消除速度常數 的英文怎麼說

中文拼音 [xiāochúchángshǔ]
消除速度常數 英文
elimination rate constant
  • : 動詞1 (消失) disappear; vanish 2 (使消失; 消除) eliminate; dispel; remove 3 (度過; 消遣) pa...
  • : Ⅰ動詞1 (去掉) get rid of; eliminate; remove 2 [數學] (用一個數把另一個數分成若干等份) divide:...
  • : Ⅰ形容詞(迅速; 快) fast; rapid; quick; speedy Ⅱ名詞1 (速度) speed; velocity 2 (姓氏) a surna...
  • : 度動詞[書面語] (推測; 估計) surmise; estimate
  • : 數副詞(屢次) frequently; repeatedly
  • 消除 : eliminate; dispel; remove; clear up; wipe off
  • 速度 : 1. [物理學] velocity; speed; blast; bat 2. [音樂] tempo3. (快慢的程度) speed; rate; pace; tempo
  1. To analyze conveniently, analysis personnel regularity need to make the operation of background color filling, anode 、 cathode filling, gradual change filling of anode and cathode to eliminate burr phenomena and mosaic phenomena during the filling process. earthquake interpret deal with a lot of data, a mass of proportion operation, coordinate conversion and coordinate mapping must be dong in the plot process, it may frequently appears the phenomena of memory deficiency, graphics refurbish in low speed, graphics overlap and twinkle, so it make use of the technique of memory mapping document, memory dc plotting and local plotting twice and so on to implement quickly and top - quality plotting of lots of gigantic graphics and implement continuous and rolling display

    分析人員為了方便分析,也經需要把波形進行底圖彩色填充,正級、負級填充,正負極的彩色漸變填充,並在填充過程中出現的毛刺現象、馬賽克現象。因地震解釋所涉及的據量很大,在繪圖過程中要進行大量的比例運算、坐標轉換及坐標映射等,就會經出現內存不足、圖形刷新過慢、圖形重疊和閃爍等現象,所以需要採用內存映射文件、內存dc繪圖、局部重繪等技術,實現大據量巨幅圖形的快、高質量繪制以及圖形的連續滾動顯示。
  2. Control experiments of the inverted pendulum show that, comparing with pid and fuzzy control strategies, this rmbfc strategy possesses simpleness, validity. it not only reduces the number of fuzzy rules, quicken optimizing speed of mea and improve system fastness, but also avoids the disadvantage of general fuzzy controller that input variables are reduced at random from subjective view because disposal of analyzed data is objective. at the same time, yawp caused by strong coupling relation between variables is eliminated due to getting rid of abundant condition attributes, which makes rapid speed and robustness of system improved

    摘要倒立擺系統的控制實驗表明,與pd和模糊控制策略相比, rmbfc控制策略簡單有效,不僅大大減少了模糊規則的目,加快了mea的參尋優,提高了系統的快性,而且由於對被分析據整體的處理是客觀的,避免了規模糊控制從主觀角隨意約簡輸入變量的弊病;同時,由於去掉冗餘的條件屬性,了因變量之間強禍合關系而產生的噪聲,使系統的控制特性得到了改善,快性提高,魯棒性增強。
  3. Later on, after elaborating the disadvantages of the old methods in detecting and recognizing moving objects, a series of corresponding approaches are proposed, such as grid scan, local tracking bug and dynamic window in object tracing to reduce the huge data needed to be processed, maximum and minimum for selecting a proper segmentation threshold and improved conversion from rgb model to hsv and so on to decrease the influence of inhomogeneous lighting and the color noise, a bilinear interpolation in each quadrant to eliminate the bad effect on the recognition precise because of the distortions of the camera. after that, much emphasis is given on application study in pattern recognition with a feed - forward neural network. both the basic bp algorithm and improved bp algorithm in the study process are described in detail, and the later is used to quicken convergence speed and improve validity of the network

    然後,分析和闡明了傳統的運動目標檢測方法的不足,並在此基礎上結合研究中的實際實驗環境,提出了一系列解決方法,包括針對降低龐大據量而提出的網格掃描、局部「跟蟲」追蹤和動態窗口掃描等目標檢測方法,針對實驗環境中光照不均和顏色干擾提出基於人機交互的最大最小值閾值選取方法和引入改進的rgb模型到hsv模型的轉換方法,為圖像畸變對識別精的惡劣影響而採用的通過控制點進行雙線性插值進行畸變校正的方法;緊接著,概述了神經網路的發展歷史和幾種用神經網路模型的特點,重點研究了前饋型神經網路在模式識別中的應用問題,詳細闡述了基本的bp演算法和學習過程中bp演算法的改進,從而使網路收斂更快,解決問題更有效,並在此基礎上,設計了一個基於bp神經網路的運動目標識別系統,給出了實驗結果。
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