. (設計; 起草) draw up; draft 2. (打算; 想要) intend; plan 3. (模仿) imitate
  • : Ⅰ名詞1 (眼睛) eye 2 (小洞; 窟窿) small hole; aperture 3 (事物的關鍵所在) key point 4 [圍棋]...
  • 模擬 : imitate; simulate; analog; analogy; imitation; simulation模擬艙 boilerplate; 模擬電路 [電學] circ...
  1. Three commixed still image coding algorithms are proposed based on them and such ideas as : zerotree coding, wmse ( which is based on mankind visual characteristics ), classified vector quantization with different vector structures and classification methods. the chapter gives the principium analysis, realization schemes and simulation results of the proposed algorithms

    在此基礎上,結合零樹編碼思想,以及基於人視覺特性和分類矢量量化的思想,根據不同的矢量構成和分類方法提出了三種混合型靜止圖像編碼方法,給出了演算法原理的分析、實現方案和結果,最後對本章方法作出分析總結。
  2. The basic principle and method of 3d stochastic modeling of sedimentary microfacies are discussed according to geological and acoustic impedance data of well - logging constrained seismic inversion, and a case study according to stochastic modeling of fluvial facies reservoir of the minghuazhen formation of neocene in a certain block of bohai bay basin is used to show the general process of this research

    摘要探討了綜合應用地質及測井約束地震反演信息進行三維沈積微相隨機建的基本原理、思路與方法, ?以渤海灣盆地某區塊新近系明化鎮組河流相儲層?例,說明這一研究過程的基本步驟,包括井沉積微相解釋、測井約束地震反演、波阻抗與地質相的概率關系分析、隨機方法選擇、地質統計特徵分析、三維隨機建、隨機預測的多解性評價。
  3. The author mainly anticipates the task including the simulation of eye fundus imaging and image mosaic. on the base of the dr principle and ophthalmic phototropism study, the author analyze and contrast new fundus camera system with traditional fundus camera. the author will establish the eyeball model with 3ds max technology, imitate the simple eyeball dioptre system and simulate the narrow - angle imaging to ensure the rationality and authenticity of fundus image, which solves the object origin of later image process, then fast mosaics the nine piece of fundus images with the help of the image registration theory and acquire a piece of wide - view fundus image containing more information, thereby provides doctor with enough diagnostic detail, which solves the problem of narrow view

    作者在熟悉糖尿病性視網膜病變原理和科屈光學的基礎上,進一步研究分析了新型免散瞳底照相系統和傳統底照相機原理和區別,採用3dsmax建立三維型,模擬眼球屈光系統,模擬眼底照相系統的小角度拍攝,使獲取的底圖像合理真實,解決後期系統圖像分析處理的對象來源問題;然後運用醫學圖像配準理論對獲取到的九幅小角度底圖像進行快速拼接,拼成一幅大角度的底圖像,解決小瞳孔拍攝圖像視角太小的問題;最後通過對底圖像配準演算法在相似性測度和搜索演算法的比較,找到一種適合底照相系統的底圖像拼接的快速演算法。
  4. Your newbie sim might sew a bear with one eye, make a lopsided jar on the pottery wheel, get poison ivy while hiking, or who knows what ?

    你的人或許會縫制出一個只有一隻睛的小熊、在旋轉的陶器托盤上做一個歪著的陶罐、在徒步旅行中得到有毒的長春藤等,除了這些之外,誰知道還會發生什麼呢? !
  5. In order to geosteering, log - geology model of target formation should be built according to logging data and the interpreting result of wells nearby. geosteering parameters model is created to build simulative curves. compared these curves with logging curves, the position and drilling direction of the bit can be found combined with the concrete geological situation

    要實現地質導向,首先要根據鄰井的測井資料及其解釋結果建立目標層測井地質式,然後通過建立地質導向參數的預測型構造相應的曲線,將曲線與實測曲線進行對比,結合具體地質情況,確定鉆頭在目標層中的位置及其鉆進方向,及時調整井軌跡,使其始終保持在目標層中物性最好的部位。
  6. This study made a conclusion ? amely in order to realize following the geological target while drilling, on the basis of making a better geological and drilling design for horizontal well, we must make full use of mwd, lwd and integrate logging to carry out lithfacy identifying in real time, the lwd interpretation and formation evaluation, to set up geological model of target formation, to select geosteering marked formation and compare simulative curves with lwd curves f to fix on the drilling direction of bit upper and declination, the position in target oil - gas layer, to revise borehole track in real time, to make it extend in reservoir better interval as possible

    研究認為,在做好水平井地質設計和鉆井設計的基礎上,要實現隨鉆跟蹤地質目標鉆井,必須充分利用隨鉆測量、隨鉆測井和錄井等資料,從實時巖性識別、隨鉆測井解釋和地層評價、目標層地質型建立、導向標志層的選取及曲線對比等方面入手,確定鉆頭上下傾鉆進方向及在目標層中的位置,以實時調整井軌跡,使其盡可能在儲層物性較好的部位延伸。
  7. Simulation of visual perception of moving images based on human visual system

