正視畫法 的英文怎麼說

中文拼音 [zhēngshìhuà]
正視畫法 英文
orthometric drawing
  • : 正名詞(正月) the first month of the lunar year; the first moon
  • : Ⅰ動詞1. (看) look at 2. (看待) regard; look upon 3. (考察) inspect; watch Ⅱ名詞(姓氏) a surname
  • : Ⅰ動詞1 (用筆或類似筆的東西做出圖形) draw; paint 2 (用筆或類似筆的東西做出線或作為標記的文字) ...
  • : Ⅰ名詞1 (由國家制定或認可的行為規則的總稱) law 2 (方法; 方式) way; method; mode; means 3 (標...
  • 正視 : face squarely; face up to; look squarely at
  • 畫法 : technique of painting or drawing
  1. Any difference between these perspective - corrected arms shows the “ sloppiness ” that would be necessary in the construction of the chandelier for it to be consistent with the projection theory

    如果圖中吊燈是以投射出來的,這些以透過的吊燈臂之間的差異,就顯示吊燈製造時的不工整性。
  2. Engineering drawing has always been labeled as a practical subject. a combination of geometrical, building. mechanical and electrical drawing, it relates between theory and the picture of reality. engineering drawing will provide an accurate and complete ptcture for every object tn terms of shapes and sizes. usually, it is taught using the face - to - face teaching mode even in an odl environment. due to its nature, some students may find difficulty in imagining and interpreting the drawings. however, the availability of sophisticated technology provides the opportunity for the learning of engineering drawing to be enhanced via online. a web - based system for teaching and learning engineering drawing was developed based on a constructivism model. the web - based system is tailored for several topics of engineering drawing such as orthographic projection, sectional view, isometric and oblique drawing at the secondary level. the learning strategy consists of multiple phases beginning with introduction, concept learning, engineering drawing method, application and exercises. during introduction, students will be exposed to an overview of the topic followed by learning of specific concepts. the system provides a learning environment that allows engineering students to view objects from different angles, such as third angle projection and first angle projection as well as views of plans, side and front elevations. after learning about the concepts, students wilt be guided through the various steps in drawing methods for each topic via animations and simulations. learners are able to view any section repeatedly. examples of real application of engineering drawings were also given using graphic, animations and video. to evaluate students understanding, exercises were given at the end of each session

    工程制圖一直被認為是一門實踐性學科,其整合了幾何學、建築、力學、電子制圖等,從而將理論與現實圖像聯系起來,工程制圖能為每個不同形狀、尺寸的物體提供精確的、完整的圖像.通常,即使在開放與遠程教育環境中,工程制圖的教學也是通過面對面的教學模式來進行的.由於其特殊性,一些學習者可能難以想象並解釋這些圖像.然而,尖端的技術使得可以通過在線的方式加強工程制圖的學習.研究者基於建構主義模式開發了一個面向工程制圖教學和學習的網路系統.該系統適用於幾種工程制圖,例如展開圖、刻面圖、等角圖和斜角圖.學習過程包括導論、概念學習、工程制圖方,以及應用與練習等階段.在導論階段,系統為學習者提供了專題簡介,然後是概念學習階段.系統所提供的學習環境允許工程專業的學生從三維透、一維透、平面圖、側立面、立面等不同角度來觀察物體.經過概念學習階段后,系統將引導學生通過動和模擬學習每個專題中制圖方的不同步驟,學習者也能重復觀察任何剖面.另外,還通過圖像、動頻等方式展示真實的工程制圖應用案例.最後,為了評價學生的理解能力,在每部分內容後面都附有相關的練習
  3. Perfectly complementing her photo, which was placed at the back of the booth facing visitors. masters lecture videos were shown continuously on a tv screen while the fellow practitioners worked eagerly to accommodate visitors. all through the day the initiates got a warm reception from guests as wave after wave flowed in and out of the booth

    攤位的兩側置立了師父的復制心花不謝和山竹果,與攤位後方的師父相互相輝映,電螢幕上師父的音開示持續播放,加上大專同修的熱情宣揚,場面十分熱絡,一波波人潮湧進湧出。
  4. But actually drawing the stripe ? a winner of multiple emmy awards for technical achievement ? is a high - tech trick somewhat akin to the “ blue screen ” used to superimpose computer - generated maps behind television weather forecasters

    但真出這條線的是某種高科技手(曾多次獲得艾美獎的技術成就獎) ,有點類似電氣象報告中用來疊印在電腦地圖上的藍幕技術。
  5. Animation techniques and animation culture spread widely with the export of animation from america and japan, and have much influence on local animation industry where they approach, and become the important part of international competition power for local animation industry by combining with the cheap labor. this paper analyzes and studies the construction and cause of international trade on animation by regarding animation as object in the perspectives of double attributes along the two clues of economic factor and cultural factor, by using the

    本文是適應了上述理論和實踐的要求,以動產品為研究對象,從文化產品的雙重屬性出發,緊密圍繞經濟因素和文化因素兩條線索,運用歸納與演繹相結合、歷時分析與共時分析相結合的方,從經濟學、營銷學、傳播學和社會學等多學科的野分析和研究了動產品國際貿易的結構和成因。
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