    基於人視覺系統的運動圖像視覺感知
  8. The inner curve - shaped perforation gives an impression of viewing the actors and actresses on a panorama movie screen

    中間的齒孔向內彎曲,電影的銀幕,令郵票上的男女影星活現在觀眾前。
  9. Expression animation : based on water ' s muscle model, 17 muscle vectors are presented to simulate facial muscles " motion by nonlinear interpolation. meanwhile, some other parameters, for example, open of jaw and eyelids, could simply be substituted by rotation transform. through these control parameters " interaction, highly natural looking animations have been able to generated

    在人臉表情動畫方面:基於waters的幾何肌肉型定製了一個具有17個肌肉向量的人臉型的動畫結構,用非線性插值來肌肉的簡單運動;同時,採用旋轉變換來其它的表情控制參數,例如下巴的張開角、簾的張開角等。
  10. Characteristics of eye movement and cognition during simulated landing of aircraft

    飛機降落過程中的動和認知研究
  11. The simulating eye model was created based on anatomy and muscle characteristics, and animated by multi - curve spectrum, which indicates time - varying muscle contraction

    首先依據人解剖結構及肌肉控制原理建立型,再用表示各肌肉歸一化收縮量隨時間變化的多線譜曲線驅動型,不同的人運動及表情。
  12. The induction of ais technology still ca n ' t integrated with the devices of old system satisfactorily, the data of ais is only shown on the electronic chart background in ecdis, but does n ' t fulfill the fusion with the data of radar. more, some system functions related with display and interface still need be perfected, such as quickly moving, auto select chart, static information associate with target display, etc. the integrated information processing and display system researched in this thesis has been successfully applied in some vts projects and related projects, such as cheng - dao oil field survey system, yan - tai mount vts rebuild project etc. to the disadvantage exposed to us in national and foreign vts system, and those putted up in application projects, the thesis did a farther study and consummation, and acquired some research fruits, as follows : 1. fulfilled the eagle eye function in electronic chart display system

    針對目前國內外vts系統中暴露出的薄弱點,以及應用實踐中表現出的不足本文對綜合信息處理與顯示系統做了進一步的研究和完善,取得了以下的研究成果: 1 、電子海圖顯示系統中鷹圖的功能設置與實現; 2 、設計一種簡易的選圖演算法,通過該演算法實現可在海圖放大、縮小時的自動選圖; 3 、電子海圖上自動錄取區的實現(二次自動錄取) ; 4 、實現對雷達和ais目標數據及其誤差的軟體; 5 、船舶自動識別系統中動態信息與雷達動態信息的數據融合處理; 6 、利用數據融合技術解決雷達目標跟蹤方面的問題; 7 、海圖空間信息中顯示區域裁減演算法的設計,該塊的實現大幅度提高了海圖的顯示速度。
  13. A nonlinear visual mapping model of the 2d eye - in - hand robotic visual tracking problem is proposed and a new visual tracking controller based on artificial neural network with bp - ga mixed algorithms is designed. simulation results show that this method can drive the static tracking error to zero quickly. moreover, a new nonlinear visual mapping model of the 3dof eye - in - hand robotic visual tracking problem is studied and a new visual tracking

    ( 5 )針對基於圖像雅可比矩陣的機器人手平動視覺跟蹤問題,建立了新的視覺映射型,提出了基於bp一ga混合學習演算法的人一神經網路機器人平動視覺跟蹤方法,結果表明該方法控制下系統跟蹤誤差快速趨近於零。
  14. The track data generator bases on inertial navigation principles, and creates inertial components outputs by mathematic method

    應用數學方法設計了一種用井軌跡數據生成器,搭建了慣性器件型,生成了的慣性器件輸出。
  15. Binocular stereo measuring system, which simulates the eyes of people, is the most frequently used method to implement measuring technology based on vision

    直接人的雙處理景物的二目立體測量是基於視覺測量的最常用的實現方式。
  16. The scientists from the university of cincinnati induced corneal abnormalities in the mice that mimicked human genetic eye mutations

    來自辛辛那提大學的科學家人類部基因突變在小鼠上引進了異常角膜。
  17. The same 3d scene is recorded from two slightly different perspectives, essentially replicating our eyes

    我們的睛,以兩個略微不同的透視點記錄同一3d景物。
  18. Numerical modeling for porphroblast s rotation and deformation of augen fabrics in ductile shear zones is done by a large plastic deformation programm based on detailed investigation to three ductile shear zones, taihangshan mountains

    在對太行山阜平地區三條剪切帶作了詳細觀察和測量的基礎上,就斑晶旋轉和球構造進行了塑性大變形的計算機
  19. Sleep - deprived people who are tested by using a driving simulator or by performing a hand - eye coordination task perform as badly as or worse than those who are intoxicated

    睡眠剝奪者進行駕駛試驗和手-協調操作實驗的結果和醉酒的人一樣糟糕甚至更壞。
  20. The research on simulation technology stems from 1940s. after that during a long period of time, it is mainly focused on fields like weapon manufacturing, aviation, spaceflight and so on

    技術的研究始於20世紀40年代,在隨后相當長的一段時間里,研究主要著于武器製造,航空、航天等領域。
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